Player Matchup

Xing Tian
Xing Tian
ABLE2PWN
Xing Tian
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,750 Elo+
Party 3
Heimdallr
Heimdallr
CamoTurtle
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Kasukei
Fenrir
Level 129
God Stats
1W - 2L
1,742 SR
Queue Stats
22W - 9L
1,760 Elo+
Party 1
Gilgamesh
Gilgamesh
SenshuShupei
Gilgamesh
Level 12
God Stats
0W - 1L
1,721 SR
Queue Stats
30W - 25L
1,744 Elo+
Party 1
Scylla
Scylla
nalmeth
Scylla
Level 135
God Stats
0W - 1L
1,280 SR
Queue Stats
4W - 7L
1,750 Elo+
Party 3
Team Averages
Level 100
1,549 SR
1,701 Elo+

VS

Team Averages
Level 84
1,473 SR
1,597 Elo+
Yemoja
Yemoja
Artsyyyyy
Yemoja
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
GrinInn
Erlang Shen
Level 88
God Stats
6W - 2L
1,744 SR
Queue Stats
473W - 397L
1,675 Elo+
Party 4
Jing Wei
Jing Wei
HumanicHedgeHog
Jing Wei
Level 140
God Stats
2W - 1L
1,308 SR
Queue Stats
248W - 227L
1,557 Elo+
Party 2
Merlin
Merlin
ThatRichSal
Merlin
Level 46
God Stats
2W - 1L
1,266 SR
Queue Stats
237W - 147L
1,719 Elo+
Party 4
Gilgamesh
Gilgamesh
unforgetabguide
Gilgamesh
Level 104
God Stats
58W - 51L
1,546 SR
Queue Stats
181W - 186L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ABLE2PWN
Xing Tian
5
0 / 1 / 1
3,310
662
1,245
2,952
1,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
CamoTurtle
Heimdallr
5
1 / 2 / 0
3,173
635
4,221
3,317
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Kasukei
Fenrir
6
0 / 0 / 0
3,025
605
0
1,712
624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
SenshuShupei
Gilgamesh
4
0 / 0 / 0
3,069
614
0
1,831
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
nalmeth
Scylla
3
0 / 2 / 0
2,790
558
169
1,290
279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Artsyyyyy
Yemoja
5
0 / 0 / 2
3,472
694
670
2,853
950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
GrinInn
Erlang Shen
6
0 / 0 / 0
3,745
749
400
752
297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
5
1 / 1 / 1
3,391
678
2,025
3,834
670
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
7
2 / 0 / 0
4,323
865
507
1,050
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
unforgetabguide
Gilgamesh
5
2 / 0 / 0
3,641
728
765
1,249
332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
ABLE2PWN
Xing Tian
0
1
1
0.5
W
Yemoja
Artsyyyyy
Yemoja
0
0
2
1
L
Heimdallr
CamoTurtle
Heimdallr
1
2
0
0.5
W
Erlang Shen
GrinInn
Erlang Shen
0
0
0
0
W
Jing Wei
1
1
1
1.5
L
Fenrir
Kasukei
Fenrir
0
0
0
0
L
Gilgamesh
SenshuShupei
Gilgamesh
0
0
0
0
W
Merlin
2
0
0
2
L
Scylla
nalmeth
Scylla
0
2
0
0
W
Gilgamesh
unforgetabguide
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,635
Damage
4,367
11,102
Taken
9,738
3,402
Mitigated
2,474
3,725
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
ABLE2PWN
Xing Tian
1,245
140
0
650
2,952
1,057
0
225
2,727
7,598
0
W
Yemoja
Artsyyyyy
Yemoja
670
115
353
1,102
2,853
950
0
522
2,331
4,450
0
L
Heimdallr
CamoTurtle
Heimdallr
4,221
2,390
0
1,099
3,317
805
0
445
2,872
0
13,484
W
Erlang Shen
GrinInn
Erlang Shen
400
144
0
350
752
297
0
0
752
0
14,133
W
Jing Wei
2,025
1,674
0
1,653
3,834
670
0
723
3,111
0
12,835
L
Fenrir
Kasukei
Fenrir
0
0
0
1,046
1,712
624
0
0
1,712
0
5,997
L
Gilgamesh
SenshuShupei
Gilgamesh
0
0
0
930
1,831
637
0
0
1,831
0
10,067
W
Merlin
507
91
0
500
1,050
225
560
143
881
12,187
0
L
Scylla
nalmeth
Scylla
169
40
0
0
1,290
279
0
507
783
4,231
0
W
Gilgamesh
unforgetabguide
Gilgamesh
765
222
0
0
1,249
332
0
0
1,249
0
10,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,367
Gold Earned
18,572
89
Minions Killed
138
0
Camps Cleared
0
455,885
Distance Traveled
484,568
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,310
662
11
2
0
105,824
2
W
Yemoja
3,472
694
11
2
0
107,679
2
L
Heimdallr
3,173
635
21
4
0
82,849
0
W
Erlang Shen
3,745
749
36
7
0
94,603
1
W
Jing Wei
3,391
678
26
5
0
84,609
0
L
Fenrir
3,025
605
23
5
0
100,912
1
L
Gilgamesh
3,069
614
27
5
0
82,176
0
W
Merlin
4,323
865
33
7
0
85,511
1
L
Scylla
2,790
558
7
1
0
84,124
0
W
Gilgamesh
3,641
728
32
6
0
112,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role