Player Matchup

Kukulkan
Kukulkan
AfraidApollo899
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,522 Elo+
Solo
Geb
Geb
Alviiinnn
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,429 Elo+
Solo
Cthulhu
Cthulhu
BOAxLUCIANO 7
Cthulhu
Level 29
God Stats
89W - 94L
1,449 SR
Queue Stats
414W - 449L
1,508 Elo+
Solo
Tiamat
Tiamat
GreenReaper08
Tiamat
Level 26
God Stats
4W - 6L
1,348 SR
Queue Stats
120W - 85L
1,567 Elo+
Solo
Cupid
Cupid
MrShangalang
Cupid
Level 24
God Stats
24W - 22L
1,626 SR
Queue Stats
226W - 254L
1,521 Elo+
Solo
Team Averages
Level 24
1,485 SR
1,509 Elo+

VS

Team Averages
Level 35
1,587 SR
1,537 Elo+
Skadi
Skadi
Airuke
Skadi
Level 27
God Stats
4W - 0L
1,662 SR
Queue Stats
21W - 10L
1,681 Elo+
Party 1
Kuzenbo
Kuzenbo
DocHolidae
Kuzenbo
Level 83
God Stats
4W - 1L
1,731 SR
Queue Stats
63W - 57L
1,508 Elo+
Party 1
Loki
Loki
PurgatoryZero
Loki
Level 25
God Stats
14W - 12L
1,530 SR
Queue Stats
107W - 91L
1,519 Elo+
Solo
Hera
Hera
VALE129
Hera
Level 25
God Stats
15W - 22L
1,496 SR
Queue Stats
586W - 612L
1,455 Elo+
Solo
Thanatos
Thanatos
Yellow-_-Falcon
Thanatos
Level 14
God Stats
13W - 14L
1,517 SR
Queue Stats
29W - 30L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 2 / 1
6,751
964
1,880
2,828
904
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

12
0 / 5 / 1
6,669
953
2,070
9,446
4,301
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
12
0 / 4 / 2
6,858
980
3,735
9,952
8,279
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 4 / 1
7,135
1,019
3,160
7,091
4,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 1
6,478
925
2,872
6,396
2,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

257

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Airuke
Skadi
14
5 / 1 / 9
8,328
1,190
7,653
3,737
1,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
DocHolidae
Kuzenbo
14
0 / 1 / 16
7,941
1,134
6,865
7,462
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 0 / 5
7,745
1,106
4,413
2,668
912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
VALE129
Hera
15
7 / 0 / 10
8,990
1,284
9,320
2,018
685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
3 / 0 / 7
7,764
1,109
2,771
1,277
456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
2
Kills
19
19
Deaths
2
6
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
2
1
0.75
W
Skadi
Airuke
Skadi
5
1
9
9.5
L
0
5
1
0.1
L
Cthulhu
0
4
2
0.25
W
Kuzenbo
DocHolidae
Kuzenbo
0
1
16
8
L
1
4
1
0.38
L
0
4
1
0.13
W
4
0
5
6.5
W
Hera
VALE129
Hera
7
0
10
12
W
Thanatos
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,717
Damage
31,022
35,713
Taken
17,162
19,623
Mitigated
9,388
2,376
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
1,880
282
0
90
2,828
904
0
1,631
1,197
9,446
0
W
Skadi
Airuke
Skadi
7,653
4,319
0
1,344
3,737
1,213
0
2,590
1,147
0
20,069
L
2,070
126
0
500
9,446
4,301
0
3,709
5,737
14,491
0
L
Cthulhu
3,735
172
0
0
9,952
8,279
0
3,537
6,415
17,023
0
W
Kuzenbo
DocHolidae
Kuzenbo
6,865
2,284
0
0
7,462
6,122
0
4,467
2,995
16,305
0
L
3,160
205
0
980
7,091
4,125
0
2,820
4,271
18,683
0
L
2,872
1,365
98
708
6,396
2,014
0
4,488
1,908
0
8,808
W
4,413
605
0
0
2,668
912
0
1,868
800
0
8,841
W
Hera
VALE129
Hera
9,320
2,148
0
0
2,018
685
0
1,042
976
25,072
0
W
Thanatos
2,771
172
0
1,437
1,277
456
0
878
399
0
7,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
40,768
116
Minions Killed
115
4
Camps Cleared
5
531,201
Distance Traveled
710,623
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,751
964
20
3
1
60,251
0
W
Skadi
8,328
1,190
33
5
4
140,163
0
L
Geb
6,669
953
20
3
0
121,412
0
L
Cthulhu
6,858
980
24
3
2
127,251
0
W
Kuzenbo
7,941
1,134
18
3
0
126,349
3
L
Tiamat
7,135
1,019
36
5
1
127,329
1
L
Cupid
6,478
925
16
2
0
94,958
0
W
Loki
7,745
1,106
4
1
1
135,678
0
W
Hera
8,990
1,284
53
8
0
146,804
3
W
Thanatos
7,764
1,109
7
1
0
161,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role