Player Matchup

Neith
Neith
AbbsMullet
Neith
Level 8
God Stats
10W - 13L
1,625 SR
Queue Stats
11W - 14L
1,380 Elo+
Party 1
The Morrigan
The Morrigan
B3anFlick3r
The Morrigan
Level 85
God Stats
2W - 3L
1,688 SR
Queue Stats
372W - 324L
1,611 Elo+
Party 1
Gilgamesh
Gilgamesh
TtvMulletAbbs
Gilgamesh
Level 66
God Stats
11W - 11L
1,672 SR
Queue Stats
256W - 235L
1,601 Elo+
Party 1
Team Averages
Level 53
1,662 SR
1,531 Elo+

VS

Team Averages
Level 67
1,515 SR
1,480 Elo+
Discordia
Discordia
ImBing410
Discordia
Level 80
God Stats
0W - 1L
1,627 SR
Queue Stats
27W - 38L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
MysticForest
Jing Wei
Level 109
God Stats
4W - 2L
1,429 SR
Queue Stats
65W - 64L
1,593 Elo+
Party 2
Ymir
Ymir
seanlikesguac
Ymir
Level 12
God Stats
4W - 6L
1,489 SR
Queue Stats
30W - 31L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 0 / 10
10,668
628
8,085
6,339
2,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
B3anFlick3r
The Morrigan
16
7 / 0 / 9
11,771
692
16,178
8,966
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
TtvMulletAbbs
Gilgamesh
15
7 / 2 / 10
11,552
680
15,326
14,527
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ImBing410
Discordia
11
0 / 6 / 2
9,218
542
6,893
11,690
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MysticForest
Jing Wei
13
2 / 4 / 0
9,724
572
8,765
16,521
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 0
9,491
558
4,016
18,643
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
17
Kills
2
2
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
10
8
W
The Morrigan
B3anFlick3r
The Morrigan
7
0
9
11.5
L
Discordia
ImBing410
Discordia
0
6
2
0.17
L
Jing Wei
MysticForest
Jing Wei
2
4
0
0.5
W
Gilgamesh
TtvMulletAbbs
Gilgamesh
7
2
10
6
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,589
Damage
19,674
29,832
Taken
46,854
14,309
Mitigated
23,746
8,074
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,085
4,321
486
2,738
6,339
2,384
677
2,588
3,751
0
31,390
W
The Morrigan
B3anFlick3r
The Morrigan
16,178
2,292
0
1,956
8,966
3,502
821
3,134
5,832
74,830
0
L
Discordia
ImBing410
Discordia
6,893
208
665
2,207
11,690
3,837
300
5,005
6,443
33,777
0
L
Jing Wei
MysticForest
Jing Wei
8,765
7,039
0
3,134
16,521
5,534
750
6,199
9,956
0
45,643
W
Gilgamesh
TtvMulletAbbs
Gilgamesh
15,326
4,133
0
2,894
14,527
8,423
1,413
5,262
9,265
0
45,375
L
4,016
482
0
2,822
18,643
14,375
21
4,141
14,245
30,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
28,433
186
Minions Killed
159
0
Camps Cleared
0
956,660
Distance Traveled
826,975
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,668
628
46
3
0
308,228
0
W
The Morrigan
11,771
692
103
6
0
315,674
5
L
Discordia
9,218
542
58
3
0
292,092
1
L
Jing Wei
9,724
572
59
3
0
308,689
4
W
Gilgamesh
11,552
680
37
2
0
332,758
3
L
Ymir
9,491
558
42
2
0
226,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role