Player Matchup

Ymir
Ymir
Crunch0018
Ymir
Level 27
God Stats
39W - 27L
1,554 SR
Queue Stats
216W - 219L
1,485 Elo+
Solo
Ullr
Ullr
Nightwolf6923
Ullr
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 89L
1,590 Elo+
Party 1
Ra
Ra
X92Nissan240sx
Ra
Level 87
God Stats
7W - 12L
1,352 SR
Queue Stats
182W - 168L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
x-Yomo-x
Gilgamesh
Level 27
God Stats
2W - 2L
1,541 SR
Queue Stats
26W - 32L
1,579 Elo+
Solo
Nu Wa
Nu Wa
xDarthxKittehx
Nu Wa
Level 27
God Stats
32W - 22L
1,531 SR
Queue Stats
126W - 121L
1,501 Elo+
Party 1
Team Averages
Level 36
1,496 SR
1,534 Elo+

VS

Team Averages
Level 17
1,568 SR
1,485 Elo+
Mercury
Mercury
Clawson12g
Mercury
Level 18
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 3L
1,561 Elo+
Solo
Neith
Neith
GrindyHeaven
Neith
Level 29
God Stats
53W - 48L
1,474 SR
Queue Stats
54W - 49L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
Klhesje
Gilgamesh
Level 9
God Stats
2W - 1L
1,653 SR
Queue Stats
7W - 6L
1,549 Elo+
Solo
Olorun
Olorun
Stanford_IV
Olorun
Level 18
God Stats
3W - 5L
1,334 SR
Queue Stats
193W - 222L
1,437 Elo+
Solo
Ares
Ares
tshad972
Ares
Level 11
God Stats
19W - 9L
1,650 SR
Queue Stats
26W - 22L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 27
13,083
1,090
19,395
18,071
21,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
1 / 2 / 27
11,803
984
14,922
9,726
4,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
18 / 2 / 18
15,577
1,298
38,328
13,585
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
x-Yomo-x
Gilgamesh
19
9 / 5 / 17
13,307
1,109
12,193
18,781
12,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 0 / 24
12,777
1,065
15,493
7,583
3,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

195

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Clawson12g
Mercury
16
0 / 10 / 4
10,094
841
2,989
18,186
14,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 7 / 7
10,860
905
11,058
16,936
6,300
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
Klhesje
Gilgamesh
18
7 / 7 / 5
13,077
1,090
21,040
25,295
13,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
17
3 / 5 / 6
11,410
951
14,834
20,986
7,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
17
3 / 10 / 6
11,349
946
13,951
26,794
31,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
42
39
Kills
14
14
Deaths
39
113
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
Clawson12g
Mercury
0
10
4
0.2
W
6
5
27
3.9
L
1
7
7
0.64
L
Gilgamesh
Klhesje
Gilgamesh
7
7
5
1.36
W
1
2
27
7.25
L
Olorun
3
5
6
1.2
W
18
2
18
13.5
L
Ares
3
10
6
0.6
W
Gilgamesh
x-Yomo-x
Gilgamesh
9
5
17
3.5
W
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,331
Damage
63,872
67,746
Taken
108,197
48,232
Mitigated
73,758
12,898
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Clawson12g
Mercury
2,989
1,491
0
20
18,186
14,763
0
11,611
6,575
0
12,988
W
19,395
1,513
0
57
18,071
21,280
0
8,413
9,658
37,966
0
L
11,058
5,073
0
2,165
16,936
6,300
0
12,675
4,261
0
38,223
L
Gilgamesh
Klhesje
Gilgamesh
21,040
5,565
0
1,183
25,295
13,745
0
15,063
10,232
0
49,821
W
14,922
8,031
0
1,090
9,726
4,516
0
4,072
5,623
0
28,173
L
Olorun
14,834
7,340
1,248
4,936
20,986
7,881
0
15,616
5,370
40,988
0
W
38,328
4,380
6,100
4,307
13,585
7,029
0
4,811
8,774
76,660
0
L
Ares
13,951
78
584
955
26,794
31,069
0
18,305
8,489
26,257
0
W
Gilgamesh
x-Yomo-x
Gilgamesh
12,193
3,956
0
805
18,781
12,239
0
8,687
10,078
54
28,567
W
15,493
6,690
0
539
7,583
3,168
0
2,802
4,665
27,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,547
Gold Earned
56,790
227
Minions Killed
229
8
Camps Cleared
3
1,126,496
Distance Traveled
987,679
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,094
841
25
2
1
202,202
0
W
Ymir
13,083
1,090
47
4
0
205,592
0
L
Neith
10,860
905
57
5
1
159,611
0
L
Gilgamesh
13,077
1,090
70
6
1
235,400
0
W
Ullr
11,803
984
21
2
0
222,868
0
L
Olorun
11,410
951
48
4
0
182,053
0
W
Ra
15,577
1,298
103
9
4
233,685
0
L
Ares
11,349
946
29
2
0
208,413
0
W
Gilgamesh
13,307
1,109
33
3
2
231,812
1
W
Nu Wa
12,777
1,065
23
2
2
232,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role