Player Matchup

Ares
Ares
AnjoRafael
Ares
Level 17
God Stats
3W - 0L
1,480 SR
Queue Stats
7W - 5L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
NeoInNervous
Nu Wa
Level 91
God Stats
37W - 18L
1,702 SR
Queue Stats
130W - 128L
1,541 Elo+
Party 1
King Arthur
King Arthur
Velldoraa
King Arthur
Level 99
God Stats
14W - 16L
1,457 SR
Queue Stats
401W - 375L
1,483 Elo+
Solo
Izanami
Izanami
WetCreek
Izanami
Level 60
God Stats
22W - 11L
1,635 SR
Queue Stats
72W - 56L
1,537 Elo+
Party 1
Kali
Kali
fear0909bbx
Kali
Level 49
God Stats
14W - 13L
1,451 SR
Queue Stats
561W - 578L
1,433 Elo+
Party 1
Team Averages
Level 63
1,545 SR
1,490 Elo+

VS

Team Averages
Level 72
1,599 SR
1,496 Elo+
Cthulhu
Cthulhu
AleRobles
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,539 Elo+
Party 2
Discordia
Discordia
OneLuizuchira
Discordia
Level 154
God Stats
8W - 4L
1,777 SR
Queue Stats
329W - 341L
1,442 Elo+
Solo
Hun Batz
Hun Batz
ezADR
Hun Batz
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ezChelesin
Cernunnos
Level 66
God Stats
14W - 11L
1,716 SR
Queue Stats
61W - 93L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
ezNemesis
Sun Wukong
Level 61
God Stats
9W - 15L
1,500 SR
Queue Stats
121W - 129L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 10
7,533
443
4,963
11,236
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 8
9,746
573
13,364
5,876
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Velldoraa
King Arthur
17
7 / 1 / 3
10,335
608
11,095
15,476
12,430
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
WetCreek
Izanami
13
4 / 7 / 4
8,696
512
9,288
14,139
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 3 / 3
9,502
559
7,695
13,236
6,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AleRobles
Cthulhu
14
6 / 4 / 7
8,895
523
10,050
15,689
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
OneLuizuchira
Discordia
15
1 / 2 / 1
8,771
516
6,019
7,756
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ezADR
Hun Batz
15
2 / 3 / 2
8,804
518
6,451
12,562
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ezChelesin
Cernunnos
12
6 / 5 / 4
8,049
473
11,906
13,008
4,187
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
ezNemesis
Sun Wukong
13
1 / 6 / 1
7,401
435
5,543
14,639
12,534
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
20
Kills
16
16
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AleRobles
Cthulhu
6
4
7
2.38
W
0
5
10
1
W
5
0
8
9
L
Discordia
OneLuizuchira
Discordia
1
2
1
0.75
W
King Arthur
Velldoraa
King Arthur
7
1
3
8.5
W
Izanami
WetCreek
Izanami
4
7
4
0.86
L
Hun Batz
ezADR
Hun Batz
2
3
2
1
L
Cernunnos
ezChelesin
Cernunnos
6
5
4
1.6
L
Sun Wukong
ezNemesis
Sun Wukong
1
6
1
0.25
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,405
Damage
39,969
59,963
Taken
63,654
32,582
Mitigated
37,018
14,774
Healing
18,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AleRobles
Cthulhu
10,050
1,662
216
2,770
15,689
12,364
0
5,442
10,247
40,958
0
W
4,963
412
0
809
11,236
7,101
385
3,245
7,791
9,668
0
W
13,364
3,492
240
1,437
5,876
2,275
2,081
2,517
2,861
59,318
0
L
Discordia
OneLuizuchira
Discordia
6,019
311
0
2,890
7,756
2,554
0
4,122
3,634
59,714
0
W
King Arthur
Velldoraa
King Arthur
11,095
1,733
0
4,832
15,476
12,430
526
1,628
13,748
0
71,774
W
Izanami
WetCreek
Izanami
9,288
7,375
0
4,658
14,139
4,492
0
5,299
8,533
0
51,200
L
Hun Batz
ezADR
Hun Batz
6,451
1,921
0
4,139
12,562
5,379
0
1,262
11,300
0
60,646
L
Cernunnos
ezChelesin
Cernunnos
11,906
5,848
708
3,910
13,008
4,187
303
5,433
7,575
0
44,597
L
Sun Wukong
ezNemesis
Sun Wukong
5,543
1,212
195
3,891
14,639
12,534
0
2,068
12,571
0
36,605
W
7,695
3,395
0
2,798
13,236
6,284
0
2,196
10,961
0
73,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
41,920
462
Minions Killed
439
0
Camps Cleared
0
1,516,202
Distance Traveled
1,564,011
36
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,895
523
53
3
0
314,042
3
W
Ares
7,533
443
8
0
0
277,922
4
W
Nu Wa
9,746
573
100
6
0
339,909
12
L
Discordia
8,771
516
128
8
0
323,319
3
W
King Arthur
10,335
608
128
8
0
317,983
6
W
Izanami
8,696
512
97
6
0
261,193
9
L
Hun Batz
8,804
518
118
7
0
347,889
2
L
Cernunnos
8,049
473
74
4
0
257,988
1
L
Sun Wukong
7,401
435
66
4
0
320,773
1
W
Kali
9,502
559
129
8
0
319,195
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role