Player Matchup

Thoth
Thoth
CookiezDave
Thoth
Level 25
God Stats
0W - 1L
1,250 SR
Queue Stats
105W - 77L
1,483 Elo+
Party 2
Ne Zha
Ne Zha
Steinb0ck
Ne Zha
Level 123
God Stats
3W - 2L
1,783 SR
Queue Stats
104W - 78L
1,597 Elo+
Party 2
King Arthur
King Arthur
ar12mvp
King Arthur
Level 17
God Stats
4W - 2L
1,796 SR
Queue Stats
58W - 53L
1,588 Elo+
Party 2
Team Averages
Level 55
1,610 SR
1,556 Elo+

VS

Team Averages
Level 37
1,466 SR
1,349 Elo+
Ne Zha
Ne Zha
Hensalle
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,318 Elo+
Party 1
Gilgamesh
Gilgamesh
RUBY_RADIX
Gilgamesh
Level 80
God Stats
34W - 36L
1,587 SR
Queue Stats
182W - 170L
1,479 Elo+
Party 1
Ra
Ra
ogkushdankblaze
Ra
Level 24
God Stats
17W - 37L
1,312 SR
Queue Stats
18W - 39L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 10
13,660
683
13,517
15,237
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Steinb0ck
Ne Zha
18
8 / 6 / 9
14,118
706
23,769
24,359
20,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
ar12mvp
King Arthur
16
5 / 6 / 8
12,815
641
6,685
19,602
16,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hensalle
Ne Zha
16
3 / 8 / 8
12,644
632
8,929
22,148
10,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
RUBY_RADIX
Gilgamesh
18
14 / 7 / 4
16,735
837
20,717
22,108
11,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 3 / 14
14,143
707
16,874
16,503
6,211
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
18
Kills
22
22
Deaths
18
27
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
10
10
1
W
Ne Zha
Hensalle
Ne Zha
3
8
8
0.88
W
Gilgamesh
RUBY_RADIX
Gilgamesh
14
7
4
2.29
L
Ne Zha
Steinb0ck
Ne Zha
8
6
9
2.08
L
King Arthur
ar12mvp
King Arthur
5
6
8
1.5
W
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,971
Damage
46,520
59,198
Taken
60,759
42,042
Mitigated
27,815
8,346
Healing
15,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,517
1,210
0
0
15,237
4,834
223
5,217
10,020
57,612
0
W
Ne Zha
Hensalle
Ne Zha
8,929
2,180
0
2,572
22,148
10,047
1,956
3,511
18,187
0
31,733
W
Gilgamesh
RUBY_RADIX
Gilgamesh
20,717
6,317
0
4,081
22,108
11,557
278
6,785
14,898
0
72,867
L
Ne Zha
Steinb0ck
Ne Zha
23,769
5,438
0
8,258
24,359
20,861
1,143
6,588
17,771
0
69,713
L
King Arthur
ar12mvp
King Arthur
6,685
1,040
0
88
19,602
16,347
0
5,151
14,451
0
24,705
W
16,874
406
2,287
6,712
16,503
6,211
891
3,714
12,539
85,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
43,522
158
Minions Killed
216
0
Camps Cleared
0
966,742
Distance Traveled
1,056,655
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,660
683
57
3
0
316,190
0
W
Ne Zha
12,644
632
39
2
0
322,176
0
W
Gilgamesh
16,735
837
64
3
0
349,326
0
L
Ne Zha
14,118
706
73
4
0
368,518
3
L
King Arthur
12,815
641
28
1
0
282,034
0
W
Ra
14,143
707
113
6
0
385,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role