Player Matchup

King Arthur
King Arthur
DamagedSlate
King Arthur
Level 21
God Stats
1W - 4L
1,704 SR
Queue Stats
46W - 34L
1,500 Elo+
Party 1
Tiamat
Tiamat
Good4UDude
Tiamat
Level 81
God Stats
7W - 7L
1,524 SR
Queue Stats
58W - 52L
1,455 Elo+
Party 1
Ares
Ares
Keytoke
Ares
Level 38
God Stats
2W - 1L
1,769 SR
Queue Stats
46W - 28L
1,520 Elo+
Party 1
Team Averages
Level 47
1,666 SR
1,492 Elo+

VS

Team Averages
Level 21
1,465 SR
1,340 Elo+
Merlin
Merlin
Asap_Dak
Merlin
Level 6
God Stats
1W - 0L
1,292 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FiveGCausesCancr
Gilgamesh
Level 29
God Stats
4W - 3L
1,591 SR
Queue Stats
152W - 179L
1,329 Elo+
Party 2
Ullr
Ullr
ThePoorManSoup
Ullr
Level 28
God Stats
15W - 8L
1,512 SR
Queue Stats
142W - 175L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DamagedSlate
King Arthur
18
10 / 12 / 3
16,359
861
16,441
31,839
31,704
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
Good4UDude
Tiamat
13
2 / 11 / 5
11,512
606
8,462
17,910
13,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Keytoke
Ares
14
1 / 14 / 5
11,040
581
12,125
32,724
33,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Asap_Dak
Merlin
18
9 / 4 / 21
14,705
774
20,453
11,318
4,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
20
24 / 5 / 10
16,980
894
33,107
23,136
13,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 4 / 19
13,132
691
14,262
16,116
6,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
13
Kills
37
37
Deaths
13
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
Asap_Dak
Merlin
9
4
21
4.88
L
King Arthur
DamagedSlate
King Arthur
10
12
3
0.96
W
Gilgamesh
24
5
10
5.8
L
Tiamat
Good4UDude
Tiamat
2
11
5
0.41
L
Ares
Keytoke
Ares
1
14
5
0.25
W
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,028
Damage
67,822
82,473
Taken
50,570
78,865
Mitigated
25,518
8,741
Healing
11,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Asap_Dak
Merlin
20,453
2,649
0
1,692
11,318
4,702
221
3,739
7,579
53,939
0
L
King Arthur
DamagedSlate
King Arthur
16,441
3,636
0
4,913
31,839
31,704
71
7,424
24,415
0
55,973
W
Gilgamesh
33,107
12,808
0
3,293
23,136
13,834
1,440
9,906
13,230
0
103,312
L
Tiamat
Good4UDude
Tiamat
8,462
971
142
2,385
17,910
13,792
546
4,740
13,170
40,914
0
L
Ares
Keytoke
Ares
12,125
799
648
653
32,724
33,369
0
8,431
24,293
24,362
0
W
14,262
9,926
720
6,148
16,116
6,982
1,039
7,042
9,074
0
58,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,911
Gold Earned
44,817
131
Minions Killed
235
0
Camps Cleared
0
847,276
Distance Traveled
949,232
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,705
774
73
4
0
322,806
0
L
King Arthur
16,359
861
62
3
0
293,649
0
W
Gilgamesh
16,980
894
97
5
0
348,588
2
L
Tiamat
11,512
606
55
3
0
274,723
3
L
Ares
11,040
581
14
1
0
278,904
0
W
Ullr
13,132
691
65
3
0
277,838
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role