Player Matchup

Athena
Athena
Elitegamer30883
Athena
Level 29
God Stats
8W - 5L
1,414 SR
Queue Stats
159W - 177L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
LaughnCoffin533
Kukulkan
Level 29
God Stats
34W - 45L
1,462 SR
Queue Stats
785W - 825L
1,386 Elo+
Party 2
Fenrir
Fenrir
SMOBigApe13
Fenrir
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
7W - 14L
1,427 Elo+
Solo
Chaac
Chaac
Selith
Chaac
Level 27
God Stats
2W - 4L
1,538 SR
Queue Stats
22W - 31L
1,136 Elo+
Solo
Merlin
Merlin
dat muncher kid
Merlin
Level 23
God Stats
3W - 11L
1,362 SR
Queue Stats
74W - 68L
1,415 Elo+
Solo
Team Averages
Level 27
1,503 SR
1,357 Elo+

VS

Team Averages
Level 45
1,580 SR
1,426 Elo+
Zeus
Zeus
CaptainLinaras
Zeus
Level 24
God Stats
2W - 3L
1,716 SR
Queue Stats
161W - 158L
1,328 Elo+
Party 1
Amaterasu
Amaterasu
Krazycat17
Amaterasu
Level 21
God Stats
5W - 4L
1,686 SR
Queue Stats
84W - 118L
1,393 Elo+
Solo
Bastet
Bastet
SubjacentDog
Bastet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 118L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
lordscrublord
Heimdallr
Level 25
God Stats
6W - 5L
1,500 SR
Queue Stats
140W - 130L
1,370 Elo+
Party 1
Sylvanus
Sylvanus
stahhh
Sylvanus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
243W - 212L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 4
6,945
409
6,689
22,339
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
13
1 / 7 / 0
8,344
491
6,334
10,615
3,606
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
14
10 / 5 / 3
9,345
550
9,218
13,864
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Selith
Chaac
14
2 / 2 / 1
8,613
507
7,668
12,782
11,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 2 / 7
9,514
560
8,283
10,232
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 1
9,127
537
12,529
12,333
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Krazycat17
Amaterasu
12
0 / 4 / 4
7,289
429
3,715
13,752
13,591
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
14
5 / 3 / 2
8,709
512
8,317
12,083
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
lordscrublord
Heimdallr
16
13 / 1 / 2
10,009
589
17,453
11,602
5,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
stahhh
Sylvanus
15
3 / 0 / 14
9,748
573
9,388
13,939
15,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
19
Kills
26
27
Deaths
19
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
11
1
0.5
L
0
11
4
0.18
W
Amaterasu
Krazycat17
Amaterasu
0
4
4
0.5
L
Kukulkan
1
7
0
0.14
L
Fenrir
10
5
3
2.3
L
Chaac
Selith
Chaac
2
2
1
1.25
W
Bastet
5
3
2
2
L
6
2
7
4.75
W
Heimdallr
lordscrublord
Heimdallr
13
1
2
14
W
Sylvanus
stahhh
Sylvanus
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,192
Damage
51,402
69,832
Taken
63,709
38,151
Mitigated
42,501
18,433
Healing
25,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,529
3,004
0
1,186
12,333
4,276
816
6,641
5,692
47,511
0
L
6,689
1,613
588
2,883
22,339
14,701
62
6,609
15,730
19,089
0
W
Amaterasu
Krazycat17
Amaterasu
3,715
2,490
0
3,827
13,752
13,591
307
762
12,990
0
25,758
L
Kukulkan
6,334
1,158
381
1,434
10,615
3,606
504
1,626
8,989
43,402
0
L
Fenrir
9,218
2,994
0
5,754
13,864
5,144
0
5,539
8,325
0
50,195
L
Chaac
Selith
Chaac
7,668
2,229
0
5,679
12,782
11,317
380
1,802
10,980
0
43,569
W
Bastet
8,317
3,856
0
3,514
12,083
4,316
0
2,486
9,597
0
44,940
L
8,283
442
0
1,714
10,232
3,383
603
6,341
3,891
54,474
0
W
Heimdallr
lordscrublord
Heimdallr
17,453
10,799
0
7,167
11,602
5,121
0
5,984
5,618
0
62,647
W
Sylvanus
stahhh
Sylvanus
9,388
2,999
2,097
7,297
13,939
15,197
0
5,561
8,378
34,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
44,882
409
Minions Killed
364
0
Camps Cleared
0
1,593,707
Distance Traveled
1,507,447
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,127
537
94
6
0
248,945
0
L
Athena
6,945
409
24
1
0
349,722
0
W
Amaterasu
7,289
429
43
3
0
321,583
0
L
Kukulkan
8,344
491
97
6
0
285,048
1
L
Fenrir
9,345
550
75
4
0
299,896
2
L
Chaac
8,613
507
104
6
0
331,755
1
W
Bastet
8,709
512
70
4
0
364,544
4
L
Merlin
9,514
560
109
6
0
327,286
0
W
Heimdallr
10,009
589
118
7
0
311,659
3
W
Sylvanus
9,748
573
39
2
0
260,716
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role