Player Matchup

Scylla
Scylla
BruninXxT
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Lordbengard21
Cthulhu
Level 18
God Stats
5W - 5L
1,372 SR
Queue Stats
76W - 92L
1,417 Elo+
Party 1
Neith
Neith
TeGanoUnPelotude
Neith
Level 29
God Stats
6W - 7L
1,554 SR
Queue Stats
85W - 70L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
TobalMV
Cu Chulainn
Level 19
God Stats
3W - 1L
1,860 SR
Queue Stats
120W - 132L
1,489 Elo+
Party 1
Loki
Loki
Xofani
Loki
Level 17
God Stats
9W - 2L
1,642 SR
Queue Stats
27W - 25L
1,417 Elo+
Party 2
Team Averages
Level 20
1,585 SR
1,466 Elo+

VS

Team Averages
Level 22
1,652 SR
1,506 Elo+
Ares
Ares
KahTrK
Ares
Level 29
God Stats
55W - 36L
1,602 SR
Queue Stats
128W - 126L
1,460 Elo+
Party 3
Eset
Eset
MdsQueTimeNoob
Eset
Level 18
God Stats
38W - 14L
1,995 SR
Queue Stats
492W - 447L
1,624 Elo+
Solo
Medusa
Medusa
VeThais
Medusa
Level 5
God Stats
1W - 0L
1,305 SR
Queue Stats
3W - 3L
1,462 Elo+
Solo
Hercules
Hercules
ViejoSabroson7v7
Hercules
Level 27
God Stats
2W - 0L
1,785 SR
Queue Stats
88W - 70L
1,518 Elo+
Solo
Izanami
Izanami
oChefiatrk
Izanami
Level 29
God Stats
43W - 35L
1,575 SR
Queue Stats
110W - 112L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BruninXxT
Scylla
15
3 / 10 / 2
9,486
431
7,973
14,468
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
1 / 8 / 2
8,080
367
7,888
15,144
10,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 6 / 1
9,084
413
8,397
12,837
4,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
TobalMV
Cu Chulainn
14
1 / 8 / 4
9,435
429
9,013
19,292
17,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
Xofani
Loki
16
4 / 10 / 3
9,945
452
13,481
19,832
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KahTrK
Ares
14
0 / 2 / 5
10,141
461
4,928
15,835
14,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
26 / 0 / 3
15,297
695
32,267
19,271
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
VeThais
Medusa
16
3 / 5 / 9
10,942
497
4,491
12,451
4,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 14
13,002
591
9,592
23,801
23,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
oChefiatrk
Izanami
18
7 / 3 / 4
11,752
534
12,211
12,016
4,753
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
11
Kills
40
42
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
BruninXxT
Scylla
3
10
2
0.4
W
Ares
KahTrK
Ares
0
2
5
1.25
L
Cthulhu
1
8
2
0.25
W
26
0
3
27.5
L
2
6
1
0.42
L
Cu Chulainn
TobalMV
Cu Chulainn
1
8
4
0.38
W
Medusa
VeThais
Medusa
3
5
9
1.5
W
4
2
14
5.5
L
Loki
Xofani
Loki
4
10
3
0.55
W
Izanami
oChefiatrk
Izanami
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,752
Damage
63,489
81,573
Taken
83,374
43,451
Mitigated
56,776
12,768
Healing
28,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BruninXxT
Scylla
7,973
1,823
111
1,544
14,468
4,626
22
6,290
8,178
32,623
0
W
Ares
KahTrK
Ares
4,928
86
0
3,646
15,835
14,672
523
3,988
11,747
32,985
0
L
Cthulhu
7,888
601
140
674
15,144
10,151
386
9,869
5,275
26,511
0
W
32,267
3,311
781
10,099
19,271
9,036
3,683
3,323
15,767
135,615
0
L
8,397
2,010
0
2,319
12,837
4,173
504
7,737
5,100
0
59,981
L
Cu Chulainn
TobalMV
Cu Chulainn
9,013
982
414
2,036
19,292
17,122
94
6,950
12,342
7,048
45,999
W
Medusa
VeThais
Medusa
4,491
1,730
0
1,067
12,451
4,681
3,308
3,287
8,859
0
34,926
W
9,592
2,619
551
7,963
23,801
23,634
1,221
2,734
20,540
0
76,314
L
Loki
Xofani
Loki
13,481
3,862
0
5,530
19,832
7,379
0
6,349
13,483
0
78,901
W
Izanami
oChefiatrk
Izanami
12,211
9,444
0
4,660
12,016
4,753
361
3,322
8,539
0
88,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
61,134
428
Minions Killed
625
0
Camps Cleared
0
1,852,971
Distance Traveled
1,971,464
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,486
431
59
3
0
353,169
0
W
Ares
10,141
461
31
1
0
376,937
5
L
Cthulhu
8,080
367
34
2
0
357,037
6
W
Eset
15,297
695
204
9
0
419,187
5
L
Neith
9,084
413
124
6
0
355,274
7
L
Cu Chulainn
9,435
429
91
4
0
401,449
3
W
Medusa
10,942
497
88
4
0
377,638
1
W
Hercules
13,002
591
161
7
0
437,141
1
L
Loki
9,945
452
120
5
0
386,042
6
W
Izanami
11,752
534
141
6
0
360,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role