Player Matchup

Fenrir
Fenrir
AGNlll
Fenrir
Level 67
God Stats
2W - 0L
1,750 SR
Queue Stats
231W - 159L
1,653 Elo+
Party 1
Sobek
Sobek
Atlaskeeper
Sobek
Level 39
God Stats
16W - 12L
1,711 SR
Queue Stats
203W - 146L
1,647 Elo+
Party 3
Ra
Ra
TalkyCord42673
Ra
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
290W - 193L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
Ukn0wn980
Danzaburou
Level 61
God Stats
115W - 77L
1,706 SR
Queue Stats
288W - 263L
1,564 Elo+
Party 3
Camazotz
Camazotz
mitchie_mitch9
Camazotz
Level 105
God Stats
6W - 9L
1,500 SR
Queue Stats
687W - 530L
1,567 Elo+
Party 3
Team Averages
Level 60
1,633 SR
1,606 Elo+

VS

Team Averages
Level 60
1,570 SR
1,525 Elo+
Terra
Terra
DishonoredRat08
Terra
Level 87
God Stats
3W - 3L
1,604 SR
Queue Stats
69W - 63L
1,536 Elo+
Party 2
The Morrigan
The Morrigan
II BakuDeku II
The Morrigan
Level 106
God Stats
21W - 19L
1,684 SR
Queue Stats
155W - 162L
1,554 Elo+
Party 2
Apollo
Apollo
Parlox315
Apollo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
RudyAe92
Guan Yu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,494 Elo+
Party 2
Mercury
Mercury
SoupPerson
Mercury
Level 16
God Stats
3W - 4L
1,564 SR
Queue Stats
4W - 5L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AGNlll
Fenrir
14
7 / 2 / 4
8,722
581
11,013
12,162
4,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 1 / 8
7,709
514
5,035
7,159
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 2
8,744
583
2,463
3,904
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Ukn0wn980
Danzaburou
14
7 / 1 / 3
8,540
569
9,605
6,929
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
14
0 / 4 / 1
7,948
530
7,914
13,639
4,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,198
413
1,510
12,703
9,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
II BakuDeku II
The Morrigan
14
2 / 3 / 0
8,572
571
5,431
6,636
1,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Parlox315
Apollo
13
1 / 4 / 1
7,337
489
2,831
9,963
2,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
RudyAe92
Guan Yu
14
3 / 1 / 1
8,261
551
9,883
12,965
13,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
SoupPerson
Mercury
12
2 / 4 / 2
7,762
517
3,468
10,659
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
9
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AGNlll
Fenrir
7
2
4
4.5
W
1
1
8
5
L
0
5
2
0.2
L
The Morrigan
II BakuDeku II
The Morrigan
2
3
0
0.67
L
Apollo
Parlox315
Apollo
1
4
1
0.38
L
Guan Yu
RudyAe92
Guan Yu
3
1
1
3.5
L
Mercury
SoupPerson
Mercury
2
4
2
0.75
W
2
1
2
3
W
Danzaburou
Ukn0wn980
Danzaburou
7
1
3
8.5
W
Camazotz
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
23,123
43,793
Taken
52,926
16,948
Mitigated
30,555
19,566
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AGNlll
Fenrir
11,013
2,409
0
4,434
12,162
4,666
0
2,193
9,737
0
56,189
W
5,035
385
0
2,828
7,159
4,170
40
847
6,287
21,030
0
L
1,510
205
437
2,989
12,703
9,414
0
3,764
8,903
9,873
0
L
The Morrigan
II BakuDeku II
The Morrigan
5,431
700
0
506
6,636
1,967
0
912
5,397
50,466
1,314
L
Apollo
Parlox315
Apollo
2,831
1,631
0
2,900
9,963
2,821
0
1,428
8,535
0
50,854
L
Guan Yu
RudyAe92
Guan Yu
9,883
1,819
248
6,602
12,965
13,094
0
0
12,965
0
44,114
L
Mercury
SoupPerson
Mercury
3,468
2,023
0
294
10,659
3,259
0
1,009
9,628
0
38,821
W
2,463
460
814
1,209
3,904
1,367
62
2,012
1,551
58,614
0
W
Danzaburou
Ukn0wn980
Danzaburou
9,605
4,442
0
3,276
6,929
2,460
555
399
6,530
0
64,252
W
Camazotz
7,914
2,320
0
7,005
13,639
4,285
0
0
13,089
0
50,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
38,130
455
Minions Killed
427
0
Camps Cleared
0
1,421,488
Distance Traveled
1,373,667
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,722
581
101
7
0
330,072
2
W
Sobek
7,709
514
30
2
0
306,151
5
L
Terra
6,198
413
16
1
0
290,021
3
L
The Morrigan
8,572
571
139
9
0
262,839
0
L
Apollo
7,337
489
100
7
0
251,837
0
L
Guan Yu
8,261
551
101
7
0
286,962
2
L
Mercury
7,762
517
71
5
0
282,008
4
W
Ra
8,744
583
135
9
0
274,506
2
W
Danzaburou
8,540
569
101
7
0
255,877
1
W
Camazotz
7,948
530
88
6
0
254,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role