Player Matchup

Zeus
Zeus
CyanEide1
Zeus
Level 29
God Stats
7W - 6L
1,803 SR
Queue Stats
38W - 38L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
Mannyx1
Gilgamesh
Level 15
God Stats
1W - 1L
1,268 SR
Queue Stats
23W - 20L
1,566 Elo+
Solo
Heimdallr
Heimdallr
shadowstalker110
Heimdallr
Level 66
God Stats
12W - 8L
1,554 SR
Queue Stats
213W - 193L
1,592 Elo+
Party 1
Team Averages
Level 37
1,542 SR
1,572 Elo+

VS

Team Averages
Level 51
1,623 SR
1,549 Elo+
Tiamat
Tiamat
Kromnus1
Tiamat
Level 19
God Stats
20W - 17L
1,615 SR
Queue Stats
366W - 347L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
ZoteTheMighty
Danzaburou
Level 28
God Stats
28W - 18L
1,598 SR
Queue Stats
202W - 144L
1,605 Elo+
Solo
Mulan
Mulan
xtheunknown2x
Mulan
Level 107
God Stats
7W - 2L
1,656 SR
Queue Stats
252W - 224L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
4 / 12 / 6
15,035
654
16,989
20,043
6,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Mannyx1
Gilgamesh
20
7 / 9 / 7
16,004
696
24,735
32,317
25,272
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heimdallr
18
5 / 11 / 7
16,045
698
18,291
26,043
10,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kromnus1
Tiamat
20
15 / 5 / 15
16,838
732
24,279
21,084
13,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
ZoteTheMighty
Danzaburou
20
9 / 5 / 17
16,466
716
24,003
27,835
12,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
8 / 6 / 20
16,138
702
18,467
35,679
29,255
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
16
Kills
32
32
Deaths
16
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
12
6
0.58
W
Tiamat
Kromnus1
Tiamat
15
5
15
4.5
L
Gilgamesh
Mannyx1
Gilgamesh
7
9
7
1.17
W
Danzaburou
ZoteTheMighty
Danzaburou
9
5
17
3.5
L
Heimdallr
5
11
7
0.77
W
8
6
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,015
Damage
66,749
78,403
Taken
84,598
42,933
Mitigated
55,427
11,950
Healing
33,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,989
2,335
0
1,095
20,043
6,740
265
7,880
12,163
52,969
0
W
Tiamat
Kromnus1
Tiamat
24,279
1,136
2,929
7,071
21,084
13,807
228
5,586
15,498
62,200
0
L
Gilgamesh
Mannyx1
Gilgamesh
24,735
8,445
0
6,508
32,317
25,272
708
9,529
22,788
0
76,097
W
Danzaburou
ZoteTheMighty
Danzaburou
24,003
6,854
0
11,363
27,835
12,365
3,279
4,993
22,842
0
108,683
L
Heimdallr
18,291
6,004
0
4,347
26,043
10,921
2,872
6,906
19,137
0
68,070
W
18,467
2,406
1,504
10,697
35,679
29,255
419
6,513
29,166
0
74,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,084
Gold Earned
49,442
248
Minions Killed
251
0
Camps Cleared
0
1,045,295
Distance Traveled
1,252,501
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
15,035
654
74
3
0
311,227
1
W
Tiamat
16,838
732
68
3
0
382,768
4
L
Gilgamesh
16,004
696
89
4
0
390,435
2
W
Danzaburou
16,466
716
119
5
0
367,215
4
L
Heimdallr
16,045
698
85
4
0
343,633
0
W
Mulan
16,138
702
64
3
0
502,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role