Player Matchup

Chang'e
Chang'e
CoolGoose
Chang'e
Level 59
God Stats
2W - 1L
1,576 SR
Queue Stats
29W - 35L
1,617 Elo+
Party 1
Bellona
Bellona
DaMobbs
Bellona
Level 7
God Stats
6W - 7L
1,646 SR
Queue Stats
102W - 98L
1,672 Elo+
Party 1
Tyr
Tyr
NeoConker
Tyr
Level 11
God Stats
4W - 1L
1,645 SR
Queue Stats
49W - 61L
1,617 Elo+
Party 1
Janus
Janus
Nightflare111
Janus
Level 53
God Stats
12W - 19L
1,646 SR
Queue Stats
40W - 54L
1,617 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Semiton
Tsukuyomi
Level 28
God Stats
5W - 6L
1,748 SR
Queue Stats
37W - 32L
1,653 Elo+
Party 1
Team Averages
Level 32
1,652 SR
1,635 Elo+

VS

Team Averages
Level 22
1,580 SR
1,556 Elo+
Sol
Sol
BobTheDentist
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
OscarBosker1
Guan Yu
Level 17
God Stats
0W - 1L
1,899 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Xxlittlet15xX
Danzaburou
Level 24
God Stats
21W - 19L
1,503 SR
Queue Stats
231W - 236L
1,482 Elo+
Party 3
Nemesis
Nemesis
cursedarmhasan
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
ybyd
Kumbhakarna
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,754 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CoolGoose
Chang'e
16
6 / 1 / 14
9,900
471
9,628
8,470
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
DaMobbs
Bellona
17
4 / 0 / 6
12,051
574
11,653
13,114
9,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 15
10,167
484
6,418
12,995
10,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 3 / 8
10,487
499
11,542
9,385
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Semiton
Tsukuyomi
18
12 / 1 / 10
11,701
557
18,115
14,334
6,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
9,677
461
13,627
15,384
5,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
OscarBosker1
Guan Yu
15
1 / 6 / 0
8,934
425
7,004
15,818
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Xxlittlet15xX
Danzaburou
13
0 / 5 / 0
8,439
402
3,788
10,350
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 8 / 1
9,093
433
6,911
20,209
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
ybyd
Kumbhakarna
11
0 / 5 / 1
7,630
363
4,046
15,441
9,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
9
29
Kills
5
5
Deaths
29
53
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Chang'e
CoolGoose
Chang'e
6
1
14
13
W
Bellona
DaMobbs
Bellona
4
0
6
7
W
3
0
15
10.5
W
4
3
8
2.67
L
Guan Yu
OscarBosker1
Guan Yu
1
6
0
0.17
W
Tsukuyomi
Semiton
Tsukuyomi
12
1
10
17
L
Danzaburou
Xxlittlet15xX
Danzaburou
0
5
0
0
L
2
8
1
0.31
L
Kumbhakarna
ybyd
Kumbhakarna
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,356
Damage
35,376
58,298
Taken
77,202
33,416
Mitigated
41,094
25,577
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,627
5,084
0
6,014
15,384
5,569
1,184
6,910
8,048
64,254
0
W
Chang'e
CoolGoose
Chang'e
9,628
789
7,371
4,428
8,470
3,347
1,405
2,820
5,625
47,085
0
W
Bellona
DaMobbs
Bellona
11,653
2,697
0
4,891
13,114
9,623
659
2,466
10,323
10,299
49,310
W
6,418
1,156
0
3,208
12,995
10,217
1,381
4,933
8,062
0
29,811
W
11,542
929
0
692
9,385
3,337
1,645
4,509
4,851
65,447
0
L
Guan Yu
OscarBosker1
Guan Yu
7,004
603
0
2,629
15,818
14,803
602
3,138
12,582
0
46,185
W
Tsukuyomi
Semiton
Tsukuyomi
18,115
3,908
0
4,987
14,334
6,892
317
2,945
11,389
0
81,206
L
Danzaburou
Xxlittlet15xX
Danzaburou
3,788
1,208
0
1,917
10,350
3,924
440
2,881
7,399
0
55,186
L
6,911
2,089
0
5,412
20,209
7,178
0
3,445
16,630
0
49,326
L
Kumbhakarna
ybyd
Kumbhakarna
4,046
474
358
2,483
15,441
9,620
0
5,390
9,951
14,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,306
Gold Earned
43,773
457
Minions Killed
401
0
Camps Cleared
0
2,058,997
Distance Traveled
1,840,628
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,677
461
111
5
0
345,723
0
W
Chang'e
9,900
471
85
4
0
358,709
1
W
Bellona
12,051
574
98
5
0
431,983
0
W
Tyr
10,167
484
48
2
0
396,465
4
W
Janus
10,487
499
117
6
0
403,930
12
L
Guan Yu
8,934
425
85
4
0
387,979
0
W
Tsukuyomi
11,701
557
109
5
0
467,910
0
L
Danzaburou
8,439
402
91
4
0
310,900
5
L
Nemesis
9,093
433
97
5
0
380,862
3
L
Kumbhakarna
7,630
363
17
1
0
415,164
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role