Player Matchup

Anubis
Anubis
 
Anubis
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Alstorm7
Fenrir
Level 29
God Stats
25W - 26L
1,493 SR
Queue Stats
147W - 148L
1,380 Elo+
Party 3
Rama
Rama
BigGucciGrain
Rama
Level 68
God Stats
2W - 4L
1,289 SR
Queue Stats
259W - 244L
1,445 Elo+
Party 1
Cabrakan
Cabrakan
BigGucciSosa73
Cabrakan
Level 29
God Stats
29W - 39L
1,390 SR
Queue Stats
141W - 156L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
FortniteIsBad28
Gilgamesh
Level 84
God Stats
2W - 5L
1,112 SR
Queue Stats
168W - 162L
1,372 Elo+
Party 3
Team Averages
Level 52
1,357 SR
1,417 Elo+

VS

Team Averages
Level 69
1,527 SR
1,388 Elo+
Gilgamesh
Gilgamesh
BOBBLESTHEKILLA
Gilgamesh
Level 156
God Stats
0W - 1L
1,435 SR
Queue Stats
9W - 9L
1,448 Elo+
Party 2
Skadi
Skadi
ChudWeizur
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,313 Elo+
Party 2
Chang'e
Chang'e
I-Doky-I
Chang'e
Level 45
God Stats
2W - 4L
1,386 SR
Queue Stats
242W - 290L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Taxman5086
Kukulkan
Level 13
God Stats
1W - 3L
1,658 SR
Queue Stats
1W - 5L
1,311 Elo+
Party 2
King Arthur
King Arthur
gbiZZle08
King Arthur
Level 107
God Stats
3W - 6L
1,653 SR
Queue Stats
7W - 7L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 2 / 4
10,177
565
10,997
12,391
7,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Alstorm7
Fenrir
14
4 / 3 / 2
8,857
492
3,305
8,994
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
11 / 3 / 5
10,615
590
12,642
12,600
4,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
15
4 / 0 / 11
9,802
545
5,227
8,724
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
FortniteIsBad28
Gilgamesh
15
5 / 2 / 2
9,133
507
7,917
13,168
12,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BOBBLESTHEKILLA
Gilgamesh
12
2 / 9 / 0
7,023
390
6,912
13,765
6,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
13
0 / 6 / 1
7,443
414
4,206
9,685
3,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
I-Doky-I
Chang'e
14
1 / 6 / 3
8,442
469
6,663
13,144
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Taxman5086
Kukulkan
12
1 / 6 / 1
7,270
404
5,296
9,136
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
gbiZZle08
King Arthur
15
6 / 3 / 0
9,287
516
13,254
16,034
11,860
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
30
Kills
10
10
Deaths
30
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
4
4
W
Fenrir
Alstorm7
Fenrir
4
3
2
1.67
L
Gilgamesh
BOBBLESTHEKILLA
Gilgamesh
2
9
0
0.22
W
11
3
5
4.5
W
Cabrakan
4
0
11
9.5
L
Skadi
0
6
1
0.08
W
Gilgamesh
FortniteIsBad28
Gilgamesh
5
2
2
3
L
Chang'e
I-Doky-I
Chang'e
1
6
3
0.42
L
Kukulkan
Taxman5086
Kukulkan
1
6
1
0.25
L
King Arthur
gbiZZle08
King Arthur
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,088
Damage
36,331
55,877
Taken
61,764
36,212
Mitigated
28,241
21,583
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,997
1,089
0
7,405
12,391
7,216
564
5,514
6,877
59,353
0
W
Fenrir
Alstorm7
Fenrir
3,305
294
0
881
8,994
3,898
1,116
804
8,190
0
41,207
L
Gilgamesh
BOBBLESTHEKILLA
Gilgamesh
6,912
2,027
0
2,193
13,765
6,416
205
2,591
11,174
0
34,152
W
12,642
9,780
0
7,147
12,600
4,816
2,609
2,198
10,402
0
77,263
W
Cabrakan
5,227
812
0
3,139
8,724
7,933
1,017
2,909
5,815
22,709
0
L
Skadi
4,206
2,067
0
1,324
9,685
3,632
0
2,395
7,290
0
42,239
W
Gilgamesh
FortniteIsBad28
Gilgamesh
7,917
1,653
0
3,011
13,168
12,349
458
534
12,634
0
49,051
L
Chang'e
I-Doky-I
Chang'e
6,663
1,153
644
4,432
13,144
3,360
210
7,556
5,588
45,762
0
L
Kukulkan
Taxman5086
Kukulkan
5,296
638
0
19
9,136
2,973
240
1,671
7,465
39,977
0
L
King Arthur
gbiZZle08
King Arthur
13,254
2,079
0
3,079
16,034
11,860
200
2,011
14,023
0
60,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
39,465
430
Minions Killed
384
0
Camps Cleared
0
1,642,910
Distance Traveled
1,567,445
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,177
565
118
7
0
303,423
2
W
Fenrir
8,857
492
76
4
0
377,136
0
L
Gilgamesh
7,023
390
44
2
0
305,903
6
W
Rama
10,615
590
120
7
0
285,591
4
W
Cabrakan
9,802
545
37
2
0
313,644
0
L
Skadi
7,443
414
75
4
0
317,794
2
W
Gilgamesh
9,133
507
79
4
0
363,116
0
L
Chang'e
8,442
469
94
5
0
300,751
8
L
Kukulkan
7,270
404
74
4
0
279,443
0
L
King Arthur
9,287
516
97
5
0
363,554
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role