Player Matchup

Apollo
Apollo
ConvictMusic864
Apollo
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 89L
1,663 Elo+
Solo
Olorun
Olorun
KrappyPatty4281
Olorun
Level 26
God Stats
3W - 4L
1,624 SR
Queue Stats
77W - 43L
1,697 Elo+
Party 1
Geb
Geb
MaryPoopinz8762
Geb
Level 26
God Stats
0W - 2L
1,823 SR
Queue Stats
76W - 43L
1,693 Elo+
Party 1
Bellona
Bellona
TSImoney
Bellona
Level 8
God Stats
1W - 2L
1,281 SR
Queue Stats
20W - 15L
1,594 Elo+
Solo
Pele
Pele
bestdestroyer217
Pele
Level 28
God Stats
6W - 3L
1,785 SR
Queue Stats
82W - 57L
1,643 Elo+
Solo
Team Averages
Level 23
1,603 SR
1,658 Elo+

VS

Team Averages
Level 18
1,587 SR
1,665 Elo+
Apollo
Apollo
Babaobm12
Apollo
Level 16
God Stats
4W - 3L
1,454 SR
Queue Stats
13W - 6L
1,655 Elo+
Solo
Zhong Kui
Zhong Kui
FatDabs4752
Zhong Kui
Level 17
God Stats
14W - 8L
1,633 SR
Queue Stats
74W - 57L
1,654 Elo+
Solo
Gilgamesh
Gilgamesh
LowkeyBodied
Gilgamesh
Level 9
God Stats
4W - 1L
1,716 SR
Queue Stats
21W - 12L
1,629 Elo+
Solo
Ah Puch
Ah Puch
PEEPBONES
Ah Puch
Level 29
God Stats
2W - 0L
1,814 SR
Queue Stats
107W - 74L
1,717 Elo+
Solo
Ares
Ares
jwhitehurst18
Ares
Level 18
God Stats
1W - 0L
1,317 SR
Queue Stats
48W - 47L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,053
474
6,038
13,943
4,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 5 / 2
9,422
554
11,944
13,147
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 2
8,179
481
3,351
9,945
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
TSImoney
Bellona
7
0 / 1 / 0
5,604
330
1,304
4,496
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 4 / 4
7,900
465
5,619
13,034
4,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Babaobm12
Apollo
16
3 / 2 / 1
9,364
551
4,607
11,106
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
FatDabs4752
Zhong Kui
16
2 / 1 / 4
9,979
587
6,880
7,867
7,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
LowkeyBodied
Gilgamesh
16
6 / 2 / 5
10,132
596
8,635
12,695
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
PEEPBONES
Ah Puch
15
7 / 1 / 6
9,916
583
12,575
7,580
2,903
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 11
8,981
528
7,070
15,372
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
20
20
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
Babaobm12
Apollo
3
2
1
1.75
L
2
8
2
0.38
W
Zhong Kui
FatDabs4752
Zhong Kui
2
1
4
4
L
5
5
2
1.2
W
Gilgamesh
LowkeyBodied
Gilgamesh
6
2
5
4.25
L
1
2
2
1
W
Ah Puch
PEEPBONES
Ah Puch
7
1
6
10
L
Bellona
TSImoney
Bellona
0
1
0
0
L
0
4
4
0.5
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,256
Damage
39,767
54,565
Taken
54,620
21,865
Mitigated
34,311
13,476
Healing
23,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Babaobm12
Apollo
4,607
2,699
0
5,744
11,106
3,821
1,205
5,437
5,669
0
63,203
L
6,038
2,086
0
834
13,943
4,830
0
8,280
5,638
0
47,862
W
Zhong Kui
FatDabs4752
Zhong Kui
6,880
595
0
4,647
7,867
7,342
1,870
1,765
6,102
61,956
0
L
11,944
6,852
505
5,237
13,147
5,068
616
5,178
7,944
65,420
0
W
Gilgamesh
LowkeyBodied
Gilgamesh
8,635
2,594
0
5,150
12,695
6,809
0
1,966
10,729
0
73,834
L
3,351
132
0
1,205
9,945
5,828
0
4,663
5,232
29,057
0
W
Ah Puch
PEEPBONES
Ah Puch
12,575
955
251
4,049
7,580
2,903
0
1,470
6,110
58,353
0
L
Bellona
TSImoney
Bellona
1,304
336
0
1,578
4,496
1,993
0
2,780
1,366
0
11,603
L
5,619
784
0
4,117
13,034
4,146
123
5,124
7,860
0
50,305
W
7,070
662
0
3,352
15,372
13,436
0
4,657
10,715
32,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
48,372
397
Minions Killed
513
0
Camps Cleared
0
1,401,088
Distance Traveled
1,601,522
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,364
551
122
7
0
296,265
3
L
Apollo
8,053
474
101
6
0
321,916
5
W
Zhong Kui
9,979
587
140
8
0
293,117
1
L
Olorun
9,422
554
125
7
0
266,161
2
W
Gilgamesh
10,132
596
111
7
0
389,845
2
L
Geb
8,179
481
52
3
0
347,530
3
W
Ah Puch
9,916
583
103
6
0
293,521
7
L
Bellona
5,604
330
28
2
0
120,896
0
L
Pele
7,900
465
91
5
0
344,585
1
W
Ares
8,981
528
37
2
0
328,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role