Player Matchup

Cupid
Cupid
 
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ATrashApe
Gilgamesh
Level 67
God Stats
2W - 1L
1,728 SR
Queue Stats
95W - 61L
1,750 Elo+
Party 1
Artemis
Artemis
G30ffr3y116
Artemis
Level 44
God Stats
9W - 11L
1,684 SR
Queue Stats
195W - 195L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
ISOHAWNY
Baron Samedi
Level 85
God Stats
5W - 1L
1,537 SR
Queue Stats
91W - 75L
1,495 Elo+
Party 1
Janus
Janus
jumpinborders69
Janus
Level 127
God Stats
2W - 4L
1,171 SR
Queue Stats
211W - 167L
1,680 Elo+
Party 1
Team Averages
Level 89
1,524 SR
1,604 Elo+

VS

Team Averages
Level 71
1,522 SR
1,548 Elo+
Neith
Neith
Adultlink210
Neith
Level 107
God Stats
1W - 2L
1,513 SR
Queue Stats
30W - 25L
1,531 Elo+
Party 2
Terra
Terra
DrKarma503
Terra
Level 47
God Stats
1W - 1L
1,710 SR
Queue Stats
15W - 7L
1,753 Elo+
Party 2
Nu Wa
Nu Wa
Kristand
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Typewryter
Tsukuyomi
Level 93
God Stats
1W - 2L
1,491 SR
Queue Stats
168W - 142L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
buuby
Sun Wukong
Level 45
God Stats
4W - 7L
1,394 SR
Queue Stats
17W - 30L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
5 / 1 / 2
8,852
632
5,933
10,433
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ATrashApe
Gilgamesh
16
8 / 1 / 1
9,744
696
10,392
10,787
7,284
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
G30ffr3y116
Artemis
11
2 / 3 / 5
7,088
506
5,618
7,192
2,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ISOHAWNY
Baron Samedi
11
2 / 2 / 2
6,726
480
5,812
6,241
5,294
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 0 / 3
8,151
582
4,384
7,709
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,472
462
5,565
6,541
2,385
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
9
1 / 4 / 4
6,613
472
4,385
12,396
4,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Kristand
Nu Wa
11
2 / 4 / 2
6,822
487
6,858
7,013
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Typewryter
Tsukuyomi
10
1 / 7 / 1
5,984
427
3,898
9,875
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
buuby
Sun Wukong
10
1 / 4 / 0
5,953
425
2,804
10,049
5,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
21
Kills
7
7
Deaths
21
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
1
2
6
W
Gilgamesh
ATrashApe
Gilgamesh
8
1
1
8.5
L
2
2
2
1.5
L
Terra
1
4
4
0.75
W
Artemis
G30ffr3y116
Artemis
2
3
5
1.5
W
Baron Samedi
ISOHAWNY
Baron Samedi
2
2
2
1.5
L
Nu Wa
Kristand
Nu Wa
2
4
2
0.75
L
Tsukuyomi
Typewryter
Tsukuyomi
1
7
1
0.21
L
Sun Wukong
buuby
Sun Wukong
1
4
0
0.25
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,139
Damage
23,510
42,362
Taken
45,874
20,105
Mitigated
18,429
17,364
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,933
2,656
0
5,275
10,433
3,522
1,212
3,019
7,126
0
63,452
W
Gilgamesh
ATrashApe
Gilgamesh
10,392
2,746
0
3,954
10,787
7,284
2,054
479
10,228
0
64,430
L
5,565
2,051
0
1,604
6,541
2,385
0
2,679
3,812
0
36,227
L
Terra
4,385
583
866
3,192
12,396
4,930
0
3,594
8,738
16,243
0
W
Artemis
G30ffr3y116
Artemis
5,618
3,139
0
1,401
7,192
2,094
1,018
2,777
4,332
0
27,796
W
Baron Samedi
ISOHAWNY
Baron Samedi
5,812
604
879
2,501
6,241
5,294
390
2,169
3,965
26,072
0
L
Nu Wa
Kristand
Nu Wa
6,858
1,312
0
734
7,013
2,066
49
1,919
5,024
34,361
0
L
Tsukuyomi
Typewryter
Tsukuyomi
3,898
629
0
1,810
9,875
3,351
0
1,114
8,703
0
28,953
L
Sun Wukong
buuby
Sun Wukong
2,804
756
99
2,435
10,049
5,697
0
606
9,401
0
25,667
W
4,384
233
0
3,354
7,709
1,911
416
2,071
5,468
47,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,561
Gold Earned
31,844
450
Minions Killed
277
0
Camps Cleared
0
1,257,192
Distance Traveled
1,215,323
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,852
632
116
8
0
244,930
5
W
Gilgamesh
9,744
696
130
9
0
284,732
3
L
Neith
6,472
462
83
6
0
236,269
4
L
Terra
6,613
472
20
1
0
273,608
6
W
Artemis
7,088
506
69
5
0
227,584
1
W
Baron Samedi
6,726
480
29
2
0
231,356
3
L
Nu Wa
6,822
487
76
5
0
240,474
0
L
Tsukuyomi
5,984
427
53
4
0
241,785
5
L
Sun Wukong
5,953
425
45
3
0
223,187
5
W
Janus
8,151
582
106
8
0
268,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role