Player Matchup

Rama
Rama
Framtid
Rama
Level 129
God Stats
4W - 10L
1,746 SR
Queue Stats
238W - 203L
1,546 Elo+
Solo
Ganesha
Ganesha
Kazakhan
Ganesha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Kenshiro
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
captainAfist
Baba Yaga
Level 160
God Stats
3W - 15L
1,324 SR
Queue Stats
278W - 271L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
itzkilas
Gilgamesh
Level 90
God Stats
31W - 19L
1,584 SR
Queue Stats
546W - 511L
1,542 Elo+
Party 1
Team Averages
Level 121
1,531 SR
1,518 Elo+

VS

Team Averages
Level 129
1,643 SR
1,571 Elo+
Tsukuyomi
Tsukuyomi
Aiimzld
Tsukuyomi
Level 155
God Stats
12W - 2L
1,904 SR
Queue Stats
456W - 269L
1,727 Elo+
Party 2
Cthulhu
Cthulhu
DemonFlames
Cthulhu
Level 158
God Stats
10W - 3L
1,715 SR
Queue Stats
243W - 153L
1,669 Elo+
Party 2
Achilles
Achilles
DoomsTheory
Achilles
Level 119
God Stats
31W - 33L
1,461 SR
Queue Stats
772W - 760L
1,468 Elo+
Solo
Danzaburou
Danzaburou
MisioKnut
Danzaburou
Level 62
God Stats
11W - 9L
1,633 SR
Queue Stats
127W - 147L
1,492 Elo+
Solo
Poseidon
Poseidon
Rhyós
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Framtid
Rama
12
4 / 3 / 1
7,432
531
3,765
7,202
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Kazakhan
Ganesha
10
0 / 4 / 3
6,291
449
1,038
9,466
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
Kenshiro
Hercules
13
2 / 3 / 0
7,558
540
7,047
13,122
6,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
captainAfist
Baba Yaga
12
2 / 5 / 1
6,978
498
4,044
7,196
2,634
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
itzkilas
Gilgamesh
9
1 / 4 / 4
6,209
444
4,993
10,145
3,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aiimzld
Tsukuyomi
14
6 / 3 / 4
8,244
589
8,923
8,461
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
DemonFlames
Cthulhu
13
1 / 2 / 2
7,564
540
6,844
9,308
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
DoomsTheory
Achilles
12
5 / 1 / 3
7,362
526
4,704
5,914
3,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
MisioKnut
Danzaburou
13
2 / 3 / 5
7,950
568
5,430
7,350
2,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Rhyós
Poseidon
16
5 / 0 / 4
9,169
655
9,370
5,744
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
19
19
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aiimzld
Tsukuyomi
6
3
4
2.67
W
Cthulhu
DemonFlames
Cthulhu
1
2
2
1
W
Achilles
DoomsTheory
Achilles
5
1
3
6.5
L
Rama
Framtid
Rama
4
3
1
1.5
L
Ganesha
Kazakhan
Ganesha
0
4
3
0.38
L
Hercules
Kenshiro
Hercules
2
3
0
0.67
W
Danzaburou
MisioKnut
Danzaburou
2
3
5
1.5
W
Poseidon
Rhyós
Poseidon
5
0
4
7
L
Baba Yaga
captainAfist
Baba Yaga
2
5
1
0.5
L
Gilgamesh
itzkilas
Gilgamesh
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,887
Damage
35,271
47,131
Taken
36,777
19,635
Mitigated
18,152
11,064
Healing
13,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aiimzld
Tsukuyomi
8,923
3,292
0
3,507
8,461
4,919
294
1,744
6,717
0
55,050
W
Cthulhu
DemonFlames
Cthulhu
6,844
523
100
3,454
9,308
6,261
0
0
9,308
43,322
0
W
Achilles
DoomsTheory
Achilles
4,704
780
0
962
5,914
3,143
614
526
5,388
0
18,885
L
Rama
Framtid
Rama
3,765
2,960
0
2,786
7,202
1,998
504
0
7,202
0
43,246
L
Ganesha
Kazakhan
Ganesha
1,038
109
0
2,295
9,466
4,922
0
2,122
7,344
19,365
0
L
Hercules
Kenshiro
Hercules
7,047
3,438
0
4,165
13,122
6,483
0
6,973
5,591
0
45,547
W
Danzaburou
MisioKnut
Danzaburou
5,430
2,150
0
3,123
7,350
2,109
808
1,341
6,009
0
49,007
W
Poseidon
Rhyós
Poseidon
9,370
1,411
0
2,645
5,744
1,720
151
1,471
4,273
73,493
0
L
Baba Yaga
captainAfist
Baba Yaga
4,044
178
0
999
7,196
2,634
0
2,975
4,221
41,854
0
L
Gilgamesh
itzkilas
Gilgamesh
4,993
1,525
0
819
10,145
3,598
0
3,558
6,559
0
26,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
40,289
363
Minions Killed
478
0
Camps Cleared
0
1,325,861
Distance Traveled
1,440,247
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,244
589
114
8
0
299,038
3
W
Cthulhu
7,564
540
89
6
0
308,587
7
W
Achilles
7,362
526
25
2
0
302,392
4
L
Rama
7,432
531
105
8
0
229,530
5
L
Ganesha
6,291
449
7
1
0
285,578
4
L
Hercules
7,558
540
106
8
0
269,981
0
W
Danzaburou
7,950
568
96
7
0
244,819
3
W
Poseidon
9,169
655
154
11
0
285,411
5
L
Baba Yaga
6,978
498
91
7
0
255,164
3
L
Gilgamesh
6,209
444
54
4
0
285,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role