Player Matchup

Anhur
Anhur
Heartmenth
Anhur
Level 123
God Stats
11W - 12L
1,259 SR
Queue Stats
203W - 183L
1,358 Elo+
Party 4
Terra
Terra
J03s
Terra
Level 106
God Stats
2W - 4L
1,696 SR
Queue Stats
556W - 438L
1,605 Elo+
Party 3
Gilgamesh
Gilgamesh
OpticalRecon
Gilgamesh
Level 15
God Stats
13W - 9L
1,675 SR
Queue Stats
298W - 196L
1,702 Elo+
Party 3
Tiamat
Tiamat
TheGreatBox
Tiamat
Level 159
God Stats
14W - 12L
1,507 SR
Queue Stats
522W - 399L
1,580 Elo+
Party 3
Nemesis
Nemesis
nexuzsky15
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
470W - 492L
1,332 Elo+
Party 4
Team Averages
Level 86
1,528 SR
1,515 Elo+

VS

Team Averages
Level 67
1,580 SR
1,557 Elo+
Apollo
Apollo
BurnTheYews
Apollo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,525 Elo+
Party 2
Poseidon
Poseidon
IcyStorm15
Poseidon
Level 126
God Stats
97W - 81L
1,677 SR
Queue Stats
318W - 284L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MilkyJugs01
Tsukuyomi
Level 28
God Stats
6W - 7L
1,623 SR
Queue Stats
69W - 80L
1,429 Elo+
Party 2
Skadi
Skadi
SENSF4N
Skadi
Level 109
God Stats
8W - 13L
1,424 SR
Queue Stats
403W - 359L
1,583 Elo+
Party 1
Ares
Ares
SaraTanku
Ares
Level 28
God Stats
31W - 32L
1,676 SR
Queue Stats
126W - 105L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
8 / 2 / 1
9,303
547
14,107
10,068
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
J03s
Terra
17
6 / 0 / 2
11,197
659
12,233
15,526
14,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
OpticalRecon
Gilgamesh
13
1 / 2 / 8
7,987
470
5,487
9,811
4,435
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
15
4 / 5 / 3
9,229
543
6,117
11,211
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nemesis
nexuzsky15
Nemesis
12
1 / 2 / 4
7,535
443
2,225
9,161
3,085
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 5 / 4
7,612
448
4,410
10,611
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
IcyStorm15
Poseidon
17
4 / 3 / 3
9,806
577
10,832
8,886
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MilkyJugs01
Tsukuyomi
13
3 / 4 / 2
8,261
486
7,230
14,427
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
SENSF4N
Skadi
14
0 / 4 / 0
8,263
486
7,165
9,991
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
4 / 4 / 2
8,148
479
5,818
11,790
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
20
Kills
11
11
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
5
4
0.4
W
Anhur
8
2
1
4.25
L
Poseidon
IcyStorm15
Poseidon
4
3
3
1.83
W
Terra
J03s
Terra
6
0
2
7
L
Tsukuyomi
MilkyJugs01
Tsukuyomi
3
4
2
1
W
Gilgamesh
OpticalRecon
Gilgamesh
1
2
8
2.5
L
Skadi
SENSF4N
Skadi
0
4
0
0
L
Ares
4
4
2
1.25
W
Tiamat
4
5
3
1.1
W
Nemesis
nexuzsky15
Nemesis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,169
Damage
35,455
55,777
Taken
55,705
31,652
Mitigated
26,552
20,511
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,410
1,873
0
2,265
10,611
4,248
1,038
38
10,573
0
40,199
W
Anhur
14,107
8,409
0
4,006
10,068
3,404
803
1,566
8,502
0
62,124
L
Poseidon
IcyStorm15
Poseidon
10,832
1,823
0
2,179
8,886
3,578
44
4,366
4,520
93,410
0
W
Terra
J03s
Terra
12,233
2,426
629
7,800
15,526
14,590
308
2,030
13,496
63,311
0
L
Tsukuyomi
MilkyJugs01
Tsukuyomi
7,230
2,381
0
4,798
14,427
4,769
0
4,352
10,075
0
37,193
W
Gilgamesh
OpticalRecon
Gilgamesh
5,487
1,392
295
1,039
9,811
4,435
408
2,474
7,337
0
33,516
L
Skadi
SENSF4N
Skadi
7,165
3,514
0
3,202
9,991
3,492
0
6,498
3,493
0
53,057
L
Ares
5,818
343
0
2,474
11,790
10,465
0
3,096
8,694
14,596
0
W
Tiamat
6,117
1,268
0
3,395
11,211
6,138
1,065
8,399
2,812
62,089
0
W
Nemesis
nexuzsky15
Nemesis
2,225
1,050
0
3,347
9,161
3,085
0
2,181
6,980
0
36,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,251
Gold Earned
42,090
493
Minions Killed
504
0
Camps Cleared
0
1,666,500
Distance Traveled
1,522,616
16
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,612
448
77
5
0
284,538
3
W
Anhur
9,303
547
100
6
0
271,384
4
L
Poseidon
9,806
577
202
12
0
336,638
10
W
Terra
11,197
659
129
8
0
371,803
3
L
Tsukuyomi
8,261
486
83
5
0
335,382
1
W
Gilgamesh
7,987
470
54
3
0
369,280
1
L
Skadi
8,263
486
112
7
0
244,159
6
L
Ares
8,148
479
30
2
0
321,899
9
W
Tiamat
9,229
543
140
8
0
298,797
2
W
Nemesis
7,535
443
70
4
0
355,236
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role