Player Matchup

Anubis
Anubis
HopeOrDespair89
Anubis
Level 87
God Stats
3W - 1L
1,452 SR
Queue Stats
24W - 27L
1,394 Elo+
Party 3
Danzaburou
Danzaburou
KoroSensie97
Danzaburou
Level 68
God Stats
5W - 8L
1,426 SR
Queue Stats
52W - 56L
1,459 Elo+
Party 1
Athena
Athena
SELFISH REAFER
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,510 Elo+
Party 1
Ravana
Ravana
jojogigglez
Ravana
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 64L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
reduzi223
Gilgamesh
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 58L
1,251 Elo+
Party 3
Team Averages
Level 62
1,476 SR
1,414 Elo+

VS

Team Averages
Level 56
1,469 SR
1,372 Elo+
Danzaburou
Danzaburou
GamingOracle
Danzaburou
Level 59
God Stats
21W - 26L
1,473 SR
Queue Stats
94W - 116L
1,330 Elo+
Party 2
Scylla
Scylla
Shantastic2814
Scylla
Level 59
God Stats
24W - 31L
1,402 SR
Queue Stats
143W - 184L
1,331 Elo+
Party 2
Aphrodite
Aphrodite
TotalingCandy40
Aphrodite
Level 39
God Stats
55W - 61L
1,511 SR
Queue Stats
62W - 74L
1,351 Elo+
Party 2
Camazotz
Camazotz
ll-Rompetota-ll
Camazotz
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 144L
1,473 Elo+
Party 4
Cu Chulainn
Cu Chulainn
zZiko-Death-PR
Cu Chulainn
Level 40
God Stats
32W - 23L
1,459 SR
Queue Stats
147W - 154L
1,375 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 5
15,349
465
22,366
27,798
16,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KoroSensie97
Danzaburou
20
3 / 11 / 7
12,896
391
19,977
25,574
10,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
1 / 7 / 9
12,703
385
14,166
47,844
51,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
20
4 / 8 / 5
14,602
442
20,221
27,077
24,472
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
reduzi223
Gilgamesh
20
1 / 9 / 5
12,683
384
17,107
33,890
45,854
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GamingOracle
Danzaburou
20
17 / 2 / 13
18,128
549
55,139
38,449
18,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 5 / 9
16,501
500
19,435
23,066
8,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
TotalingCandy40
Aphrodite
20
3 / 1 / 22
16,154
490
16,051
23,467
25,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
20
7 / 4 / 8
17,488
530
17,928
34,821
20,048
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
zZiko-Death-PR
Cu Chulainn
20
10 / 4 / 10
17,625
534
28,198
28,671
33,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
107
16
Kills
45
45
Deaths
16
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GamingOracle
Danzaburou
17
2
13
11.75
L
7
10
5
0.95
L
Danzaburou
KoroSensie97
Danzaburou
3
11
7
0.59
L
1
7
9
0.79
W
8
5
9
2.5
W
Aphrodite
TotalingCandy40
Aphrodite
3
1
22
14
L
Ravana
4
8
5
0.81
W
Camazotz
7
4
8
2.75
L
Gilgamesh
reduzi223
Gilgamesh
1
9
5
0.39
W
Cu Chulainn
zZiko-Death-PR
Cu Chulainn
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,837
Damage
136,751
162,183
Taken
148,474
148,973
Mitigated
106,066
23,312
Healing
75,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GamingOracle
Danzaburou
55,139
29,302
0
12,201
38,449
18,983
6,676
10,768
27,681
0
172,425
L
22,366
541
1,566
8,960
27,798
16,190
0
9,416
17,936
88,397
0
L
Danzaburou
KoroSensie97
Danzaburou
19,977
7,941
747
4,666
25,574
10,466
231
6,721
18,749
0
62,577
L
14,166
3,710
0
2,707
47,844
51,991
0
8,433
39,177
47,421
0
W
19,435
768
377
6,343
23,066
8,213
3,949
10,268
12,798
104,931
0
W
Aphrodite
TotalingCandy40
Aphrodite
16,051
2,755
16,711
17,836
23,467
25,467
2,694
6,985
16,322
65,385
0
L
Ravana
20,221
5,641
0
4,328
27,077
24,472
46
4,645
22,334
0
96,215
W
Camazotz
17,928
4,522
0
17,341
34,821
20,048
1,739
4,000
30,016
0
160,114
L
Gilgamesh
reduzi223
Gilgamesh
17,107
3,358
0
338
33,890
45,854
0
9,053
24,653
0
72,911
W
Cu Chulainn
zZiko-Death-PR
Cu Chulainn
28,198
5,794
0
4,369
28,671
33,355
1,597
4,511
24,080
14,691
112,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,233
Gold Earned
85,896
506
Minions Killed
836
0
Camps Cleared
0
2,574,110
Distance Traveled
2,878,587
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,128
549
183
6
0
575,915
3
L
Anubis
15,349
465
140
4
0
505,770
0
L
Danzaburou
12,896
391
84
3
0
399,873
0
L
Athena
12,703
385
58
2
0
573,339
3
W
Scylla
16,501
500
149
5
0
513,076
0
W
Aphrodite
16,154
490
88
3
0
538,667
0
L
Ravana
14,602
442
119
4
0
598,484
0
W
Camazotz
17,488
530
225
7
0
663,482
1
L
Gilgamesh
12,683
384
105
3
0
496,644
0
W
Cu Chulainn
17,625
534
191
6
0
587,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role