Player Matchup

Gilgamesh
Gilgamesh
FreeFrasier
Gilgamesh
Level 27
God Stats
2W - 2L
1,570 SR
Queue Stats
111W - 88L
1,673 Elo+
Solo
Danzaburou
Danzaburou
Ihatedavid1
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 44L
1,685 Elo+
Solo
Scylla
Scylla
adequate_spear9
Scylla
Level 17
God Stats
0W - 3L
1,178 SR
Queue Stats
14W - 15L
1,586 Elo+
Solo
Agni
Agni
lilPoopKnife
Agni
Level 6
God Stats
1W - 1L
1,846 SR
Queue Stats
4W - 5L
1,699 Elo+
Party 1
Ymir
Ymir
susVdwn
Ymir
Level 16
God Stats
29W - 17L
1,865 SR
Queue Stats
98W - 42L
1,782 Elo+
Party 1
Team Averages
Level 18
1,592 SR
1,685 Elo+

VS

Team Averages
Level 16
1,581 SR
1,666 Elo+
Ra
Ra
Ancient Suns
Ra
Level 21
God Stats
9W - 3L
1,641 SR
Queue Stats
14W - 6L
1,753 Elo+
Solo
Chernobog
Chernobog
HazyDiaz
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 72L
1,696 Elo+
Solo
Ne Zha
Ne Zha
UsosTerror
Ne Zha
Level 16
God Stats
1W - 1L
1,331 SR
Queue Stats
5W - 7L
1,654 Elo+
Solo
Ymir
Ymir
brutoroto
Ymir
Level 8
God Stats
4W - 1L
1,741 SR
Queue Stats
38W - 30L
1,628 Elo+
Solo
Bellona
Bellona
stonewall1824
Bellona
Level 16
God Stats
61W - 36L
1,694 SR
Queue Stats
278W - 260L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreeFrasier
Gilgamesh
19
4 / 6 / 3
11,963
520
20,075
25,924
23,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Ihatedavid1
Danzaburou
17
3 / 6 / 2
11,399
496
10,762
17,273
7,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 8 / 2
9,953
433
8,963
17,024
6,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 6 / 1
10,512
457
6,020
13,334
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
susVdwn
Ymir
16
3 / 5 / 5
10,750
467
8,104
20,202
17,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 8
12,767
555
18,810
13,208
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
HazyDiaz
Chernobog
20
2 / 3 / 7
13,839
602
9,013
16,690
7,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
UsosTerror
Ne Zha
17
3 / 4 / 9
10,568
459
10,714
16,091
6,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
9 / 2 / 6
11,986
521
9,450
13,791
14,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
20
8 / 4 / 1
14,291
621
24,867
27,816
20,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
15
Kills
31
31
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
L
Gilgamesh
FreeFrasier
Gilgamesh
4
6
3
0.92
W
Chernobog
HazyDiaz
Chernobog
2
3
7
1.83
L
Danzaburou
Ihatedavid1
Danzaburou
3
6
2
0.67
W
Ne Zha
UsosTerror
Ne Zha
3
4
9
1.88
L
2
8
2
0.38
W
Ymir
9
2
6
6
L
3
6
1
0.58
W
Bellona
8
4
1
2.13
L
Ymir
susVdwn
Ymir
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,924
Damage
72,854
93,757
Taken
87,596
59,129
Mitigated
54,890
23,164
Healing
37,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,810
1,425
2,687
4,611
13,208
5,871
1,972
7,916
5,292
90,258
0
L
Gilgamesh
FreeFrasier
Gilgamesh
20,075
4,960
0
6,787
25,924
23,376
322
1,959
23,865
0
95,812
W
Chernobog
HazyDiaz
Chernobog
9,013
5,458
0
8,046
16,690
7,534
1,061
2,610
14,080
0
111,609
L
Danzaburou
Ihatedavid1
Danzaburou
10,762
4,445
0
6,172
17,273
7,147
849
3,590
13,547
0
78,277
W
Ne Zha
UsosTerror
Ne Zha
10,714
3,460
0
4,492
16,091
6,711
1,442
5,276
10,815
0
48,985
L
8,963
1,624
0
4,193
17,024
6,259
0
7,208
9,516
61,843
0
W
Ymir
9,450
1,371
0
2,000
13,791
14,080
649
5,021
8,770
48,413
0
L
6,020
501
0
4,162
13,334
5,069
0
4,673
8,445
68,153
0
W
Bellona
24,867
17,097
0
15,441
27,816
20,694
2,730
2,264
25,552
0
121,218
L
Ymir
susVdwn
Ymir
8,104
1,321
0
1,850
20,202
17,278
0
9,822
10,124
26,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,577
Gold Earned
63,451
588
Minions Killed
709
0
Camps Cleared
0
2,006,153
Distance Traveled
2,107,042
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,767
555
144
6
0
424,793
13
L
Gilgamesh
11,963
520
164
7
0
436,708
2
W
Chernobog
13,839
602
192
8
0
398,606
4
L
Danzaburou
11,399
496
140
6
0
428,819
6
W
Ne Zha
10,568
459
80
3
0
399,155
2
L
Scylla
9,953
433
111
5
0
391,513
11
W
Ymir
11,986
521
74
3
0
423,230
4
L
Agni
10,512
457
145
6
0
319,566
2
W
Bellona
14,291
621
219
10
0
461,258
0
L
Ymir
10,750
467
28
1
0
429,547
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role