Player Matchup

Mercury
Mercury
Bronze III
FUSILAMANCOS
Mercury
Bronze III
Level 70
God Stats
0W - 2L
1,423 SR
Queue Stats
4W - 7L
1,512 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 70
1,423 SR
1,512 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,711 SR
1,420 MMR
Izanami
Izanami
Silver III
xXGuilleGamer
Izanami
Silver III
Level 113
God Stats
8W - 7L
1,711 SR
Queue Stats
11W - 17L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FUSILAMANCOS
Mercury
14
1 / 4 / 0
8,458
846
5,505
12,288
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Ah Muzen CabBellonaPoseidonHadesKali

VS

Bans
UllrBakasuraAnhurHe BoTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
4 / 1 / 0
9,848
985
8,792
9,777
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
FUSILAMANCOS
Mercury
1
4
0
0.25
W
Izanami
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,505
Damage
8,792
12,288
Taken
9,777
4,418
Mitigated
4,258
1,659
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FUSILAMANCOS
Mercury
5,505
2,576
0
1,659
12,288
4,418
1,402
108
12,180
0
46,152
W
Izanami
8,792
5,679
0
5,512
9,777
4,258
3,012
20
9,728
0
72,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,458
Gold Earned
9,848
82
Minions Killed
127
0
Camps Cleared
0
231,925
Distance Traveled
184,622
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,458
846
82
8
0
231,925
0
W
Izanami
9,848
985
127
13
0
184,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role