Player Matchup

Gilgamesh
Gilgamesh
Cricket_knife
Gilgamesh
Level 27
God Stats
10W - 10L
1,404 SR
Queue Stats
142W - 109L
1,404 Elo+
Party 1
Anubis
Anubis
Docdoliday
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kumfeaster556
Danzaburou
Level 21
God Stats
9W - 13L
1,580 SR
Queue Stats
37W - 37L
1,416 Elo+
Party 3
Ares
Ares
MintPeach
Ares
Level 27
God Stats
1W - 3L
1,750 SR
Queue Stats
55W - 51L
1,443 Elo+
Party 3
Ra
Ra
netflixcarces
Ra
Level 16
God Stats
2W - 5L
1,503 SR
Queue Stats
22W - 26L
1,333 Elo+
Party 1
Team Averages
Level 19
1,547 SR
1,419 Elo+

VS

Team Averages
Level 26
1,560 SR
1,416 Elo+
Cabrakan
Cabrakan
FaL Smiley
Cabrakan
Level 25
God Stats
7W - 4L
1,756 SR
Queue Stats
49W - 40L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
FanGedSquidd
Amaterasu
Level 26
God Stats
9W - 9L
1,492 SR
Queue Stats
39W - 44L
1,433 Elo+
Party 2
Gilgamesh
Gilgamesh
Oinker12
Gilgamesh
Level 27
God Stats
6W - 1L
1,500 SR
Queue Stats
92W - 93L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
comitalbook67
Heimdallr
Level 26
God Stats
6W - 8L
1,551 SR
Queue Stats
56W - 66L
1,411 Elo+
Party 2
Kukulkan
Kukulkan
taergehtnoraa
Kukulkan
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
171W - 187L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cricket_knife
Gilgamesh
18
7 / 9 / 0
11,859
516
15,452
23,757
10,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Docdoliday
Anubis
10
0 / 13 / 0
7,189
313
6,253
18,020
7,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Kumfeaster556
Danzaburou
13
1 / 10 / 3
9,123
397
10,402
20,975
8,673
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ares
15
3 / 7 / 6
10,895
474
7,787
23,274
23,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 11 / 2
8,904
387
10,440
14,962
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FaL Smiley
Cabrakan
15
5 / 5 / 12
11,449
498
9,002
20,465
24,366
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
FanGedSquidd
Amaterasu
18
5 / 0 / 8
12,149
528
4,733
17,605
12,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Oinker12
Gilgamesh
20
22 / 2 / 7
14,447
628
25,431
18,622
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
comitalbook67
Heimdallr
18
8 / 4 / 8
12,098
526
14,666
18,222
10,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
taergehtnoraa
Kukulkan
19
10 / 3 / 11
13,221
575
19,363
13,745
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
13
Kills
50
50
Deaths
14
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cricket_knife
Gilgamesh
7
9
0
0.78
L
Anubis
Docdoliday
Anubis
0
13
0
0
W
Cabrakan
FaL Smiley
Cabrakan
5
5
12
2.2
W
Amaterasu
FanGedSquidd
Amaterasu
5
0
8
9
L
Danzaburou
Kumfeaster556
Danzaburou
1
10
3
0.25
L
Ares
3
7
6
0.86
W
Gilgamesh
Oinker12
Gilgamesh
22
2
7
12.75
W
Heimdallr
comitalbook67
Heimdallr
8
4
8
3
L
2
11
2
0.27
W
Kukulkan
taergehtnoraa
Kukulkan
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,334
Damage
73,195
100,988
Taken
88,659
55,962
Mitigated
63,967
16,182
Healing
27,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cricket_knife
Gilgamesh
15,452
6,522
0
3,866
23,757
10,403
1,957
7,081
16,419
0
77,362
L
Anubis
Docdoliday
Anubis
6,253
458
0
3,205
18,020
7,808
407
4,379
13,431
32,011
0
W
Cabrakan
FaL Smiley
Cabrakan
9,002
1,565
0
3,053
20,465
24,366
1,551
8,036
12,144
24,578
0
W
Amaterasu
FanGedSquidd
Amaterasu
4,733
2,052
0
7,248
17,605
12,490
1,590
6,199
11,334
0
49,886
L
Danzaburou
Kumfeaster556
Danzaburou
10,402
3,849
0
5,007
20,975
8,673
766
6,022
14,859
0
46,372
L
Ares
7,787
911
0
2,248
23,274
23,419
283
4,826
18,378
30,323
0
W
Gilgamesh
Oinker12
Gilgamesh
25,431
7,960
315
6,215
18,622
10,883
1,328
4,780
13,021
0
100,308
W
Heimdallr
comitalbook67
Heimdallr
14,666
7,122
0
7,893
18,222
10,106
3,764
5,538
12,591
0
87,680
L
10,440
405
710
1,146
14,962
5,659
192
5,110
9,536
38,496
0
W
Kukulkan
taergehtnoraa
Kukulkan
19,363
1,877
582
2,563
13,745
6,122
2,475
5,183
8,219
84,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,970
Gold Earned
63,364
332
Minions Killed
515
0
Camps Cleared
0
2,212,834
Distance Traveled
2,213,356
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,859
516
128
6
0
469,755
0
L
Anubis
7,189
313
38
2
0
399,841
0
W
Cabrakan
11,449
498
20
1
0
436,072
0
W
Amaterasu
12,149
528
98
4
0
479,317
2
L
Danzaburou
9,123
397
76
3
0
422,316
1
L
Ares
10,895
474
34
1
0
480,856
0
W
Gilgamesh
14,447
628
144
6
0
486,506
2
W
Heimdallr
12,098
526
104
5
0
415,730
2
L
Ra
8,904
387
56
2
0
440,066
0
W
Kukulkan
13,221
575
149
6
0
395,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role