Player Matchup

Janus
Janus
Faze35S
Janus
Level 48
God Stats
9W - 15L
1,083 SR
Queue Stats
349W - 377L
1,492 Elo+
Solo
Izanami
Izanami
Muilfer
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 142L
1,532 Elo+
Party 1
Chaac
Chaac
ThelVadaam
Chaac
Level 86
God Stats
25W - 13L
1,660 SR
Queue Stats
109W - 114L
1,503 Elo+
Party 1
Team Averages
Level 67
1,414 SR
1,509 Elo+

VS

Team Averages
Level 51
1,598 SR
1,621 Elo+
Tiamat
Tiamat
Dhouis
Tiamat
Level 29
God Stats
29W - 17L
1,786 SR
Queue Stats
54W - 34L
1,876 Elo+
Solo
Izanami
Izanami
Katt979
Izanami
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Mustay
Chaac
Level 66
God Stats
3W - 4L
1,509 SR
Queue Stats
34W - 52L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Faze35S
Janus
13
2 / 4 / 4
8,992
692
8,570
8,756
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Muilfer
Izanami
11
0 / 8 / 7
8,512
655
8,847
11,038
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
12
5 / 6 / 2
9,607
739
9,475
16,905
13,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dhouis
Tiamat
15
13 / 2 / 4
11,171
859
17,752
12,101
7,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Katt979
Izanami
12
3 / 4 / 10
9,475
729
9,114
12,417
4,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
Mustay
Chaac
13
2 / 1 / 11
9,234
710
5,980
11,006
11,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
18
18
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dhouis
Tiamat
13
2
4
7.5
L
Janus
Faze35S
Janus
2
4
4
1
W
Izanami
Katt979
Izanami
3
4
10
2
L
Izanami
Muilfer
Izanami
0
8
7
0.44
W
Chaac
Mustay
Chaac
2
1
11
7.5
L
Chaac
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
32,846
36,699
Taken
35,524
18,796
Mitigated
23,786
6,382
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dhouis
Tiamat
17,752
1,691
0
3,397
12,101
7,918
467
1,625
10,168
40,292
0
L
Janus
Faze35S
Janus
8,570
704
0
857
8,756
2,035
258
4,110
4,386
42,010
0
W
Izanami
Katt979
Izanami
9,114
6,044
0
3,009
12,417
4,314
964
3,282
8,782
0
35,630
L
Izanami
Muilfer
Izanami
8,847
6,008
0
1,074
11,038
3,097
0
7,130
3,536
0
37,740
W
Chaac
Mustay
Chaac
5,980
299
0
5,254
11,006
11,554
98
3,159
7,314
0
28,609
L
Chaac
9,475
2,028
0
4,451
16,905
13,664
279
5,491
10,947
0
25,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
29,880
158
Minions Killed
137
0
Camps Cleared
0
700,634
Distance Traveled
763,300
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,171
859
47
4
0
252,101
2
L
Janus
8,992
692
65
5
0
235,672
3
W
Izanami
9,475
729
53
4
0
238,428
9
L
Izanami
8,512
655
62
5
0
216,525
3
W
Chaac
9,234
710
37
3
0
272,771
3
L
Chaac
9,607
739
31
2
0
248,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role