Player Matchup

Heimdallr
Heimdallr
CardinalCharlie
Heimdallr
Level 68
God Stats
6W - 4L
1,475 SR
Queue Stats
30W - 17L
1,703 Elo+
Party 1
Osiris
Osiris
Nysseryth
Osiris
Level 108
God Stats
12W - 7L
1,295 SR
Queue Stats
253W - 232L
1,685 Elo+
Party 1
Baron Samedi
Baron Samedi
vaculty
Baron Samedi
Level 83
God Stats
10W - 8L
1,711 SR
Queue Stats
227W - 209L
1,605 Elo+
Party 1
Team Averages
Level 86
1,494 SR
1,664 Elo+

VS

Team Averages
Level 106
1,485 SR
1,409 Elo+
Ymir
Ymir
Bizge
Ymir
Level 148
God Stats
6W - 3L
1,648 SR
Queue Stats
245W - 199L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Calumari
Ah Muzen Cab
Level 105
God Stats
3W - 4L
1,451 SR
Queue Stats
215W - 295L
1,380 Elo+
Party 2
Merlin
Merlin
brenderman
Merlin
Level 66
God Stats
5W - 5L
1,357 SR
Queue Stats
120W - 222L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CardinalCharlie
Heimdallr
11
2 / 1 / 9
7,453
745
4,590
8,872
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Nysseryth
Osiris
12
6 / 1 / 5
8,611
861
5,469
8,319
4,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
vaculty
Baron Samedi
11
3 / 1 / 8
7,430
743
6,938
6,223
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bizge
Ymir
9
0 / 5 / 3
6,158
616
3,233
8,753
3,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Calumari
Ah Muzen Cab
10
3 / 4 / 0
7,367
737
7,147
7,479
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
brenderman
Merlin
9
0 / 2 / 3
6,196
620
7,223
4,840
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
11
Kills
3
3
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bizge
Ymir
0
5
3
0.3
L
Ah Muzen Cab
Calumari
Ah Muzen Cab
3
4
0
0.75
W
Heimdallr
CardinalCharlie
Heimdallr
2
1
9
6.5
W
Osiris
Nysseryth
Osiris
6
1
5
8.5
L
Merlin
brenderman
Merlin
0
2
3
0.75
W
Baron Samedi
vaculty
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,997
Damage
17,603
23,414
Taken
21,072
10,355
Mitigated
8,870
9,891
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bizge
Ymir
3,233
33
480
444
8,753
3,972
0
3,194
5,559
10,647
0
L
Ah Muzen Cab
Calumari
Ah Muzen Cab
7,147
1,710
0
2,304
7,479
3,302
0
1,850
5,629
0
29,940
W
Heimdallr
CardinalCharlie
Heimdallr
4,590
2,147
0
3,083
8,872
2,881
291
3,475
5,193
0
26,009
W
Osiris
Nysseryth
Osiris
5,469
1,679
0
3,162
8,319
4,808
470
3,709
4,324
0
22,997
L
Merlin
brenderman
Merlin
7,223
436
0
500
4,840
1,596
0
1,894
2,946
18,822
0
W
Baron Samedi
vaculty
Baron Samedi
6,938
203
1,378
2,268
6,223
2,666
447
2,720
3,301
28,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,494
Gold Earned
19,721
132
Minions Killed
96
0
Camps Cleared
0
531,465
Distance Traveled
546,614
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,158
616
17
2
0
189,014
1
L
Ah Muzen Cab
7,367
737
47
5
0
189,090
3
W
Heimdallr
7,453
745
50
5
0
179,904
0
W
Osiris
8,611
861
28
3
0
180,155
2
L
Merlin
6,196
620
32
3
0
168,510
0
W
Baron Samedi
7,430
743
54
5
0
171,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role