Player Matchup

Susano
Susano
Mattiasg77
Susano
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
TannerCheese953
Chang'e
Level 154
God Stats
29W - 23L
1,614 SR
Queue Stats
265W - 247L
1,481 Elo+
Solo
Artemis
Artemis
bigemejia
Artemis
Level 146
God Stats
5W - 8L
1,431 SR
Queue Stats
108W - 123L
1,485 Elo+
Solo
Ymir
Ymir
galaxystar43
Ymir
Level 69
God Stats
12W - 7L
1,537 SR
Queue Stats
167W - 156L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
xI Kel Ix
Gilgamesh
Level 128
God Stats
15W - 16L
1,417 SR
Queue Stats
273W - 264L
1,596 Elo+
Party 1
Team Averages
Level 124
1,500 SR
1,520 Elo+

VS

Team Averages
Level 109
1,768 SR
1,606 Elo+
Anhur
Anhur
Bee2431
Anhur
Level 105
God Stats
11W - 10L
1,753 SR
Queue Stats
103W - 91L
1,638 Elo+
Party 3
Achilles
Achilles
Bluejay9792
Achilles
Level 89
God Stats
15W - 5L
1,805 SR
Queue Stats
74W - 56L
1,606 Elo+
Party 3
Merlin
Merlin
KidHoppa
Merlin
Level 99
God Stats
99W - 66L
1,727 SR
Queue Stats
140W - 118L
1,586 Elo+
Party 2
Arachne
Arachne
Omniterasu
Arachne
Level 124
God Stats
15W - 3L
1,953 SR
Queue Stats
146W - 122L
1,585 Elo+
Party 2
Gilgamesh
Gilgamesh
TheDalaiLama15
Gilgamesh
Level 129
God Stats
21W - 18L
1,601 SR
Queue Stats
369W - 340L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Mattiasg77
Susano
15
2 / 2 / 0
9,636
438
8,379
13,935
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 3 / 0
8,846
402
7,121
14,102
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
bigemejia
Artemis
15
1 / 13 / 0
9,564
435
5,123
16,122
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 0
8,002
364
2,104
19,079
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
xI Kel Ix
Gilgamesh
16
1 / 7 / 2
10,409
473
13,043
21,128
16,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bee2431
Anhur
20
13 / 1 / 1
15,142
688
13,704
21,536
8,666
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
Bluejay9792
Achilles
17
3 / 0 / 8
11,193
509
6,660
10,223
7,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
KidHoppa
Merlin
20
7 / 0 / 4
13,788
627
23,229
10,222
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Omniterasu
Arachne
20
3 / 2 / 7
13,197
600
8,626
18,255
9,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TheDalaiLama15
Gilgamesh
20
5 / 1 / 4
13,257
603
13,511
20,895
20,648
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
31
31
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bee2431
Anhur
13
1
1
13.5
W
Achilles
Bluejay9792
Achilles
3
0
8
7
W
Merlin
KidHoppa
Merlin
7
0
4
9
L
Susano
Mattiasg77
Susano
2
2
0
1
W
Arachne
Omniterasu
Arachne
3
2
7
3.25
L
0
3
0
0
W
Gilgamesh
TheDalaiLama15
Gilgamesh
5
1
4
7
L
Artemis
bigemejia
Artemis
1
13
0
0.08
L
0
6
0
0
L
Gilgamesh
xI Kel Ix
Gilgamesh
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
65,730
84,366
Taken
81,131
43,195
Mitigated
50,451
20,835
Healing
37,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bee2431
Anhur
13,704
7,515
0
12,708
21,536
8,666
6,182
1,510
20,026
0
145,894
W
Achilles
Bluejay9792
Achilles
6,660
1,770
539
3,249
10,223
7,374
0
3,352
6,871
0
42,953
W
Merlin
KidHoppa
Merlin
23,229
556
0
4,623
10,222
4,536
1,847
3,452
6,770
112,180
0
L
Susano
Mattiasg77
Susano
8,379
1,450
0
4,412
13,935
5,019
0
3,993
9,780
0
65,629
W
Arachne
Omniterasu
Arachne
8,626
5,422
0
9,530
18,255
9,227
2,907
1,386
16,869
0
88,521
L
7,121
113
2,160
5,174
14,102
4,185
0
7,733
6,010
64,953
0
W
Gilgamesh
TheDalaiLama15
Gilgamesh
13,511
4,212
0
7,185
20,895
20,648
88
1,940
18,955
0
91,578
L
Artemis
bigemejia
Artemis
5,123
1,260
0
180
16,122
5,997
764
1,084
14,996
0
56,465
L
2,104
275
807
2,357
19,079
11,663
0
8,794
10,013
28,522
0
L
Gilgamesh
xI Kel Ix
Gilgamesh
13,043
3,744
0
5,745
21,128
16,331
0
760
20,338
0
69,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,457
Gold Earned
66,577
534
Minions Killed
809
0
Camps Cleared
0
2,055,239
Distance Traveled
2,222,746
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,142
688
212
10
0
366,997
4
W
Achilles
11,193
509
75
3
0
461,824
3
W
Merlin
13,788
627
191
9
0
448,772
0
L
Susano
9,636
438
117
5
0
504,997
2
W
Arachne
13,197
600
158
7
0
486,908
3
L
Chang'e
8,846
402
136
6
0
432,130
12
W
Gilgamesh
13,257
603
173
8
0
458,245
1
L
Artemis
9,564
435
97
4
0
308,869
6
L
Ymir
8,002
364
44
2
0
422,751
11
L
Gilgamesh
10,409
473
140
6
0
386,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role