Player Matchup

Tiamat
Tiamat
Code Name X117
Tiamat
Level 60
God Stats
14W - 24L
1,483 SR
Queue Stats
187W - 234L
1,368 Elo+
Party 1
Ne Zha
Ne Zha
DRTak
Ne Zha
Level 60
God Stats
4W - 5L
1,291 SR
Queue Stats
269W - 356L
1,335 Elo+
Party 1
Rama
Rama
GingerSupreme13
Rama
Level 23
God Stats
13W - 25L
1,365 SR
Queue Stats
39W - 54L
1,336 Elo+
Party 1
Bellona
Bellona
camman22255
Bellona
Level 15
God Stats
2W - 4L
1,352 SR
Queue Stats
9W - 24L
1,172 Elo+
Party 1
Sobek
Sobek
the anime god50
Sobek
Level 55
God Stats
14W - 6L
1,574 SR
Queue Stats
266W - 333L
1,352 Elo+
Party 1
Team Averages
Level 43
1,413 SR
1,313 Elo+

VS

Team Averages
Level 57
1,362 SR
1,355 Elo+
Chiron
Chiron
Butterysnaps
Chiron
Level 60
God Stats
8W - 13L
1,231 SR
Queue Stats
328W - 324L
1,249 Elo+
Party 2
Ao Kuang
Ao Kuang
KlD_Honcho
Ao Kuang
Level 49
God Stats
2W - 1L
1,193 SR
Queue Stats
309W - 312L
1,486 Elo+
Solo
Tyr
Tyr
Synxhesis
Tyr
Level 29
God Stats
4W - 9L
1,294 SR
Queue Stats
129W - 142L
1,295 Elo+
Party 2
Achilles
Achilles
amb5798
Achilles
Level 29
God Stats
4W - 6L
1,771 SR
Queue Stats
88W - 107L
1,262 Elo+
Party 2
Discordia
Discordia
thedocisin1225
Discordia
Level 116
God Stats
3W - 5L
1,320 SR
Queue Stats
445W - 416L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,655
466
1,754
7,328
2,831
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
DRTak
Ne Zha
7
1 / 5 / 0
4,871
487
1,840
8,268
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 7 / 0
4,836
484
4,287
7,502
1,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
camman22255
Bellona
10
2 / 4 / 0
5,722
572
4,563
8,429
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 5 / 2
4,879
488
2,473
11,421
5,233
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
9 / 1 / 4
6,643
664
9,811
6,129
2,222
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
KlD_Honcho
Ao Kuang
10
4 / 0 / 5
6,181
618
2,184
4,549
1,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 3 / 7
6,009
601
5,177
7,406
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
amb5798
Achilles
9
1 / 2 / 3
5,570
557
3,499
6,845
3,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
thedocisin1225
Discordia
12
9 / 0 / 2
7,295
730
7,259
3,486
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
5
Kills
26
28
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
9
1
4
11
L
0
7
0
0
L
Ne Zha
DRTak
Ne Zha
1
5
0
0.2
L
1
7
0
0.14
W
Ao Kuang
KlD_Honcho
Ao Kuang
4
0
5
6.5
W
3
3
7
2.17
W
Achilles
amb5798
Achilles
1
2
3
1.25
L
Bellona
camman22255
Bellona
2
4
0
0.5
L
1
5
2
0.4
W
Discordia
thedocisin1225
Discordia
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
27,930
42,948
Taken
28,415
16,962
Mitigated
13,266
7,241
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
9,811
3,640
406
1,543
6,129
2,222
1,617
1,137
4,992
0
33,813
L
1,754
392
87
1,322
7,328
2,831
0
4,963
2,019
21,305
0
L
Ne Zha
DRTak
Ne Zha
1,840
935
0
2,503
8,268
2,160
15
3,124
4,970
0
20,403
L
4,287
3,496
87
357
7,502
1,710
0
171
7,331
0
23,709
W
Ao Kuang
KlD_Honcho
Ao Kuang
2,184
443
0
1,799
4,549
1,352
560
101
4,448
29,413
0
W
5,177
1,204
243
2,351
7,406
4,979
605
1,456
5,950
0
17,835
W
Achilles
amb5798
Achilles
3,499
1,775
0
1,825
6,845
3,529
640
0
6,845
0
19,774
L
Bellona
camman22255
Bellona
4,563
2,402
0
264
8,429
5,028
0
479
7,633
0
23,005
L
2,473
533
543
2,078
11,421
5,233
0
144
11,277
7,162
0
W
Discordia
thedocisin1225
Discordia
7,259
237
0
250
3,486
1,184
324
1,533
1,953
34,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,963
Gold Earned
31,698
207
Minions Killed
267
0
Camps Cleared
0
909,428
Distance Traveled
967,788
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,643
664
61
6
0
173,972
0
L
Tiamat
4,655
466
38
4
0
172,873
1
L
Ne Zha
4,871
487
48
5
0
218,268
4
L
Rama
4,836
484
53
5
0
169,639
0
W
Ao Kuang
6,181
618
63
6
0
203,307
0
W
Tyr
6,009
601
21
2
0
210,017
3
W
Achilles
5,570
557
47
5
0
179,902
0
L
Bellona
5,722
572
59
6
0
161,020
1
L
Sobek
4,879
488
9
1
0
187,628
0
W
Discordia
7,295
730
75
8
0
200,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role