Player Matchup

Sun Wukong
Sun Wukong
ARCHAONLOFLOTET
Sun Wukong
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 37L
1,089 Elo+
Party 1
Artemis
Artemis
AniaHori544
Artemis
Level 4
God Stats
5W - 4L
1,723 SR
Queue Stats
124W - 135L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Annios
Kukulkan
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
19W - 17L
1,187 Elo+
Party 1
Mercury
Mercury
Sigmar33
Mercury
Level 28
God Stats
1W - 7L
1,124 SR
Queue Stats
17W - 29L
1,021 Elo+
Party 1
Merlin
Merlin
Zentha24
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,089 Elo+
Party 1
Team Averages
Level 24
1,469 SR
1,149 Elo+

VS

Team Averages
Level 19
1,420 SR
1,379 Elo+
Fenrir
Fenrir
DEADMAN127
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,048 Elo+
Party 2
Jormungandr
Jormungandr
FrankieJacket
Jormungandr
Level 19
God Stats
7W - 13L
1,267 SR
Queue Stats
72W - 71L
1,501 Elo+
Solo
Ra
Ra
RancidCreamSauce
Ra
Level 21
God Stats
4W - 5L
1,622 SR
Queue Stats
50W - 71L
1,400 Elo+
Party 3
Tiamat
Tiamat
Sevenswordsmen1
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,605 Elo+
Party 3
Freya
Freya
XcarmineXtiger
Freya
Level 14
God Stats
3W - 10L
1,209 SR
Queue Stats
28W - 43L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ARCHAONLOFLOTET
Sun Wukong
20
10 / 0 / 24
14,814
1,140
13,748
15,031
12,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
AniaHori544
Artemis
20
20 / 4 / 15
15,157
1,166
35,970
14,001
5,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Kukulkan
Annios
Kukulkan
19
2 / 4 / 19
12,325
948
11,966
12,947
4,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Sigmar33
Mercury
16
5 / 1 / 5
11,368
874
3,145
4,932
1,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Zentha24
Merlin
20
6 / 2 / 19
13,687
1,053
16,537
12,948
5,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DEADMAN127
Fenrir
17
2 / 14 / 5
11,381
875
7,577
18,963
8,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
FrankieJacket
Jormungandr
19
1 / 2 / 10
12,356
950
10,903
15,283
11,937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
3 / 8 / 4
13,385
1,030
10,367
16,879
8,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 8 / 4
11,740
903
16,215
17,147
12,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 11 / 4
11,697
900
10,573
21,666
12,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
43
Kills
11
11
Deaths
43
82
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ARCHAONLOFLOTET
Sun Wukong
10
0
24
22
W
Artemis
AniaHori544
Artemis
20
4
15
6.88
W
Kukulkan
Annios
Kukulkan
2
4
19
2.88
L
Fenrir
DEADMAN127
Fenrir
2
14
5
0.32
L
Jormungandr
FrankieJacket
Jormungandr
1
2
10
3
L
3
8
4
0.63
L
2
8
4
0.5
W
Mercury
Sigmar33
Mercury
5
1
5
7.5
L
3
11
4
0.45
W
Merlin
Zentha24
Merlin
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,366
Damage
55,635
59,859
Taken
89,938
30,326
Mitigated
53,686
3,522
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ARCHAONLOFLOTET
Sun Wukong
13,748
4,995
0
841
15,031
12,315
0
11,496
3,535
0
30,979
W
Artemis
AniaHori544
Artemis
35,970
26,286
0
65
14,001
5,961
0
12,009
1,992
0
57,648
W
Kukulkan
Annios
Kukulkan
11,966
4,009
0
222
12,947
4,948
0
9,529
3,418
37,492
0
L
Fenrir
DEADMAN127
Fenrir
7,577
2,479
0
483
18,963
8,653
0
3,474
15,489
0
14,973
L
Jormungandr
FrankieJacket
Jormungandr
10,903
2,863
0
0
15,283
11,937
0
7,628
7,655
36,712
0
L
10,367
1,100
1,419
1,831
16,879
8,424
0
4,332
12,547
66,210
0
L
16,215
532
0
1,409
17,147
12,423
0
3,556
13,591
28,459
0
W
Mercury
Sigmar33
Mercury
3,145
889
0
1,026
4,932
1,963
0
3,854
1,078
0
9,832
L
10,573
3,934
0
1,532
21,666
12,249
0
9,513
12,153
27,900
0
W
Merlin
Zentha24
Merlin
16,537
2,030
0
1,368
12,948
5,139
0
11,170
1,778
44,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,351
Gold Earned
60,559
243
Minions Killed
242
4
Camps Cleared
8
977,037
Distance Traveled
1,129,979
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,814
1,140
39
3
1
277,653
0
W
Artemis
15,157
1,166
44
3
1
198,770
2
W
Kukulkan
12,325
948
76
6
0
175,486
1
L
Fenrir
11,381
875
8
1
2
165,180
0
L
Jormungandr
12,356
950
34
3
2
271,884
1
L
Ra
13,385
1,030
143
11
2
258,179
1
L
Tiamat
11,740
903
29
2
0
216,921
3
W
Mercury
11,368
874
14
1
2
137,434
0
L
Freya
11,697
900
28
2
2
217,815
0
W
Merlin
13,687
1,053
70
5
0
187,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role