Player Matchup

Ao Kuang
Ao Kuang
D20 Phantoms
Ao Kuang
Level 22
God Stats
5W - 16L
1,471 SR
Queue Stats
34W - 53L
1,432 Elo+
Solo
Thanatos
Thanatos
Mage-EPS
Thanatos
Level 29
God Stats
4W - 6L
1,508 SR
Queue Stats
81W - 75L
1,501 Elo+
Party 2
Thoth
Thoth
SporeWitch
Thoth
Level 29
God Stats
0W - 2L
1,120 SR
Queue Stats
73W - 77L
1,495 Elo+
Solo
Ymir
Ymir
ThewyMagician94
Ymir
Level 8
God Stats
11W - 7L
1,657 SR
Queue Stats
14W - 8L
1,582 Elo+
Solo
Sylvanus
Sylvanus
mmundus
Sylvanus
Level 22
God Stats
12W - 11L
1,593 SR
Queue Stats
30W - 37L
1,513 Elo+
Party 2
Team Averages
Level 22
1,470 SR
1,504 Elo+

VS

Team Averages
Level 11
1,518 SR
1,507 Elo+
Cabrakan
Cabrakan
Gr8Fire
Cabrakan
Level 28
God Stats
11W - 5L
1,595 SR
Queue Stats
42W - 31L
1,528 Elo+
Solo
Sol
Sol
Im Not Flip
Sol
Level 2
God Stats
2W - 0L
1,714 SR
Queue Stats
6W - 5L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
Not Cosseyyy
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,632 Elo+
Party 1
Osiris
Osiris
PLATANOS_popo
Osiris
Level 17
God Stats
1W - 1L
1,240 SR
Queue Stats
12W - 14L
1,474 Elo+
Party 3
Thanatos
Thanatos
PrimePeanut332
Thanatos
Level 5
God Stats
3W - 3L
1,543 SR
Queue Stats
3W - 4L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
D20 Phantoms
Ao Kuang
13
5 / 9 / 1
8,991
473
9,175
18,341
8,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Mage-EPS
Thanatos
12
2 / 7 / 4
8,056
424
7,404
15,330
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
14
1 / 11 / 3
8,751
461
6,950
14,030
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 3 / 1
9,981
525
10,806
12,181
11,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
mmundus
Sylvanus
10
1 / 9 / 2
6,837
360
3,602
18,695
6,717
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Gr8Fire
Cabrakan
16
7 / 5 / 8
10,502
553
12,210
16,717
14,559
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
19 / 1 / 4
13,087
689
25,268
19,148
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Not Cosseyyy
Danzaburou
16
12 / 4 / 10
11,731
617
19,368
14,068
5,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 2
7,983
420
2,834
10,398
7,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
12
1 / 6 / 5
8,050
424
2,747
10,910
4,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
68
18
Kills
39
39
Deaths
19
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
D20 Phantoms
Ao Kuang
5
9
1
0.61
W
Cabrakan
Gr8Fire
Cabrakan
7
5
8
2.2
W
19
1
4
21
L
Thanatos
Mage-EPS
Thanatos
2
7
4
0.57
W
Danzaburou
Not Cosseyyy
Danzaburou
12
4
10
4.25
W
0
3
2
0.33
W
Thanatos
1
6
5
0.58
L
Thoth
1
11
3
0.23
L
9
3
1
3.17
L
Sylvanus
mmundus
Sylvanus
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,937
Damage
62,427
78,577
Taken
71,241
37,654
Mitigated
38,594
17,394
Healing
27,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
D20 Phantoms
Ao Kuang
9,175
3,870
0
2,992
18,341
8,774
387
6,662
11,679
31,259
0
W
Cabrakan
Gr8Fire
Cabrakan
12,210
2,423
744
3,743
16,717
14,559
846
5,527
11,149
62,915
0
W
25,268
11,108
0
14,329
19,148
7,084
5,712
9,142
9,630
99,604
0
L
Thanatos
Mage-EPS
Thanatos
7,404
722
195
7,718
15,330
5,942
0
8,016
7,314
0
38,788
W
Danzaburou
Not Cosseyyy
Danzaburou
19,368
10,439
208
4,751
14,068
5,377
1,997
7,501
6,443
0
58,171
W
2,834
956
0
301
10,398
7,224
944
3,468
6,898
0
28,652
W
Thanatos
2,747
1,200
0
3,839
10,910
4,350
328
4,036
6,832
0
29,480
L
Thoth
6,950
497
0
570
14,030
4,553
46
6,815
7,215
53,431
0
L
10,806
2,061
0
1,875
12,181
11,668
541
5,042
6,755
47,433
932
L
Sylvanus
mmundus
Sylvanus
3,602
1,868
988
3,056
18,695
6,717
0
10,943
7,752
13,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
51,353
327
Minions Killed
447
0
Camps Cleared
0
1,523,995
Distance Traveled
1,646,313
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,991
473
53
3
0
302,238
0
W
Cabrakan
10,502
553
101
5
0
292,406
1
W
Sol
13,087
689
166
9
0
350,873
1
L
Thanatos
8,056
424
69
4
0
346,388
0
W
Danzaburou
11,731
617
97
5
0
353,353
2
W
Osiris
7,983
420
46
2
0
333,531
2
W
Thanatos
8,050
424
37
2
0
316,150
1
L
Thoth
8,751
461
96
5
0
332,573
6
L
Ymir
9,981
525
96
5
0
289,887
4
L
Sylvanus
6,837
360
13
1
0
252,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role