Player Matchup

Athena
Athena
Bronze II
Adrianlptmr
Athena
Bronze II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
JulianOdin
King Arthur
Silver II
Level 149
God Stats
14W - 21L
1,278 SR
Queue Stats
176W - 181L
923 MMR
Solo
Thor
Thor
Silver V
JÖKΣR
Thor
Silver V
Level 64
God Stats
9W - 17L
1,444 SR
Queue Stats
209W - 236L
514 MMR
Solo
Neith
Neith
Bronze III
Maikol1307
Neith
Bronze III
Level 90
God Stats
40W - 31L
1,411 SR
Queue Stats
338W - 368L
-13 MMR
Solo
Nu Wa
Nu Wa
Silver IV
RorosOnlyFans
Nu Wa
Silver IV
Level 141
God Stats
9W - 13L
1,597 SR
Queue Stats
184W - 207L
715 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,446 SR
728 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,495 SR
433 MMR
Janus
Janus
Bronze III
AnarchyPreacher
Janus
Bronze III
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
217W - 249L
-168 MMR
Solo
Poseidon
Poseidon
Bronze I
DHokillHD
Poseidon
Bronze I
Level 108
God Stats
4W - 7L
1,382 SR
Queue Stats
76W - 108L
246 MMR
Solo
Fenrir
Fenrir
Bronze I
FoundProspect
Fenrir
Bronze I
Level 67
God Stats
2W - 4L
1,403 SR
Queue Stats
59W - 85L
357 MMR
Solo
Hou Yi
Hou Yi
Silver III
Pedrolangas
Hou Yi
Silver III
Level 112
God Stats
10W - 13L
1,461 SR
Queue Stats
519W - 529L
942 MMR
Solo
Geb
Geb
Silver IV
RIPieces
Geb
Silver IV
Level 72
God Stats
2W - 1L
1,731 SR
Queue Stats
17W - 27L
791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 2 / 8
6,802
523
3,631
8,484
4,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JulianOdin
King Arthur
15
7 / 0 / 3
9,036
695
8,959
11,481
7,591
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thor
JÖKΣR
Thor
14
7 / 0 / 4
8,376
644
5,432
6,569
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
13
2 / 0 / 3
7,575
583
4,444
6,558
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
5 / 0 / 6
8,621
663
8,527
4,418
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetApolloPersephoneScyllaDanzaburou

VS

Bans
Cu ChulainnSobekNemesisCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,796
446
1,021
6,708
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
DHokillHD
Poseidon
9
0 / 5 / 0
5,485
422
2,868
8,562
1,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 6 / 0
5,493
423
4,655
10,912
5,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
11
1 / 4 / 1
6,312
486
6,010
10,160
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 3 / 1
5,545
427
2,912
6,798
2,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
23
Kills
2
2
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
2
2
8
3
L
0
5
0
0
L
Poseidon
DHokillHD
Poseidon
0
5
0
0
L
0
6
0
0
W
King Arthur
JulianOdin
King Arthur
7
0
3
8.5
W
Thor
JÖKΣR
Thor
7
0
4
9
W
Neith
2
0
3
3.5
L
Hou Yi
1
4
1
0.38
L
1
3
1
0.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,993
Damage
17,466
37,510
Taken
43,140
17,748
Mitigated
14,351
11,661
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
3,631
582
369
1,763
8,484
4,413
256
2,050
6,434
16,782
0
L
1,021
187
0
710
6,708
1,574
0
3,115
3,373
30,566
0
L
Poseidon
DHokillHD
Poseidon
2,868
279
0
620
8,562
1,885
0
2,359
6,083
34,265
0
L
4,655
769
0
2,396
10,912
5,489
0
644
10,183
0
23,619
W
King Arthur
JulianOdin
King Arthur
8,959
803
0
3,933
11,481
7,591
0
1,893
9,317
0
48,187
W
Thor
JÖKΣR
Thor
5,432
1,473
0
500
6,569
2,214
2,204
454
6,090
0
54,732
W
Neith
4,444
1,733
0
3,556
6,558
2,002
2,383
578
5,980
0
47,834
L
Hou Yi
6,010
2,843
0
3,408
10,160
2,706
0
3,213
6,817
0
34,212
L
2,912
260
0
750
6,798
2,697
0
2,158
4,526
9,774
0
W
8,527
2,470
0
1,540
4,418
1,528
1,766
1,706
2,592
52,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,410
Gold Earned
28,631
421
Minions Killed
256
0
Camps Cleared
0
1,232,450
Distance Traveled
1,024,193
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,802
523
41
3
0
266,533
4
L
Janus
5,796
446
70
5
0
191,759
3
L
Poseidon
5,485
422
65
5
0
229,078
0
L
Fenrir
5,493
423
42
3
0
206,998
0
W
King Arthur
9,036
695
105
8
0
242,177
0
W
Thor
8,376
644
103
8
0
274,363
3
W
Neith
7,575
583
88
7
0
211,663
0
L
Hou Yi
6,312
486
71
5
0
192,608
0
L
Geb
5,545
427
8
1
0
203,750
5
W
Nu Wa
8,621
663
84
6
0
237,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role