Player Matchup

Yemoja
Yemoja
Dreamstealerz
Yemoja
Level 82
God Stats
1W - 0L
1,810 SR
Queue Stats
9W - 7L
1,526 Elo+
Party 2
Izanami
Izanami
WeeOleElfin
Izanami
Level 69
God Stats
2W - 1L
1,694 SR
Queue Stats
4W - 3L
1,632 Elo+
Party 2
Gilgamesh
Gilgamesh
XxPDGxXFlowrs
Gilgamesh
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
31W - 38L
1,449 Elo+
Solo
Team Averages
Level 78
1,668 SR
1,535 Elo+

VS

Team Averages
Level 57
1,474 SR
1,386 Elo+
Anubis
Anubis
HAIRPIN562
Anubis
Level 33
God Stats
14W - 17L
1,534 SR
Queue Stats
211W - 276L
1,423 Elo+
Party 1
Erlang Shen
Erlang Shen
SoulSurvivor849
Erlang Shen
Level 72
God Stats
0W - 2L
1,579 SR
Queue Stats
17W - 16L
1,354 Elo+
Party 1
Ymir
Ymir
XDomesticGoatX
Ymir
Level 66
God Stats
2W - 5L
1,310 SR
Queue Stats
193W - 257L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 13
12,979
763
8,650
15,583
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
WeeOleElfin
Izanami
15
3 / 5 / 12
11,787
693
14,821
15,793
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Gilgamesh
XxPDGxXFlowrs
Gilgamesh
17
12 / 5 / 6
13,755
809
20,494
19,374
18,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HAIRPIN562
Anubis
16
8 / 6 / 3
12,460
733
17,332
16,986
11,016
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
SoulSurvivor849
Erlang Shen
13
4 / 8 / 5
11,370
669
13,268
16,607
10,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 6 / 10
11,632
684
10,771
18,503
10,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
20
Kills
12
12
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
L
Anubis
HAIRPIN562
Anubis
8
6
3
1.58
L
Erlang Shen
SoulSurvivor849
Erlang Shen
4
8
5
0.81
W
Izanami
WeeOleElfin
Izanami
3
5
12
1.8
L
0
6
10
0.83
W
Gilgamesh
XxPDGxXFlowrs
Gilgamesh
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,965
Damage
41,371
50,750
Taken
52,096
40,266
Mitigated
31,279
19,636
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,650
3,035
5,762
4,970
15,583
15,360
269
8,840
6,743
26,364
0
L
Anubis
HAIRPIN562
Anubis
17,332
1,853
0
7,559
16,986
11,016
0
3,690
13,296
61,466
0
L
Erlang Shen
SoulSurvivor849
Erlang Shen
13,268
5,766
0
1,665
16,607
10,138
0
3,512
13,095
110
46,575
W
Izanami
WeeOleElfin
Izanami
14,821
9,090
0
5,991
15,793
6,489
2,211
11,330
4,463
0
74,681
L
10,771
2,328
742
4,555
18,503
10,125
1,021
1,870
16,633
36,670
0
W
Gilgamesh
XxPDGxXFlowrs
Gilgamesh
20,494
6,629
1,338
1,575
19,374
18,417
1,043
8,091
11,283
0
41,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
35,462
168
Minions Killed
175
0
Camps Cleared
0
828,469
Distance Traveled
781,203
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,979
763
18
1
0
264,355
5
L
Anubis
12,460
733
92
5
0
239,733
1
L
Erlang Shen
11,370
669
48
3
0
269,167
2
W
Izanami
11,787
693
108
6
0
259,856
3
L
Ymir
11,632
684
35
2
0
272,303
3
W
Gilgamesh
13,755
809
42
2
0
304,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role