Player Matchup

Kukulkan
Kukulkan
Joaqss99
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WheelsLJ
Danzaburou
Level 29
God Stats
19W - 14L
1,584 SR
Queue Stats
117W - 103L
1,578 Elo+
Solo
Bacchus
Bacchus
ZapAaCcUuDdaCat
Bacchus
Level 18
God Stats
1W - 1L
1,742 SR
Queue Stats
30W - 26L
1,637 Elo+
Party 1
Gilgamesh
Gilgamesh
ropeandchair
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 6L
1,807 Elo+
Solo
Ao Kuang
Ao Kuang
stupidhippy96
Ao Kuang
Level 29
God Stats
15W - 15L
1,938 SR
Queue Stats
275W - 245L
1,549 Elo+
Party 1
Team Averages
Level 24
1,653 SR
1,614 Elo+

VS

Team Averages
Level 24
1,548 SR
1,560 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
LightNekkor
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 122L
1,555 Elo+
Solo
Scylla
Scylla
Manny152005
Scylla
Level 29
God Stats
12W - 15L
1,459 SR
Queue Stats
104W - 115L
1,619 Elo+
Solo
Tyr
Tyr
RoseeK
Tyr
Level 9
God Stats
1W - 4L
1,412 SR
Queue Stats
10W - 9L
1,605 Elo+
Solo
Artio
Artio
SlicedMemes
Artio
Level 28
God Stats
1W - 2L
1,871 SR
Queue Stats
88W - 85L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Joaqss99
Kukulkan
10
2 / 2 / 1
5,846
585
2,452
4,472
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
WheelsLJ
Danzaburou
10
2 / 1 / 1
6,264
626
3,076
4,997
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 4
5,809
581
3,641
5,016
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ropeandchair
Gilgamesh
10
3 / 1 / 2
6,008
601
5,972
5,049
1,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
stupidhippy96
Ao Kuang
12
4 / 0 / 2
6,433
643
4,032
4,542
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
2 / 2 / 0
5,398
540
4,609
6,195
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
LightNekkor
Thanatos
5
1 / 3 / 0
4,247
425
1,416
4,057
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
9
1 / 3 / 1
5,166
517
1,694
3,870
1,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tyr
RoseeK
Tyr
10
0 / 1 / 2
5,434
543
3,456
7,306
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 0
4,504
450
1,365
7,806
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
4
4
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
W
Kukulkan
Joaqss99
Kukulkan
2
2
1
1.25
L
Thanatos
LightNekkor
Thanatos
1
3
0
0.33
L
Scylla
1
3
1
0.5
L
Tyr
RoseeK
Tyr
0
1
2
1
L
0
4
0
0
W
Danzaburou
WheelsLJ
Danzaburou
2
1
1
2.5
W
2
0
4
4
W
Gilgamesh
ropeandchair
Gilgamesh
3
1
2
4
W
Ao Kuang
stupidhippy96
Ao Kuang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
12,540
24,076
Taken
29,234
8,530
Mitigated
9,772
10,374
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,609
798
0
2,909
6,195
1,655
151
2,688
3,481
27,762
0
W
Kukulkan
Joaqss99
Kukulkan
2,452
232
0
1,209
4,472
1,524
372
1,379
3,093
28,778
0
L
Thanatos
LightNekkor
Thanatos
1,416
395
0
2,081
4,057
1,166
0
609
3,448
0
9,500
L
Scylla
1,694
0
0
750
3,870
1,273
194
2,869
775
18,564
0
L
Tyr
RoseeK
Tyr
3,456
364
0
3,255
7,306
2,432
0
815
6,451
0
31,412
L
1,365
294
260
2,339
7,806
3,246
0
2,852
4,954
11,008
0
W
Danzaburou
WheelsLJ
Danzaburou
3,076
1,344
0
2,377
4,997
1,455
0
2,649
2,348
0
31,793
W
3,641
724
0
2,290
5,016
2,293
0
2,722
2,294
16,034
0
W
Gilgamesh
ropeandchair
Gilgamesh
5,972
2,275
0
1,558
5,049
1,911
374
96
4,953
0
26,027
W
Ao Kuang
stupidhippy96
Ao Kuang
4,032
919
0
2,940
4,542
1,347
0
822
3,720
30,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
24,749
272
Minions Killed
239
0
Camps Cleared
0
954,727
Distance Traveled
840,366
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,398
540
71
7
0
166,819
0
W
Kukulkan
5,846
585
63
6
0
168,542
2
L
Thanatos
4,247
425
22
2
0
123,246
1
L
Scylla
5,166
517
42
4
0
164,475
1
L
Tyr
5,434
543
79
8
0
208,480
3
L
Artio
4,504
450
25
3
0
177,346
3
W
Danzaburou
6,264
626
63
6
0
167,505
3
W
Bacchus
5,809
581
28
3
0
205,169
3
W
Gilgamesh
6,008
601
53
5
0
208,703
1
W
Ao Kuang
6,433
643
65
7
0
204,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role