Player Matchup

Janus
Janus
Glooglies
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,870 Elo+
Solo
Bellona
Bellona
NBKFishjr
Bellona
Level 87
God Stats
3W - 2L
1,624 SR
Queue Stats
17W - 7L
1,710 Elo+
Party 1
Neith
Neith
RojoPoncho
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,785 Elo+
Party 1
Chang'e
Chang'e
Tweezalton
Chang'e
Level 19
God Stats
1W - 2L
1,502 SR
Queue Stats
7W - 10L
1,484 Elo+
Solo
Tiamat
Tiamat
lnsanityDragon
Tiamat
Level 3
God Stats
2W - 1L
1,826 SR
Queue Stats
2W - 1L
1,785 Elo+
Party 1
Team Averages
Level 28
1,590 SR
1,727 Elo+

VS

Team Averages
Level 21
1,529 SR
1,656 Elo+
Kukulkan
Kukulkan
EmKi373
Kukulkan
Level 25
God Stats
15W - 6L
1,647 SR
Queue Stats
55W - 42L
1,577 Elo+
Party 3
Hel
Hel
LiquidBlast
Hel
Level 16
God Stats
2W - 0L
1,314 SR
Queue Stats
17W - 6L
1,708 Elo+
Party 2
Jormungandr
Jormungandr
Ravenscroft124
Jormungandr
Level 22
God Stats
2W - 2L
1,909 SR
Queue Stats
41W - 27L
1,605 Elo+
Party 3
Neith
Neith
pamplepample
Neith
Level 14
God Stats
1W - 0L
1,314 SR
Queue Stats
5W - 0L
1,900 Elo+
Party 2
Gilgamesh
Gilgamesh
vendetamaless
Gilgamesh
Level 29
God Stats
8W - 6L
1,460 SR
Queue Stats
96W - 98L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Glooglies
Janus
18
3 / 6 / 8
11,731
978
14,735
16,205
5,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
NBKFishjr
Bellona
18
7 / 7 / 7
13,059
1,088
15,709
33,282
26,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
17
2 / 5 / 7
10,978
915
9,209
13,530
4,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Tweezalton
Chang'e
17
2 / 8 / 9
11,308
942
14,316
22,911
6,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 13 / 9
11,509
959
13,775
22,057
10,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EmKi373
Kukulkan
19
5 / 0 / 13
12,613
1,051
18,119
6,574
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 3 / 22
12,256
1,021
20,454
14,461
8,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Ravenscroft124
Jormungandr
20
4 / 1 / 26
13,061
1,088
13,126
17,889
26,391
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
17 / 6 / 17
15,081
1,257
35,966
19,888
9,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
vendetamaless
Gilgamesh
18
9 / 6 / 14
12,996
1,083
15,879
15,135
7,284
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
131
16
Kills
39
39
Deaths
16
40
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EmKi373
Kukulkan
5
0
13
11.5
L
Janus
Glooglies
Janus
3
6
8
1.17
W
4
3
22
5
L
Bellona
NBKFishjr
Bellona
7
7
7
1.5
W
Jormungandr
Ravenscroft124
Jormungandr
4
1
26
17
L
Neith
2
5
7
1.1
L
Chang'e
Tweezalton
Chang'e
2
8
9
0.81
L
2
13
9
0.5
W
17
6
17
4.25
W
Gilgamesh
vendetamaless
Gilgamesh
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,744
Damage
103,544
107,985
Taken
73,947
52,891
Mitigated
54,778
14,027
Healing
22,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EmKi373
Kukulkan
18,119
1,174
0
0
6,574
3,143
0
3,544
3,030
51,057
0
L
Janus
Glooglies
Janus
14,735
912
0
494
16,205
5,322
0
3,114
13,091
49,745
0
W
20,454
1,617
9,672
8,847
14,461
8,565
0
9,874
4,587
38,995
0
L
Bellona
NBKFishjr
Bellona
15,709
4,741
0
1,714
33,282
26,417
0
16,152
17,130
0
32,369
W
Jormungandr
Ravenscroft124
Jormungandr
13,126
4,215
368
1,310
17,889
26,391
0
8,621
9,268
35,316
0
L
Neith
9,209
6,026
0
710
13,530
4,360
0
5,571
7,959
0
14,910
L
Chang'e
Tweezalton
Chang'e
14,316
1,448
5,308
4,646
22,911
6,725
0
16,345
6,566
37,722
0
L
13,775
668
0
1,155
22,057
10,067
0
11,138
10,919
23,259
0
W
35,966
18,279
0
1,649
19,888
9,395
0
10,959
8,929
0
52,601
W
Gilgamesh
vendetamaless
Gilgamesh
15,879
3,121
0
315
15,135
7,284
0
9,828
4,767
627
24,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,585
Gold Earned
66,007
210
Minions Killed
221
6
Camps Cleared
8
1,127,169
Distance Traveled
1,096,057
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,613
1,051
88
7
0
215,548
0
L
Janus
11,731
978
86
7
1
227,575
0
W
Hel
12,256
1,021
38
3
0
241,998
0
L
Bellona
13,059
1,088
42
4
3
252,726
0
W
Jormungandr
13,061
1,088
46
4
2
218,548
0
L
Neith
10,978
915
9
1
0
191,414
0
L
Chang'e
11,308
942
50
4
1
243,242
0
L
Tiamat
11,509
959
23
2
1
212,212
4
W
Neith
15,081
1,257
28
2
3
223,160
0
W
Gilgamesh
12,996
1,083
21
2
3
196,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role