Player Matchup

Tiamat
Tiamat
CoolsMcNasty
Tiamat
Level 7
God Stats
3W - 1L
1,477 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MRxBUCKNASTY
Kumbhakarna
Level 106
God Stats
4W - 1L
1,509 SR
Queue Stats
35W - 28L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mentem
Ah Muzen Cab
Level 83
God Stats
5W - 3L
1,781 SR
Queue Stats
44W - 34L
1,558 Elo+
Party 1
Team Averages
Level 65
1,589 SR
1,537 Elo+

VS

Team Averages
Level 93
1,403 SR
1,374 Elo+
Thanatos
Thanatos
Applebiscut
Thanatos
Level 144
God Stats
0W - 1L
1,268 SR
Queue Stats
13W - 13L
1,396 Elo+
Party 2
Baba Yaga
Baba Yaga
GlizzyGulper282
Baba Yaga
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,395 Elo+
Party 2
Gilgamesh
Gilgamesh
K1LL CamM
Gilgamesh
Level 21
God Stats
6W - 6L
1,441 SR
Queue Stats
8W - 8L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
6 / 6 / 9
11,560
642
9,634
12,610
8,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
MRxBUCKNASTY
Kumbhakarna
16
4 / 0 / 19
13,268
737
8,709
19,024
22,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Mentem
Ah Muzen Cab
18
13 / 1 / 8
13,656
759
17,402
18,706
8,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Applebiscut
Thanatos
15
4 / 12 / 2
11,469
637
8,679
17,044
6,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
GlizzyGulper282
Baba Yaga
15
3 / 4 / 2
11,376
632
17,791
12,482
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
K1LL CamM
Gilgamesh
12
0 / 7 / 3
9,768
543
10,078
15,061
5,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
23
Kills
7
7
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Applebiscut
Thanatos
4
12
2
0.42
W
Tiamat
6
6
9
1.75
L
Baba Yaga
GlizzyGulper282
Baba Yaga
3
4
2
1
L
Gilgamesh
K1LL CamM
Gilgamesh
0
7
3
0.21
W
Kumbhakarna
MRxBUCKNASTY
Kumbhakarna
4
0
19
13.5
W
Ah Muzen Cab
Mentem
Ah Muzen Cab
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,745
Damage
36,548
50,340
Taken
44,587
39,607
Mitigated
17,776
16,047
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Applebiscut
Thanatos
8,679
1,544
0
6,593
17,044
6,505
105
6,455
10,212
0
28,553
W
Tiamat
9,634
977
0
1,944
12,610
8,678
6
5,618
6,992
24,135
0
L
Baba Yaga
GlizzyGulper282
Baba Yaga
17,791
528
0
3,735
12,482
5,640
62
4,919
7,398
74,255
0
L
Gilgamesh
K1LL CamM
Gilgamesh
10,078
1,879
0
873
15,061
5,631
0
6,262
8,467
0
42,737
W
Kumbhakarna
MRxBUCKNASTY
Kumbhakarna
8,709
319
920
2,683
19,024
22,299
74
5,796
13,228
35,469
0
W
Ah Muzen Cab
Mentem
Ah Muzen Cab
17,402
9,041
0
10,500
18,706
8,630
3,433
6,439
12,267
0
83,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,484
Gold Earned
32,613
188
Minions Killed
209
0
Camps Cleared
0
1,020,447
Distance Traveled
888,617
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,469
637
41
2
0
283,143
2
W
Tiamat
11,560
642
31
2
0
299,873
0
L
Baba Yaga
11,376
632
107
6
0
305,807
3
L
Gilgamesh
9,768
543
61
3
0
299,667
3
W
Kumbhakarna
13,268
737
28
2
0
347,834
5
W
Ah Muzen Cab
13,656
759
129
7
0
372,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role