Player Matchup

Gilgamesh
Gilgamesh
Bewilderness9
Gilgamesh
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 46L
1,202 Elo+
Solo
Cerberus
Cerberus
Darkfire298
Cerberus
Level 46
God Stats
12W - 4L
1,682 SR
Queue Stats
17W - 15L
1,297 Elo+
Party 2
Ra
Ra
Jinsei-Bokuwa
Ra
Level 25
God Stats
8W - 6L
1,459 SR
Queue Stats
16W - 16L
1,273 Elo+
Party 2
Team Averages
Level 42
1,547 SR
1,257 Elo+

VS

Team Averages
Level 20
1,462 SR
1,248 Elo+
Sol
Sol
Fantasticfan882
Sol
Level 28
God Stats
5W - 8L
1,610 SR
Queue Stats
140W - 142L
1,450 Elo+
Solo
Odin
Odin
Hoarr_Havi2343
Odin
Level 18
God Stats
1W - 6L
1,312 SR
Queue Stats
140W - 183L
1,190 Elo+
Party 1
Thoth
Thoth
ImLyonXO
Thoth
Level 15
God Stats
0W - 4L
1,463 SR
Queue Stats
22W - 52L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bewilderness9
Gilgamesh
12
4 / 1 / 6
8,911
743
4,918
8,709
4,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Darkfire298
Cerberus
12
6 / 1 / 4
9,703
809
6,964
10,691
8,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 1 / 8
8,885
740
6,908
6,068
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
7,715
643
6,650
7,869
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 3 / 0
8,231
686
5,646
9,180
6,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
ImLyonXO
Thoth
8
0 / 7 / 1
6,927
577
3,602
7,816
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bewilderness9
Gilgamesh
4
1
6
7
W
Cerberus
Darkfire298
Cerberus
6
1
4
8
L
0
2
2
0.5
L
3
3
0
1
L
Thoth
ImLyonXO
Thoth
0
7
1
0.07
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,790
Damage
15,898
25,468
Taken
24,865
16,101
Mitigated
10,202
9,060
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bewilderness9
Gilgamesh
4,918
736
0
843
8,709
4,908
1,197
2,364
5,950
0
26,831
W
Cerberus
Darkfire298
Cerberus
6,964
386
489
4,127
10,691
8,865
216
4,863
5,414
26,790
0
L
6,650
1,571
0
1,734
7,869
2,024
0
4,582
3,093
35,449
3,061
L
5,646
1,605
0
1,172
9,180
6,073
0
4,459
4,517
0
23,385
L
Thoth
ImLyonXO
Thoth
3,602
305
0
0
7,816
2,105
0
4,383
3,319
11,071
0
W
6,908
982
931
2,670
6,068
2,328
500
2,220
3,640
34,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,499
Gold Earned
22,873
199
Minions Killed
125
0
Camps Cleared
0
725,439
Distance Traveled
620,770
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,911
743
58
5
0
254,038
0
W
Cerberus
9,703
809
61
5
0
218,865
0
L
Sol
7,715
643
71
6
0
223,887
3
L
Odin
8,231
686
47
4
0
229,310
0
L
Thoth
6,927
577
7
1
0
167,573
0
W
Ra
8,885
740
80
7
0
252,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role