Player Matchup

Gilgamesh
Gilgamesh
DKG Lord Hades
Gilgamesh
Level 16
God Stats
9W - 0L
2,020 SR
Queue Stats
24W - 4L
1,788 Elo+
Party 1
Hel
Hel
Done Heavens
Hel
Level 155
God Stats
102W - 19L
1,755 SR
Queue Stats
1,976W - 461L
1,882 Elo+
Party 1
Fenrir
Fenrir
IIGarfield
Fenrir
Level 153
God Stats
3W - 0L
1,776 SR
Queue Stats
406W - 67L
1,931 Elo+
Party 1
Sobek
Sobek
Love And Hate91
Sobek
Level 147
God Stats
5W - 7L
1,391 SR
Queue Stats
189W - 150L
1,592 Elo+
Party 1
Medusa
Medusa
LustAndDespair
Medusa
Level 32
God Stats
4W - 0L
1,876 SR
Queue Stats
64W - 8L
1,991 Elo+
Party 1
Team Averages
Level 101
1,764 SR
1,837 Elo+

VS

Team Averages
Level 52
1,542 SR
1,556 Elo+
Skadi
Skadi
D12-Share_AcC_
Skadi
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Tiamtum
Gilgamesh
Level 49
God Stats
12W - 8L
1,633 SR
Queue Stats
163W - 105L
1,678 Elo+
Solo
Kukulkan
Kukulkan
Twitchzabdee
Kukulkan
Level 39
God Stats
3W - 2L
1,517 SR
Queue Stats
52W - 65L
1,474 Elo+
Solo
Mercury
Mercury
alexrulz1116
Mercury
Level 48
God Stats
23W - 18L
1,559 SR
Queue Stats
73W - 77L
1,544 Elo+
Solo
Ares
Ares
javier1124
Ares
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DKG Lord Hades
Gilgamesh
19
2 / 5 / 19
12,488
892
20,147
20,809
24,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 2 / 21
13,352
954
16,336
15,952
15,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
IIGarfield
Fenrir
20
9 / 5 / 17
14,174
1,012
17,959
27,375
28,019
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 3 / 18
14,718
1,051
10,490
26,613
50,951
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 2 / 16
14,681
1,049
26,617
15,168
9,589
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

136

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 9
12,314
880
17,095
15,999
6,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Tiamtum
Gilgamesh
19
9 / 2 / 7
14,446
1,032
30,243
24,683
22,227
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Twitchzabdee
Kukulkan
19
2 / 6 / 10
13,285
949
17,897
14,156
7,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
alexrulz1116
Mercury
20
4 / 5 / 12
13,931
995
21,574
16,350
7,020
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
0 / 9 / 9
12,161
869
12,674
25,740
25,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
64
31
Kills
17
17
Deaths
31
91
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
9
9
0.72
W
Gilgamesh
DKG Lord Hades
Gilgamesh
2
5
19
2.3
W
3
2
21
6.75
W
Fenrir
IIGarfield
Fenrir
9
5
17
3.5
W
7
3
18
5.33
W
10
2
16
9
L
Gilgamesh
Tiamtum
Gilgamesh
9
2
7
6.25
L
Kukulkan
Twitchzabdee
Kukulkan
2
6
10
1.17
L
Mercury
alexrulz1116
Mercury
4
5
12
2
L
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,549
Damage
99,483
105,917
Taken
96,928
128,604
Mitigated
67,810
36,771
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,095
8,367
0
5
15,999
6,433
0
3,957
11,892
0
42,282
W
Gilgamesh
DKG Lord Hades
Gilgamesh
20,147
4,563
0
590
20,809
24,885
0
4,652
16,157
739
38,423
W
16,336
42
20,162
9,299
15,952
15,160
0
5,042
10,910
46,663
0
W
Fenrir
IIGarfield
Fenrir
17,959
5,914
0
1,836
27,375
28,019
0
9,110
18,265
0
22,806
W
10,490
991
0
4,617
26,613
50,951
0
9,458
17,155
29,489
0
W
26,617
10,826
0
267
15,168
9,589
0
3,256
11,912
0
67,477
L
Gilgamesh
Tiamtum
Gilgamesh
30,243
11,259
0
115
24,683
22,227
0
6,981
17,427
1,036
34,458
L
Kukulkan
Twitchzabdee
Kukulkan
17,897
1,157
0
1,365
14,156
7,114
0
2,791
11,090
68,681
0
L
Mercury
alexrulz1116
Mercury
21,574
10,269
0
291
16,350
7,020
0
5,005
11,070
0
40,180
L
12,674
603
0
4,191
25,740
25,016
0
8,822
16,593
33,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,413
Gold Earned
66,137
257
Minions Killed
244
11
Camps Cleared
7
1,400,609
Distance Traveled
1,331,987
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,314
880
41
3
0
225,398
0
W
Gilgamesh
12,488
892
39
3
2
270,895
0
W
Hel
13,352
954
76
5
1
291,030
0
W
Fenrir
14,174
1,012
8
1
1
284,210
0
W
Sobek
14,718
1,051
41
3
3
260,130
0
W
Medusa
14,681
1,049
93
7
4
294,344
2
L
Gilgamesh
14,446
1,032
10
1
0
291,806
0
L
Kukulkan
13,285
949
120
9
2
266,006
0
L
Mercury
13,931
995
42
3
3
292,688
0
L
Ares
12,161
869
31
2
2
256,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role