Player Matchup

Cernunnos
Cernunnos
Blyr0ne
Cernunnos
Level 13
God Stats
2W - 2L
1,695 SR
Queue Stats
14W - 17L
1,308 Elo+
Party 2
Cthulhu
Cthulhu
Pepprage
Cthulhu
Level 8
God Stats
4W - 5L
1,461 SR
Queue Stats
6W - 13L
1,208 Elo+
Party 2
Scylla
Scylla
Rydrip12
Scylla
Level 77
God Stats
4W - 6L
1,518 SR
Queue Stats
27W - 38L
1,461 Elo+
Party 2
Bakasura
Bakasura
Xxfirewall
Bakasura
Level 37
God Stats
1W - 2L
1,131 SR
Queue Stats
30W - 28L
1,447 Elo+
Party 3
Janus
Janus
iGassedJews-_-
Janus
Level 5
God Stats
3W - 0L
1,590 SR
Queue Stats
3W - 1L
1,554 Elo+
Party 3
Team Averages
Level 28
1,479 SR
1,395 Elo+

VS

Team Averages
Level 12
1,423 SR
1,434 Elo+
Anhur
Anhur
 
Anhur
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Cowboys_edittm72
Ares
Level 3
God Stats
0W - 6L
1,116 SR
Queue Stats
0W - 8L
1,226 Elo+
Solo
Agni
Agni
KngBackWooDs
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1
Set
Set
SchromDaddy
Set
Level 18
God Stats
12W - 11L
1,501 SR
Queue Stats
256W - 240L
1,345 Elo+
Solo
Chaac
Chaac
phillykilla60
Chaac
Level 28
God Stats
325W - 323L
1,499 SR
Queue Stats
409W - 408L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Blyr0ne
Cernunnos
18
12 / 5 / 11
12,602
548
10,255
10,889
4,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Pepprage
Cthulhu
18
12 / 3 / 15
13,477
586
14,380
23,176
14,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Rydrip12
Scylla
20
10 / 1 / 7
14,166
616
22,904
13,540
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Xxfirewall
Bakasura
17
2 / 4 / 8
10,696
465
6,883
16,581
7,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 7 / 4
11,554
502
10,936
13,097
4,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
5 / 11 / 3
10,785
469
10,970
15,191
5,217
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 10 / 2
8,187
356
337
19,498
12,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 1
9,352
407
12,753
12,193
3,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
8 / 7 / 2
11,739
510
14,645
21,434
12,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 3 / 1
11,911
518
8,580
20,056
17,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
38
Kills
20
20
Deaths
38
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
11
3
0.59
W
Cernunnos
Blyr0ne
Cernunnos
12
5
11
3.5
L
0
10
2
0.1
L
2
7
1
0.36
W
Cthulhu
Pepprage
Cthulhu
12
3
15
6.5
W
Scylla
Rydrip12
Scylla
10
1
7
13.5
L
8
7
2
1.29
W
Bakasura
Xxfirewall
Bakasura
2
4
8
1.5
W
2
7
4
0.57
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,358
Damage
47,285
77,283
Taken
88,372
35,686
Mitigated
51,237
24,421
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,970
5,063
0
0
15,191
5,217
0
8,447
6,570
0
37,859
W
Cernunnos
Blyr0ne
Cernunnos
10,255
5,676
0
1,385
10,889
4,324
2,621
4,181
6,708
0
56,064
L
337
37
0
1,036
19,498
12,856
0
8,863
10,134
13,192
0
L
12,753
1,498
390
1,701
12,193
3,770
0
7,918
3,848
42,378
0
W
Cthulhu
Pepprage
Cthulhu
14,380
2,509
228
8,778
23,176
14,808
1,299
3,257
19,919
46,864
0
W
Scylla
Rydrip12
Scylla
22,904
3,185
0
5,958
13,540
5,176
2,331
2,974
10,566
98,233
0
L
14,645
7,300
0
2,723
21,434
12,156
0
11,064
10,006
0
99,358
W
Bakasura
Xxfirewall
Bakasura
6,883
5,521
440
6,272
16,581
7,348
3,638
2,242
14,339
0
40,274
W
10,936
567
0
1,360
13,097
4,030
1,228
666
12,431
70,355
0
L
8,580
428
0
7,948
20,056
17,238
1,083
10,138
9,062
290
78,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,495
Gold Earned
51,974
523
Minions Killed
420
0
Camps Cleared
0
2,119,610
Distance Traveled
1,851,578
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,785
469
48
2
0
321,070
0
W
Cernunnos
12,602
548
81
4
0
408,997
4
L
Ares
8,187
356
20
1
0
317,599
0
L
Agni
9,352
407
68
3
0
402,653
1
W
Cthulhu
13,477
586
57
2
0
420,286
1
W
Scylla
14,166
616
164
7
0
435,999
4
L
Set
11,739
510
130
6
0
418,040
0
W
Bakasura
10,696
465
90
4
0
464,182
2
W
Janus
11,554
502
131
6
0
390,146
4
L
Chaac
11,911
518
154
7
0
392,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role