Player Matchup

Janus
Janus
Silver II
AlexKiller_0779
Janus
Silver II
Level 142
God Stats
184W - 197L
1,577 SR
Queue Stats
539W - 542L
1,026 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
HeemMclovin
Tsukuyomi
Silver IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 109L
848 MMR
Solo
Neith
Neith
Bronze I
Pablov1512v
Neith
Bronze I
Level 67
God Stats
1W - 8L
1,722 SR
Queue Stats
99W - 167L
821 MMR
Solo
King Arthur
King Arthur
Bronze I
UptDucee
King Arthur
Bronze I
Level 86
God Stats
4W - 4L
1,426 SR
Queue Stats
206W - 228L
959 MMR
Solo
Ares
Ares
Silver III
pistolfrank44
Ares
Silver III
Level 129
God Stats
11W - 10L
1,716 SR
Queue Stats
149W - 169L
929 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,588 SR
916 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,531 SR
916 MMR
Scylla
Scylla
Silver I
AG Anbu
Scylla
Silver I
Level 105
God Stats
1W - 2L
1,625 SR
Queue Stats
65W - 79L
938 MMR
Solo
Danzaburou
Danzaburou
Gold V
DNR_Tactics
Danzaburou
Gold V
Level 68
God Stats
11W - 7L
1,549 SR
Queue Stats
81W - 77L
1,042 MMR
Solo
Athena
Athena
Silver I
Just_Jad_
Athena
Silver I
Level 108
God Stats
26W - 25L
1,565 SR
Queue Stats
232W - 228L
1,014 MMR
Solo
Chaac
Chaac
Silver IV
TFASTMACH1
Chaac
Silver IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 291L
640 MMR
Solo
Ymir
Ymir
Silver II
Xapoliin
Ymir
Silver II
Level 143
God Stats
1W - 1L
1,417 SR
Queue Stats
62W - 84L
948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 2
11,730
469
13,274
16,499
5,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
HeemMclovin
Tsukuyomi
17
0 / 4 / 5
10,647
426
5,998
18,394
9,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 6 / 2
10,176
407
6,994
15,336
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
UptDucee
King Arthur
15
4 / 5 / 2
10,673
427
11,976
21,992
12,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 6 / 2
10,412
416
6,900
20,921
16,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
ArachneTiamatHadesSetApollo

VS

Bans
Cu ChulainnCthulhuFenrirCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AG Anbu
Scylla
20
8 / 1 / 2
14,128
565
18,391
12,360
5,534
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DNR_Tactics
Danzaburou
20
11 / 3 / 9
15,126
605
24,180
20,032
8,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Just_Jad_
Athena
18
4 / 2 / 18
13,311
532
12,666
22,689
23,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
16
0 / 3 / 5
11,244
450
5,513
13,614
8,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
20
5 / 1 / 9
14,052
562
6,174
12,507
9,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
10
Kills
28
28
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
AG Anbu
Scylla
8
1
2
9
L
5
7
2
0.86
W
Danzaburou
DNR_Tactics
Danzaburou
11
3
9
5.17
L
Tsukuyomi
HeemMclovin
Tsukuyomi
0
4
5
0.63
W
Athena
Just_Jad_
Athena
4
2
18
6.5
L
0
6
2
0.17
W
Chaac
0
3
5
0.83
L
King Arthur
UptDucee
King Arthur
4
5
2
1
W
Ymir
5
1
9
9.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,142
Damage
66,924
93,142
Taken
81,202
49,684
Mitigated
55,915
20,178
Healing
33,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AG Anbu
Scylla
18,391
603
0
4,305
12,360
5,534
824
4,871
7,262
126,310
0
L
13,274
364
0
2,884
16,499
5,849
0
6,963
9,420
70,626
0
W
Danzaburou
DNR_Tactics
Danzaburou
24,180
10,869
0
8,276
20,032
8,568
1,174
5,353
14,537
0
129,793
L
Tsukuyomi
HeemMclovin
Tsukuyomi
5,998
2,228
0
6,443
18,394
9,614
0
6,980
11,340
0
72,515
W
Athena
Just_Jad_
Athena
12,666
1,868
1,201
6,947
22,689
23,652
0
7,537
14,867
52,901
0
L
6,994
2,344
0
3,582
15,336
5,578
40
4,158
11,138
0
64,910
W
Chaac
5,513
1,533
219
5,941
13,614
8,615
3,238
1,594
12,006
0
47,755
L
King Arthur
UptDucee
King Arthur
11,976
2,010
972
3,802
21,992
12,328
336
9,846
11,640
0
48,382
W
Ymir
6,174
135
0
6,299
12,507
9,546
33
3,126
9,287
83,288
6,892
L
6,900
335
0
2,495
20,921
16,315
0
8,811
11,942
34,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,638
Gold Earned
67,861
487
Minions Killed
645
0
Camps Cleared
0
2,215,955
Distance Traveled
2,306,010
31
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,128
565
186
7
0
469,504
9
L
Janus
11,730
469
128
5
0
466,887
13
W
Danzaburou
15,126
605
178
7
0
449,462
3
L
Tsukuyomi
10,647
426
123
5
0
452,258
2
W
Athena
13,311
532
49
2
0
496,412
2
L
Neith
10,176
407
117
5
0
419,357
3
W
Chaac
11,244
450
90
4
0
423,789
0
L
King Arthur
10,673
427
82
3
0
420,563
6
W
Ymir
14,052
562
142
6
0
466,843
5
L
Ares
10,412
416
37
1
0
456,890
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role