Player Matchup

Tiamat
Tiamat
Craivus
Tiamat
Level 65
God Stats
3W - 4L
1,602 SR
Queue Stats
94W - 128L
1,256 Elo+
Party 1
Medusa
Medusa
StingingHobbe
Medusa
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 43L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
UND3N1A8L3
Cthulhu
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 25L
986 Elo+
Solo
Team Averages
Level 26
1,534 SR
1,161 Elo+

VS

Team Averages
Level 38
1,462 SR
1,335 Elo+
Gilgamesh
Gilgamesh
Ciroc_Lee
Gilgamesh
Level 28
God Stats
11W - 10L
1,315 SR
Queue Stats
287W - 388L
1,274 Elo+
Party 2
Danzaburou
Danzaburou
Defiant-Prod1gy
Danzaburou
Level 59
God Stats
7W - 3L
1,575 SR
Queue Stats
283W - 378L
1,286 Elo+
Party 2
Sol
Sol
Fantasticfan882
Sol
Level 28
God Stats
5W - 8L
1,495 SR
Queue Stats
140W - 142L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Craivus
Tiamat
8
1 / 6 / 4
6,668
667
4,421
7,467
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 4 / 0
7,445
745
5,863
6,684
2,289
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
UND3N1A8L3
Cthulhu
8
0 / 7 / 3
5,957
596
1,350
9,469
3,751

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ciroc_Lee
Gilgamesh
12
9 / 3 / 6
9,172
917
6,198
7,185
4,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Defiant-Prod1gy
Danzaburou
11
2 / 2 / 14
8,266
827
6,477
4,712
1,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 9
8,259
826
5,149
6,072
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
15
17
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ciroc_Lee
Gilgamesh
9
3
6
4
L
Tiamat
Craivus
Tiamat
1
6
4
0.5
W
Danzaburou
Defiant-Prod1gy
Danzaburou
2
2
14
4.5
W
4
2
9
4.25
L
6
4
0
1.5
L
Cthulhu
UND3N1A8L3
Cthulhu
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,634
Damage
17,824
23,620
Taken
17,969
10,126
Mitigated
8,578
2,503
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ciroc_Lee
Gilgamesh
6,198
2,635
0
1,451
7,185
4,861
923
2,314
4,871
0
19,606
L
Tiamat
Craivus
Tiamat
4,421
918
282
949
7,467
4,086
0
1,126
6,341
21,870
0
W
Danzaburou
Defiant-Prod1gy
Danzaburou
6,477
2,473
306
1,471
4,712
1,578
1,118
2,230
2,482
0
28,987
W
5,149
2,637
0
1,539
6,072
2,139
1,560
1,596
4,476
30,686
3,222
L
5,863
2,605
714
465
6,684
2,289
114
1,708
4,976
0
21,167
L
Cthulhu
UND3N1A8L3
Cthulhu
1,350
306
93
0
9,469
3,751
50
2,005
7,464
8,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,070
Gold Earned
25,697
87
Minions Killed
124
0
Camps Cleared
0
370,423
Distance Traveled
510,939
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,172
917
26
3
0
173,341
0
L
Tiamat
6,668
667
32
3
0
112,013
1
W
Danzaburou
8,266
827
44
4
0
168,442
1
W
Sol
8,259
826
54
5
0
169,156
1
L
Medusa
7,445
745
43
4
0
136,007
1
L
Cthulhu
5,957
596
12
1
0
122,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role