Player Matchup

Achilles
Achilles
Aisaac-gamer
Achilles
Level 102
God Stats
2W - 1L
1,285 SR
Queue Stats
712W - 799L
1,584 Elo+
Solo
Mulan
Mulan
KARLOSGARZA
Mulan
Level 82
God Stats
1W - 1L
1,311 SR
Queue Stats
9W - 2L
1,644 Elo+
Solo
Ganesha
Ganesha
bills83223
Ganesha
Level 125
God Stats
1W - 5L
1,369 SR
Queue Stats
883W - 868L
1,641 Elo+
Solo
Team Averages
Level 103
1,322 SR
1,623 Elo+

VS

Team Averages
Level 122
1,466 SR
1,528 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AurTeoGNJ2
Baba Yaga
Level 139
God Stats
4W - 4L
1,572 SR
Queue Stats
585W - 696L
1,539 Elo+
Solo
Amaterasu
Amaterasu
hunters2328
Amaterasu
Level 105
God Stats
0W - 4L
1,327 SR
Queue Stats
244W - 279L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aisaac-gamer
Achilles
13
11 / 1 / 2
10,612
816
11,109
11,492
11,458
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 11
10,149
781
10,011
11,451
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
bills83223
Ganesha
12
0 / 4 / 16
8,793
676
7,621
9,825
6,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 6 / 2
9,610
739
6,972
11,122
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baba Yaga
AurTeoGNJ2
Baba Yaga
9
0 / 4 / 2
7,594
584
5,049
7,669
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
hunters2328
Amaterasu
11
2 / 6 / 3
8,900
685
7,568
15,430
8,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
6
6
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
6
2
0.83
W
Achilles
Aisaac-gamer
Achilles
11
1
2
12
L
Baba Yaga
AurTeoGNJ2
Baba Yaga
0
4
2
0.25
W
5
1
11
10.5
W
Ganesha
bills83223
Ganesha
0
4
16
2
L
Amaterasu
hunters2328
Amaterasu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,741
Damage
19,589
32,768
Taken
34,221
24,835
Mitigated
15,001
5,269
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,972
320
771
1,596
11,122
4,786
46
2,585
8,040
23,645
0
W
Achilles
Aisaac-gamer
Achilles
11,109
4,655
0
710
11,492
11,458
1,307
4,137
7,144
0
36,611
L
Baba Yaga
AurTeoGNJ2
Baba Yaga
5,049
202
0
1,772
7,669
2,008
0
1,676
5,772
20,787
0
W
10,011
2,325
1,370
2,285
11,451
7,336
495
3,202
8,001
0
37,177
W
Ganesha
bills83223
Ganesha
7,621
709
0
904
9,825
6,041
300
4,072
5,539
27,399
0
L
Amaterasu
hunters2328
Amaterasu
7,568
4,158
0
3,606
15,430
8,207
0
2,911
12,064
0
33,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,554
Gold Earned
26,104
135
Minions Killed
118
0
Camps Cleared
0
729,131
Distance Traveled
591,560
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,610
739
45
3
0
210,173
1
W
Achilles
10,612
816
57
4
0
257,759
1
L
Baba Yaga
7,594
584
35
3
0
177,065
4
W
Mulan
10,149
781
74
6
0
247,734
0
W
Ganesha
8,793
676
4
0
0
223,638
0
L
Amaterasu
8,900
685
38
3
0
204,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role