Player Matchup

Danzaburou
Danzaburou
Moony360
Danzaburou
Level 20
God Stats
21W - 20L
1,778 SR
Queue Stats
78W - 97L
1,432 Elo+
Party 2
Pele
Pele
NinjaSpence18
Pele
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 114L
1,433 Elo+
Party 2
Scylla
Scylla
RemedyJ46
Scylla
Level 98
God Stats
7W - 17L
1,347 SR
Queue Stats
552W - 603L
1,422 Elo+
Party 2
Sol
Sol
SapphyPerson
Sol
Level 16
God Stats
17W - 16L
1,533 SR
Queue Stats
65W - 61L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
Urbloodmyblade
Gilgamesh
Level 13
God Stats
2W - 0L
1,731 SR
Queue Stats
48W - 42L
1,504 Elo+
Party 2
Team Averages
Level 46
1,578 SR
1,442 Elo+

VS

Team Averages
Level 20
1,397 SR
1,358 Elo+
Terra
Terra
ObiHezKenobi
Terra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 59L
1,436 Elo+
Party 1
Zeus
Zeus
Silent88Nickels
Zeus
Level 29
God Stats
21W - 15L
1,539 SR
Queue Stats
69W - 85L
1,341 Elo+
Solo
Neith
Neith
SirSiryn
Neith
Level 18
God Stats
1W - 5L
1,213 SR
Queue Stats
19W - 29L
1,305 Elo+
Solo
Cernunnos
Cernunnos
jdmjim97
Cernunnos
Level 17
God Stats
15W - 14L
1,468 SR
Queue Stats
31W - 34L
1,342 Elo+
Solo
Thor
Thor
scrappyBHZ
Thor
Level 14
God Stats
2W - 7L
1,268 SR
Queue Stats
104W - 109L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Moony360
Danzaburou
19
9 / 4 / 26
13,381
1,115
19,934
11,962
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 4 / 27
12,984
1,082
20,420
12,029
4,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
RemedyJ46
Scylla
19
10 / 0 / 17
12,212
1,018
12,471
6,583
2,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 1 / 27
13,341
1,112
22,535
12,393
4,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Urbloodmyblade
Gilgamesh
19
7 / 1 / 25
12,794
1,066
13,640
13,842
9,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
10,464
872
4,549
18,594
17,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 9 / 4
12,139
1,012
15,354
15,285
6,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
SirSiryn
Neith
18
0 / 11 / 9
10,901
908
9,590
17,784
8,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
jdmjim97
Cernunnos
18
5 / 8 / 4
12,175
1,015
16,795
20,846
9,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 13 / 6
10,202
850
4,358
22,958
9,856
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
39
47
Kills
10
10
Deaths
47
122
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Moony360
Danzaburou
9
4
26
5.5
W
11
4
27
6.13
L
1
6
6
0.67
W
Scylla
RemedyJ46
Scylla
10
0
17
18.5
W
10
1
27
23.5
L
4
9
4
0.67
L
Neith
SirSiryn
Neith
0
11
9
0.41
W
Gilgamesh
Urbloodmyblade
Gilgamesh
7
1
25
19.5
L
Cernunnos
jdmjim97
Cernunnos
5
8
4
0.88
L
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,000
Damage
50,646
56,809
Taken
95,467
25,833
Mitigated
52,097
11,397
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Moony360
Danzaburou
19,934
9,690
0
1,781
11,962
4,588
0
5,255
6,707
0
35,120
W
20,420
6,247
0
1,468
12,029
4,914
0
4,045
7,984
0
36,683
L
4,549
1,030
2,332
3,012
18,594
17,870
0
6,298
12,296
13,667
0
W
Scylla
RemedyJ46
Scylla
12,471
296
920
586
6,583
2,280
0
1,583
5,000
25,612
0
W
22,535
6,971
0
5,869
12,393
4,507
0
4,260
8,133
56,983
0
L
15,354
2,494
0
0
15,285
6,757
0
1,638
13,647
43,849
0
L
Neith
SirSiryn
Neith
9,590
2,621
390
932
17,784
8,294
0
6,104
11,680
0
30,109
W
Gilgamesh
Urbloodmyblade
Gilgamesh
13,640
4,541
0
773
13,842
9,544
0
4,760
9,082
0
25,511
L
Cernunnos
jdmjim97
Cernunnos
16,795
8,567
0
34
20,846
9,320
0
9,052
11,794
0
40,669
L
4,358
1,443
0
0
22,958
9,856
0
11,914
11,044
0
26,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,712
Gold Earned
55,881
222
Minions Killed
222
6
Camps Cleared
5
1,053,239
Distance Traveled
935,215
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,381
1,115
31
3
0
165,008
0
W
Pele
12,984
1,082
27
2
4
217,202
0
L
Terra
10,464
872
14
1
0
173,857
0
W
Scylla
12,212
1,018
43
4
0
226,455
1
W
Sol
13,341
1,112
97
8
0
225,457
0
L
Zeus
12,139
1,012
71
6
3
193,024
0
L
Neith
10,901
908
42
4
0
164,290
2
W
Gilgamesh
12,794
1,066
24
2
2
219,117
0
L
Cernunnos
12,175
1,015
50
4
2
204,333
0
L
Thor
10,202
850
45
4
0
199,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role