Player Matchup

Ymir
Ymir
KrAzYkIlLeR923
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,644 Elo+
Party 2
Nemesis
Nemesis
KurthnagaTDK
Nemesis
Level 45
God Stats
2W - 5L
1,347 SR
Queue Stats
16W - 21L
1,434 Elo+
Party 2
Neith
Neith
ShOaLiNs FiNesT
Neith
Level 6
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
angelbhs13
Chaac
Level 17
God Stats
5W - 9L
1,424 SR
Queue Stats
51W - 50L
1,251 Elo+
Solo
Jing Wei
Jing Wei
savon_31
Jing Wei
Level 7
God Stats
0W - 7L
1,158 SR
Queue Stats
0W - 11L
832 Elo+
Solo
Team Averages
Level 16
1,400 SR
1,332 Elo+

VS

Team Averages
Level 28
1,509 SR
1,389 Elo+
Jormungandr
Jormungandr
AudiA4Man
Jormungandr
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 47L
1,418 Elo+
Party 1
Discordia
Discordia
Chief1Kilo
Discordia
Level 35
God Stats
10W - 7L
1,700 SR
Queue Stats
236W - 233L
1,350 Elo+
Party 1
Bellona
Bellona
Psychopomp_020
Bellona
Level 25
God Stats
7W - 6L
1,500 SR
Queue Stats
363W - 405L
1,305 Elo+
Solo
Gilgamesh
Gilgamesh
PurpleSmurf24
Gilgamesh
Level 58
God Stats
9W - 7L
1,343 SR
Queue Stats
376W - 355L
1,373 Elo+
Party 1
Anhur
Anhur
Westuhh
Anhur
Level 2
God Stats
7W - 9L
1,500 SR
Queue Stats
138W - 131L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 2
8,765
351
4,750
17,809
10,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
KurthnagaTDK
Nemesis
20
6 / 4 / 4
13,998
560
17,147
21,355
13,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 17 / 2
8,876
355
5,819
18,961
11,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
17
5 / 6 / 5
10,885
435
13,484
22,269
28,089
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
savon_31
Jing Wei
7
0 / 19 / 1
7,014
281
1,801
15,244
3,269

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AudiA4Man
Jormungandr
14
1 / 6 / 8
10,536
421
4,057
21,642
17,030
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Chief1Kilo
Discordia
19
17 / 3 / 10
14,169
567
18,729
14,350
6,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 11
14,267
571
14,721
16,317
12,266
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
PurpleSmurf24
Gilgamesh
20
15 / 1 / 9
15,353
614
23,578
20,597
18,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Westuhh
Anhur
15
6 / 3 / 10
11,272
451
10,533
9,716
3,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
99
14
Kills
51
55
Deaths
15
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AudiA4Man
Jormungandr
1
6
8
0.83
W
Discordia
Chief1Kilo
Discordia
17
3
10
7.33
L
2
9
2
0.33
L
Nemesis
KurthnagaTDK
Nemesis
6
4
4
2
W
12
2
11
8.75
W
Gilgamesh
PurpleSmurf24
Gilgamesh
15
1
9
19.5
L
1
17
2
0.12
W
Anhur
Westuhh
Anhur
6
3
10
3.67
L
Chaac
5
6
5
1.25
L
Jing Wei
savon_31
Jing Wei
0
19
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,001
Damage
71,618
95,638
Taken
82,622
65,755
Mitigated
57,746
7,214
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AudiA4Man
Jormungandr
4,057
1,667
0
76
21,642
17,030
877
2,280
19,287
39,160
0
W
Discordia
Chief1Kilo
Discordia
18,729
2,713
775
3,412
14,350
6,485
2,114
0
14,150
86,464
0
L
4,750
935
0
1,026
17,809
10,255
491
3,579
14,192
15,229
0
L
Nemesis
KurthnagaTDK
Nemesis
17,147
11,109
0
1,128
21,355
13,074
1,130
2,777
18,348
0
122,616
W
14,721
4,825
0
5,970
16,317
12,266
1,585
393
15,699
0
93,024
W
Gilgamesh
PurpleSmurf24
Gilgamesh
23,578
9,162
0
1,863
20,597
18,766
4,371
964
19,508
0
104,205
L
5,819
3,139
0
1,275
18,961
11,068
0
5,318
13,341
0
22,015
W
Anhur
Westuhh
Anhur
10,533
5,606
0
1,166
9,716
3,199
1,896
1,113
8,578
0
45,469
L
Chaac
13,484
3,026
0
3,785
22,269
28,089
0
5,547
16,518
0
58,497
L
Jing Wei
savon_31
Jing Wei
1,801
1,355
0
0
15,244
3,269
0
4,519
10,453
0
8,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,538
Gold Earned
65,597
321
Minions Killed
584
0
Camps Cleared
0
1,828,644
Distance Traveled
2,350,643
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,536
421
57
2
0
392,412
0
W
Discordia
14,169
567
136
5
0
421,075
1
L
Ymir
8,765
351
19
1
0
304,108
0
L
Nemesis
13,998
560
174
7
0
452,717
5
W
Bellona
14,267
571
149
6
0
552,138
0
W
Gilgamesh
15,353
614
175
7
0
501,902
1
L
Neith
8,876
355
36
1
0
296,174
0
W
Anhur
11,272
451
67
3
0
483,116
0
L
Chaac
10,885
435
81
3
0
360,022
1
L
Jing Wei
7,014
281
11
0
0
415,623
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role