Player Matchup

Ra
Ra
CheeseBurBur
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
HaloG101
King Arthur
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 15L
1,475 Elo+
Party 1
Artemis
Artemis
avesrdrgz
Artemis
Level 27
God Stats
1W - 2L
1,294 SR
Queue Stats
51W - 37L
1,565 Elo+
Solo
Scylla
Scylla
exrahTTV
Scylla
Level 123
God Stats
4W - 1L
1,600 SR
Queue Stats
8W - 6L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
killnme
Cthulhu
Level 27
God Stats
2W - 0L
1,548 SR
Queue Stats
7W - 4L
1,550 Elo+
Party 1
Team Averages
Level 43
1,488 SR
1,503 Elo+

VS

Team Averages
Level 23
1,556 SR
1,575 Elo+
Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
CKTawab
Da Ji
Level 24
God Stats
471W - 387L
1,646 SR
Queue Stats
780W - 760L
1,552 Elo+
Party 2
Neith
Neith
CobanYıldızı
Neith
Level 16
God Stats
1W - 2L
1,372 SR
Queue Stats
2W - 2L
1,803 Elo+
Solo
Ah Puch
Ah Puch
Meruem212
Ah Puch
Level 28
God Stats
121W - 125L
1,546 SR
Queue Stats
137W - 157L
1,457 Elo+
Solo
Geb
Geb
NickTawab
Geb
Level 17
God Stats
5W - 4L
1,715 SR
Queue Stats
108W - 89L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 18
10,109
1,011
5,117
8,043
2,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
HaloG101
King Arthur
19
9 / 5 / 20
12,193
1,219
20,219
17,478
17,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
avesrdrgz
Artemis
18
6 / 4 / 24
11,690
1,169
16,789
13,419
5,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
exrahTTV
Scylla
18
17 / 1 / 9
12,942
1,294
22,519
7,039
2,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
killnme
Cthulhu
17
3 / 5 / 22
10,355
1,036
12,271
14,902
12,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

228

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 13 / 5
10,612
1,061
6,724
16,665
6,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
CKTawab
Da Ji
17
5 / 4 / 12
11,121
1,112
9,853
11,750
5,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 9 / 15
10,231
1,023
7,258
16,608
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Meruem212
Ah Puch
16
3 / 10 / 10
11,140
1,114
19,182
23,026
8,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
5 / 3 / 8
10,655
1,066
10,682
16,664
16,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
70
39
Kills
20
20
Deaths
39
93
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
13
5
0.65
L
Da Ji
CKTawab
Da Ji
5
4
12
2.75
W
4
5
18
2.6
L
1
9
15
0.94
W
King Arthur
HaloG101
King Arthur
9
5
20
3.8
L
Ah Puch
Meruem212
Ah Puch
3
10
10
0.8
L
5
3
8
3
W
Artemis
avesrdrgz
Artemis
6
4
24
4.5
W
Scylla
exrahTTV
Scylla
17
1
9
21.5
W
Cthulhu
killnme
Cthulhu
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,915
Damage
53,699
60,881
Taken
84,713
41,431
Mitigated
43,237
6,970
Healing
6,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,724
443
0
246
16,665
6,001
0
7,995
8,670
21,833
0
L
Da Ji
CKTawab
Da Ji
9,853
2,015
0
77
11,750
5,969
0
3,981
7,769
0
13,976
W
5,117
841
1,019
365
8,043
2,996
0
5,211
2,700
15,041
0
L
7,258
3,930
129
1,882
16,608
6,544
0
8,336
8,272
0
18,114
W
King Arthur
HaloG101
King Arthur
20,219
2,219
0
268
17,478
17,862
0
8,500
8,822
255
35,816
L
Ah Puch
Meruem212
Ah Puch
19,182
492
452
4,058
23,026
8,478
0
12,096
10,930
56,955
0
L
10,682
1,254
0
0
16,664
16,245
0
7,733
7,976
19,009
0
W
Artemis
avesrdrgz
Artemis
16,789
12,112
0
2,398
13,419
5,666
0
7,904
5,383
0
37,446
W
Scylla
exrahTTV
Scylla
22,519
2,097
0
1,729
7,039
2,770
0
3,947
3,018
38,927
0
W
Cthulhu
killnme
Cthulhu
12,271
880
151
1,040
14,902
12,137
0
10,280
4,370
21,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,289
Gold Earned
53,759
187
Minions Killed
167
5
Camps Cleared
6
885,994
Distance Traveled
869,101
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,612
1,061
30
3
1
146,031
0
L
Da Ji
11,121
1,112
8
1
1
181,052
0
W
Ra
10,109
1,011
34
3
0
146,784
1
L
Neith
10,231
1,023
20
2
3
148,002
1
W
King Arthur
12,193
1,219
34
3
2
200,474
0
L
Ah Puch
11,140
1,114
99
10
0
173,345
2
L
Geb
10,655
1,066
10
1
1
220,671
0
W
Artemis
11,690
1,169
52
5
0
157,962
1
W
Scylla
12,942
1,294
47
5
2
183,239
0
W
Cthulhu
10,355
1,036
20
2
1
197,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role