Player Matchup

Gilgamesh
Gilgamesh
BlueDream7
Gilgamesh
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,250 Elo+
Party 2
Arachne
Arachne
RGN German
Arachne
Level 87
God Stats
0W - 1L
1,263 SR
Queue Stats
29W - 52L
1,385 Elo+
Party 2
Merlin
Merlin
RGN Ulysses
Merlin
Level 63
God Stats
3W - 5L
1,278 SR
Queue Stats
65W - 103L
1,354 Elo+
Party 2
Team Averages
Level 62
1,347 SR
1,330 Elo+

VS

Team Averages
Level 93
1,682 SR
1,480 Elo+
Skadi
Skadi
EngageBLAKOUT
Skadi
Level 65
God Stats
2W - 1L
1,860 SR
Queue Stats
200W - 232L
1,479 Elo+
Party 1
Baron Samedi
Baron Samedi
Lilsudmon44
Baron Samedi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 115L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
brockhamptun
Gilgamesh
Level 87
God Stats
3W - 1L
1,687 SR
Queue Stats
70W - 72L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueDream7
Gilgamesh
16
7 / 9 / 11
13,228
735
12,945
24,202
16,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
RGN German
Arachne
16
8 / 8 / 9
13,261
737
11,463
18,403
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
16
4 / 6 / 12
12,437
691
15,576
18,971
5,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 13
13,074
726
15,358
14,305
4,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Lilsudmon44
Baron Samedi
17
4 / 6 / 13
12,905
717
12,725
14,216
8,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
brockhamptun
Gilgamesh
17
15 / 8 / 7
14,453
803
23,437
19,938
12,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
19
Kills
23
23
Deaths
19
32
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BlueDream7
Gilgamesh
7
9
11
1.39
W
4
5
13
2.1
W
Baron Samedi
Lilsudmon44
Baron Samedi
4
6
13
1.75
L
Arachne
RGN German
Arachne
8
8
9
1.56
L
Merlin
4
6
12
1.67
W
Gilgamesh
brockhamptun
Gilgamesh
15
8
7
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,984
Damage
51,520
61,576
Taken
48,459
29,271
Mitigated
25,961
12,248
Healing
8,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BlueDream7
Gilgamesh
12,945
4,380
0
5,298
24,202
16,521
658
4,939
19,263
0
40,013
W
15,358
7,350
0
2,418
14,305
4,919
2,081
5,673
8,632
0
55,070
W
Baron Samedi
Lilsudmon44
Baron Samedi
12,725
888
1,378
3,333
14,216
8,323
529
3,469
10,747
70,711
0
L
Arachne
RGN German
Arachne
11,463
5,163
0
4,160
18,403
6,796
1,044
4,802
13,601
0
38,206
L
Merlin
15,576
743
780
2,010
18,971
5,954
118
3,946
15,025
61,961
0
W
Gilgamesh
brockhamptun
Gilgamesh
23,437
7,221
0
1,453
19,938
12,719
751
6,553
13,385
0
44,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,926
Gold Earned
40,432
143
Minions Killed
223
0
Camps Cleared
0
829,319
Distance Traveled
878,149
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,228
735
37
2
0
293,124
0
W
Skadi
13,074
726
80
4
0
292,606
0
W
Baron Samedi
12,905
717
81
5
0
282,364
0
L
Arachne
13,261
737
35
2
0
241,441
2
L
Merlin
12,437
691
71
4
0
294,754
0
W
Gilgamesh
14,453
803
62
3
0
303,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role