Player Matchup

Vulcan
Vulcan
Bronze III
EletroBoy
Vulcan
Bronze III
Level 145
God Stats
2W - 0L
1,610 SR
Queue Stats
74W - 65L
1,489 MMR
Party 1
Ravana
Ravana
Bronze III
Gbl99
Ravana
Bronze III
Level 157
God Stats
1W - 0L
1,612 SR
Queue Stats
3W - 2L
1,459 MMR
Party 1
King Arthur
King Arthur
Bronze III
Karasuno ONIX
King Arthur
Bronze III
Level 69
God Stats
2W - 1L
1,493 SR
Queue Stats
11W - 11L
1,460 MMR
Party 2
Apollo
Apollo
Bronze III
WhatPVP
Apollo
Bronze III
Level 98
God Stats
1W - 0L
1,763 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2
Athena
Athena
Silver V
xXVaLeXx-pikante
Athena
Silver V
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
437W - 482L
426 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 110
1,596 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,528 SR
1,244 MMR
Ymir
Ymir
Silver III
LoniosFnL
Ymir
Silver III
Level 129
God Stats
4W - 3L
1,661 SR
Queue Stats
208W - 205L
911 MMR
Solo
Izanami
Izanami
Bronze III
VolcanicTraK
Izanami
Bronze III
Level 75
God Stats
1W - 3L
1,618 SR
Queue Stats
1W - 6L
1,505 MMR
Solo
Tiamat
Tiamat
Gold II
WarriorAlpha
Tiamat
Gold II
Level 108
God Stats
4W - 7L
1,426 SR
Queue Stats
146W - 147L
1,494 MMR
Solo
Fenrir
Fenrir
Gold II
XABLAUREVOLTS
Fenrir
Gold II
Level 158
God Stats
16W - 10L
1,681 SR
Queue Stats
270W - 266L
1,488 MMR
Solo
Janus
Janus
Silver IV
XhinJack
Janus
Silver IV
Level 146
God Stats
16W - 24L
1,253 SR
Queue Stats
261W - 273L
820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EletroBoy
Vulcan
11
2 / 1 / 1
6,476
589
3,184
2,583
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
Gbl99
Ravana
10
2 / 0 / 2
6,076
552
2,771
4,227
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Karasuno ONIX
King Arthur
12
2 / 1 / 0
6,730
612
3,255
5,643
2,389
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
WhatPVP
Apollo
10
1 / 3 / 2
5,801
527
3,145
6,660
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 2
5,126
466
2,713
7,787
4,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
Ao KuangSetHe BoScyllaThanatos

VS

Bans
Guan YuSobekGebCerberusChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 0 / 7
6,049
550
2,823
4,746
1,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
VolcanicTraK
Izanami
10
4 / 2 / 6
6,469
588
5,493
6,670
1,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
8
0 / 2 / 0
5,233
476
1,985
4,291
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 1 / 4
6,310
574
4,407
7,102
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
XhinJack
Janus
10
1 / 2 / 1
5,490
499
1,211
3,553
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
7
Kills
11
11
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
EletroBoy
Vulcan
2
1
1
2.5
W
Ravana
Gbl99
Ravana
2
0
2
3
W
King Arthur
Karasuno ONIX
King Arthur
2
1
0
2
L
Ymir
3
0
7
6.5
L
Izanami
VolcanicTraK
Izanami
4
2
6
3.5
L
Tiamat
0
2
0
0
W
Apollo
WhatPVP
Apollo
1
3
2
0.67
L
3
1
4
5
L
Janus
XhinJack
Janus
1
2
1
0.75
W
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
15,919
26,900
Taken
26,362
10,801
Mitigated
8,356
8,213
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
EletroBoy
Vulcan
3,184
464
0
913
2,583
879
0
759
1,820
39,557
0
W
Ravana
Gbl99
Ravana
2,771
838
0
2,512
4,227
1,306
0
817
3,364
0
32,420
W
King Arthur
Karasuno ONIX
King Arthur
3,255
470
0
1,973
5,643
2,389
133
1,985
3,658
0
37,103
L
Ymir
2,823
674
0
1,550
4,746
1,661
0
1,101
3,640
7,545
0
L
Izanami
VolcanicTraK
Izanami
5,493
3,198
0
3,067
6,670
1,676
467
1,016
5,654
0
39,889
L
Tiamat
1,985
809
0
1,410
4,291
1,626
0
0
4,291
25,968
0
W
Apollo
WhatPVP
Apollo
3,145
2,120
0
2,008
6,660
1,650
0
549
6,111
0
28,885
L
4,407
1,420
0
3,744
7,102
2,373
0
1,206
5,782
0
29,057
L
Janus
XhinJack
Janus
1,211
368
0
1,217
3,553
1,020
0
2,295
1,098
35,068
0
W
2,713
478
0
807
7,787
4,577
0
1,845
5,928
17,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,209
Gold Earned
29,551
339
Minions Killed
268
0
Camps Cleared
0
1,110,105
Distance Traveled
1,043,403
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,476
589
83
8
0
217,600
7
W
Ravana
6,076
552
71
6
0
252,517
2
W
King Arthur
6,730
612
100
9
0
206,430
1
L
Ymir
6,049
550
10
1
0
232,945
5
L
Izanami
6,469
588
62
6
0
210,792
4
L
Tiamat
5,233
476
56
5
0
133,781
1
W
Apollo
5,801
527
51
5
0
222,025
4
L
Fenrir
6,310
574
69
6
0
248,270
5
L
Janus
5,490
499
71
6
0
217,615
6
W
Athena
5,126
466
34
3
0
211,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role