Player Matchup

Awilix
Awilix
Chocolatedr1p
Awilix
Level 148
God Stats
2W - 0L
1,496 SR
Queue Stats
125W - 69L
1,865 Elo+
Party 1
Kukulkan
Kukulkan
Conqueror32
Kukulkan
Level 28
God Stats
6W - 4L
1,588 SR
Queue Stats
34W - 15L
1,645 Elo+
Party 1
Anhur
Anhur
SaltedSalamari
Anhur
Level 126
God Stats
46W - 20L
1,759 SR
Queue Stats
381W - 229L
1,802 Elo+
Party 1
Team Averages
Level 101
1,614 SR
1,771 Elo+

VS

Team Averages
Level 82
1,374 SR
1,363 Elo+
Discordia
Discordia
Acidic Madness
Discordia
Level 107
God Stats
0W - 2L
1,355 SR
Queue Stats
20W - 37L
1,306 Elo+
Party 2
Tiamat
Tiamat
ChugsBongWater
Tiamat
Level 18
God Stats
1W - 3L
1,268 SR
Queue Stats
4W - 15L
1,282 Elo+
Party 2
Tsukuyomi
Tsukuyomi
valuables
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 4
13,574
848
14,989
15,225
12,228
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Conqueror32
Kukulkan
13
0 / 7 / 10
9,704
607
4,683
12,242
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 15
12,137
759
9,977
13,862
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Acidic Madness
Discordia
14
2 / 8 / 5
10,215
638
8,738
10,772
3,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
4 / 6 / 5
10,250
641
8,383
9,755
4,606
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
valuables
Tsukuyomi
13
5 / 7 / 3
10,599
662
15,553
17,996
15,254
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
21
Kills
11
11
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Acidic Madness
Discordia
2
8
5
0.56
W
16
2
4
9
L
4
6
5
1.08
W
Kukulkan
Conqueror32
Kukulkan
0
7
10
0.71
W
5
2
15
6.25
L
Tsukuyomi
valuables
Tsukuyomi
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,649
Damage
32,674
41,329
Taken
38,523
21,264
Mitigated
23,274
9,815
Healing
1,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Acidic Madness
Discordia
8,738
28
0
0
10,772
3,414
289
491
10,281
49,787
0
W
14,989
6,206
626
4,762
15,225
12,228
862
5,241
9,708
0
52,436
L
8,383
507
0
1,106
9,755
4,606
0
2,228
7,527
20,462
0
W
Kukulkan
Conqueror32
Kukulkan
4,683
250
0
1,453
12,242
4,443
340
6,066
5,872
30,469
0
W
9,977
3,128
0
2,974
13,862
4,593
1,412
5,416
8,261
0
60,308
L
Tsukuyomi
valuables
Tsukuyomi
15,553
3,634
0
583
17,996
15,254
544
2,012
15,984
331
41,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
31,064
195
Minions Killed
135
0
Camps Cleared
0
876,917
Distance Traveled
798,193
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,215
638
68
4
0
252,482
3
W
Awilix
13,574
848
53
3
0
337,423
0
L
Tiamat
10,250
641
24
2
0
259,677
2
W
Kukulkan
9,704
607
51
3
0
240,415
0
W
Anhur
12,137
759
91
6
0
299,079
1
L
Tsukuyomi
10,599
662
43
3
0
286,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role