Player Matchup

Gilgamesh
Gilgamesh
BossWhale
Gilgamesh
Level 85
God Stats
13W - 5L
1,446 SR
Queue Stats
64W - 49L
1,595 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsSaxWell
Zhong Kui
Level 119
God Stats
11W - 0L
1,617 SR
Queue Stats
134W - 108L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
TRexing
Cthulhu
Level 28
God Stats
12W - 3L
1,931 SR
Queue Stats
35W - 22L
1,517 Elo+
Party 1
Team Averages
Level 77
1,664 SR
1,556 Elo+

VS

Team Averages
Level 50
1,697 SR
1,535 Elo+
Osiris
Osiris
Iwipeontrash
Osiris
Level 126
God Stats
3W - 2L
1,754 SR
Queue Stats
260W - 194L
1,751 Elo+
Party 2
Thanatos
Thanatos
SpecialFartMan
Thanatos
Level 19
God Stats
4W - 2L
1,907 SR
Queue Stats
44W - 35L
1,646 Elo+
Party 2
Kukulkan
Kukulkan
datyee
Kukulkan
Level 6
God Stats
3W - 4L
1,429 SR
Queue Stats
12W - 22L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BossWhale
Gilgamesh
14
8 / 0 / 3
10,230
787
10,318
8,102
4,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
ItsSaxWell
Zhong Kui
14
4 / 1 / 8
10,826
833
9,647
9,988
6,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TRexing
Cthulhu
13
0 / 1 / 12
9,878
760
3,443
9,273
8,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 3 / 1
8,062
620
5,920
13,222
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
10
1 / 5 / 1
7,946
611
3,032
8,122
2,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
datyee
Kukulkan
12
0 / 4 / 2
7,957
612
8,422
7,004
2,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BossWhale
Gilgamesh
8
0
3
9.5
W
Zhong Kui
ItsSaxWell
Zhong Kui
4
1
8
8
L
Osiris
1
3
1
0.5
L
Thanatos
1
5
1
0.3
W
Cthulhu
TRexing
Cthulhu
0
1
12
6
L
Kukulkan
datyee
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,408
Damage
17,374
27,363
Taken
28,348
19,885
Mitigated
12,509
7,752
Healing
6,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BossWhale
Gilgamesh
10,318
1,911
0
279
8,102
4,958
1,570
1,981
6,121
0
49,662
W
Zhong Kui
ItsSaxWell
Zhong Kui
9,647
852
0
4,697
9,988
6,901
1,175
2,621
7,367
53,425
0
L
Osiris
5,920
2,047
0
3,136
13,222
7,409
0
6,440
6,782
0
32,771
L
Thanatos
3,032
394
0
3,110
8,122
2,666
0
3,518
4,604
0
15,107
W
Cthulhu
TRexing
Cthulhu
3,443
184
356
2,420
9,273
8,026
273
3,922
5,351
14,313
0
L
Kukulkan
datyee
Kukulkan
8,422
586
0
0
7,004
2,434
0
3,192
3,812
38,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,934
Gold Earned
23,965
182
Minions Killed
152
0
Camps Cleared
0
770,451
Distance Traveled
770,827
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,230
787
65
5
0
281,182
3
W
Zhong Kui
10,826
833
96
7
0
233,586
6
L
Osiris
8,062
620
46
4
0
288,163
3
L
Thanatos
7,946
611
28
2
0
253,483
0
W
Cthulhu
9,878
760
21
2
0
255,683
0
L
Kukulkan
7,957
612
78
6
0
229,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role