Player Matchup

Apollo
Apollo
DQAtWar
Apollo
Level 82
God Stats
7W - 10L
1,232 SR
Queue Stats
162W - 174L
1,474 Elo+
Party 1
Chaac
Chaac
Fredjeffery4
Chaac
Level 103
God Stats
3W - 7L
1,297 SR
Queue Stats
6W - 11L
1,283 Elo+
Party 1
Set
Set
KFCAtWar
Set
Level 24
God Stats
14W - 17L
1,499 SR
Queue Stats
93W - 88L
1,460 Elo+
Party 1
Tiamat
Tiamat
Skyephobia
Tiamat
Level 48
God Stats
7W - 8L
1,419 SR
Queue Stats
83W - 86L
1,364 Elo+
Party 3
Cerberus
Cerberus
bazingagoblin
Cerberus
Level 102
God Stats
10W - 5L
1,500 SR
Queue Stats
169W - 175L
1,446 Elo+
Party 3
Team Averages
Level 72
1,389 SR
1,406 Elo+

VS

Team Averages
Level 51
1,550 SR
1,373 Elo+
Gilgamesh
Gilgamesh
Chainman98
Gilgamesh
Level 23
God Stats
13W - 9L
1,861 SR
Queue Stats
280W - 276L
1,488 Elo+
Party 2
Xing Tian
Xing Tian
GamerDadKage
Xing Tian
Level 47
God Stats
2W - 3L
1,626 SR
Queue Stats
34W - 41L
1,551 Elo+
Party 2
Erlang Shen
Erlang Shen
GengarGuy94
Erlang Shen
Level 90
God Stats
4W - 4L
1,500 SR
Queue Stats
497W - 453L
1,496 Elo+
Party 2
Olorun
Olorun
Prodigal6911
Olorun
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
107W - 109L
1,302 Elo+
Party 2
Izanami
Izanami
ROCKETxRACCOON9
Izanami
Level 49
God Stats
0W - 2L
1,262 SR
Queue Stats
5W - 20L
1,027 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DQAtWar
Apollo
18
8 / 2 / 5
11,928
596
14,150
11,074
4,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 1 / 3
10,742
537
8,170
10,339
7,861
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 3 / 4
10,017
501
4,350
11,392
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Skyephobia
Tiamat
16
0 / 3 / 4
10,155
508
3,575
9,965
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
bazingagoblin
Cerberus
15
3 / 4 / 11
11,013
551
16,050
16,290
9,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chainman98
Gilgamesh
19
8 / 2 / 0
11,453
573
9,777
13,149
8,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
GamerDadKage
Xing Tian
13
2 / 5 / 5
8,969
448
8,415
22,967
18,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
GengarGuy94
Erlang Shen
17
2 / 4 / 1
9,827
491
5,951
11,848
7,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
16
0 / 2 / 1
9,346
467
6,110
8,946
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 3
8,443
422
8,559
12,066
3,643
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
19
Kills
13
13
Deaths
19
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Chainman98
Gilgamesh
8
2
0
4
W
Apollo
DQAtWar
Apollo
8
2
5
5.25
W
4
1
3
5.5
L
Xing Tian
GamerDadKage
Xing Tian
2
5
5
0.9
L
Erlang Shen
GengarGuy94
Erlang Shen
2
4
1
0.63
W
4
3
4
2
L
Olorun
0
2
1
0.25
L
1
6
3
0.42
W
Tiamat
Skyephobia
Tiamat
0
3
4
0.67
W
Cerberus
bazingagoblin
Cerberus
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,295
Damage
38,812
59,060
Taken
68,976
32,388
Mitigated
40,913
18,381
Healing
17,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Chainman98
Gilgamesh
9,777
2,097
0
5,620
13,149
8,039
0
2,001
11,102
0
98,620
W
Apollo
DQAtWar
Apollo
14,150
9,177
0
1,970
11,074
4,434
1,299
3,361
7,713
0
89,580
W
8,170
1,089
0
4,002
10,339
7,861
527
366
9,973
0
66,482
L
Xing Tian
GamerDadKage
Xing Tian
8,415
1,235
0
2,720
22,967
18,794
0
7,958
14,969
21,530
0
L
Erlang Shen
GengarGuy94
Erlang Shen
5,951
3,291
0
2,993
11,848
7,081
790
1,587
10,226
0
59,481
W
4,350
1,447
0
3,755
11,392
5,517
0
2,684
8,708
0
50,641
L
Olorun
6,110
2,845
118
3,859
8,946
3,356
0
3,553
5,215
63,203
0
L
8,559
5,381
472
1,771
12,066
3,643
220
4,191
7,839
0
52,500
W
Tiamat
Skyephobia
Tiamat
3,575
865
0
4,587
9,965
5,126
1,883
3,588
6,377
51,409
0
W
Cerberus
bazingagoblin
Cerberus
16,050
1,530
0
4,067
16,290
9,450
34
4,526
11,764
31,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,855
Gold Earned
48,038
499
Minions Killed
553
0
Camps Cleared
0
1,822,000
Distance Traveled
1,797,773
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,453
573
169
8
0
440,114
3
W
Apollo
11,928
596
148
7
0
381,355
1
W
Chaac
10,742
537
116
6
0
402,955
3
L
Xing Tian
8,969
448
25
1
0
385,274
0
L
Erlang Shen
9,827
491
114
6
0
343,232
0
W
Set
10,017
501
96
5
0
351,463
0
L
Olorun
9,346
467
139
7
0
343,941
0
L
Izanami
8,443
422
106
5
0
285,212
1
W
Tiamat
10,155
508
110
6
0
299,027
0
W
Cerberus
11,013
551
29
1
0
387,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role