Player Matchup

Thor
Thor
EDALFNER
Thor
Level 3
God Stats
2W - 4L
1,280 SR
Queue Stats
3W - 4L
1,313 Elo+
Party 1
Kukulkan
Kukulkan
Razpuking
Kukulkan
Level 6
God Stats
2W - 0L
1,678 SR
Queue Stats
9W - 10L
1,411 Elo+
Solo
Scylla
Scylla
StodgyRegent
Scylla
Level 10
God Stats
6W - 7L
1,258 SR
Queue Stats
9W - 12L
1,384 Elo+
Party 1
Xbalanque
Xbalanque
elderkirby16
Xbalanque
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,384 Elo+
Party 1
Thanatos
Thanatos
elnegrocosmico
Thanatos
Level 8
God Stats
3W - 6L
1,239 SR
Queue Stats
5W - 8L
1,352 Elo+
Party 1
Team Averages
Level 30
1,391 SR
1,369 Elo+

VS

Team Averages
Level 11
1,442 SR
1,367 Elo+
Da Ji
Da Ji
ICarry69
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,110 Elo+
Solo
Aphrodite
Aphrodite
Jas4799
Aphrodite
Level 13
God Stats
118W - 90L
1,564 SR
Queue Stats
212W - 209L
1,478 Elo+
Solo
Ra
Ra
Merlette
Ra
Level 6
God Stats
34W - 31L
1,146 SR
Queue Stats
102W - 102L
1,153 Elo+
Solo
Jormungandr
Jormungandr
PreSeason
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,592 Elo+
Party 2
Yemoja
Yemoja
savloveschanel
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
5 / 4 / 20
11,684
1,062
10,723
13,344
5,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Razpuking
Kukulkan
19
4 / 0 / 20
11,107
1,010
16,540
5,913
2,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
19
9 / 1 / 22
12,510
1,137
19,600
8,015
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
elderkirby16
Xbalanque
20
18 / 0 / 14
14,306
1,301
30,380
17,666
6,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
17
2 / 1 / 18
10,236
931
5,291
5,695
3,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

270

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ICarry69
Da Ji
14
0 / 8 / 2
9,012
819
5,423
11,149
5,715
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Jas4799
Aphrodite
16
3 / 7 / 2
10,582
962
12,272
17,871
16,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 3 / 1
9,504
864
5,474
9,331
3,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
PreSeason
Jormungandr
16
2 / 7 / 4
10,276
934
20,554
24,924
24,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
0 / 13 / 4
9,908
901
2,524
24,306
25,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
19
38
Kills
6
6
Deaths
38
94
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
5
4
20
3.75
L
Da Ji
ICarry69
Da Ji
0
8
2
0.13
L
Aphrodite
Jas4799
Aphrodite
3
7
2
0.57
L
1
3
1
0.5
L
Jormungandr
PreSeason
Jormungandr
2
7
4
0.57
W
Kukulkan
Razpuking
Kukulkan
4
0
20
14
W
Scylla
9
1
22
20
W
Xbalanque
elderkirby16
Xbalanque
18
0
14
25
W
Thanatos
2
1
18
11
L
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,534
Damage
46,247
50,633
Taken
87,581
20,589
Mitigated
76,428
13,462
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,723
3,027
0
250
13,344
5,594
0
10,785
2,559
0
18,446
L
Da Ji
ICarry69
Da Ji
5,423
929
0
0
11,149
5,715
0
2,992
8,058
0
9,813
L
Aphrodite
Jas4799
Aphrodite
12,272
2,280
4,693
5,636
17,871
16,346
0
6,444
11,297
36,486
0
L
5,474
404
636
874
9,331
3,522
0
4,021
5,278
14,786
0
L
Jormungandr
PreSeason
Jormungandr
20,554
4,243
0
0
24,924
24,876
0
7,452
17,078
53,140
0
W
Kukulkan
Razpuking
Kukulkan
16,540
2,847
0
0
5,913
2,234
0
5,009
904
39,627
0
W
Scylla
19,600
2,989
0
1,566
8,015
2,847
0
6,134
1,881
30,216
0
W
Xbalanque
elderkirby16
Xbalanque
30,380
20,257
0
8,960
17,666
6,575
0
14,273
3,393
0
69,427
W
Thanatos
5,291
1,617
0
2,686
5,695
3,339
0
4,623
1,072
0
8,680
L
2,524
1,269
1,038
603
24,306
25,969
0
14,237
9,730
6,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,843
Gold Earned
49,282
217
Minions Killed
182
6
Camps Cleared
5
1,011,520
Distance Traveled
898,611
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,684
1,062
13
1
1
194,509
0
L
Da Ji
9,012
819
4
0
3
132,663
2
L
Aphrodite
10,582
962
84
8
0
203,092
0
L
Ra
9,504
864
34
3
1
204,368
3
L
Jormungandr
10,276
934
52
5
1
209,069
0
W
Kukulkan
11,107
1,010
63
6
1
211,948
0
W
Scylla
12,510
1,137
43
4
0
208,318
0
W
Xbalanque
14,306
1,301
89
8
4
203,927
3
W
Thanatos
10,236
931
9
1
0
192,818
0
L
Yemoja
9,908
901
8
1
0
149,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role