Player Matchup

Hercules
Hercules
 
Hercules
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Hallowen_dm
Aphrodite
Level 121
God Stats
90W - 75L
1,448 SR
Queue Stats
354W - 398L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
SUP3R KAME GURU
Gilgamesh
Level 108
God Stats
18W - 14L
1,434 SR
Queue Stats
184W - 227L
1,377 Elo+
Party 3
Ymir
Ymir
Stackalotadolla
Ymir
Level 119
God Stats
15W - 14L
1,471 SR
Queue Stats
209W - 217L
1,383 Elo+
Party 3
Chang'e
Chang'e
celerykelery
Chang'e
Level 57
God Stats
19W - 8L
1,495 SR
Queue Stats
239W - 241L
1,242 Elo+
Party 1
Team Averages
Level 94
1,470 SR
1,370 Elo+

VS

Team Averages
Level 49
1,272 SR
1,158 Elo+
Chang'e
Chang'e
OnieDD
Chang'e
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 74L
1,351 Elo+
Solo
Fenrir
Fenrir
TheDylan_MuTe
Fenrir
Level 61
God Stats
59W - 78L
1,217 SR
Queue Stats
138W - 198L
1,058 Elo+
Party 2
Xbalanque
Xbalanque
fossid
Xbalanque
Level 23
God Stats
14W - 17L
1,202 SR
Queue Stats
123W - 179L
1,231 Elo+
Party 2
Hades
Hades
xXJONIGXx-_-
Hades
Level 28
God Stats
42W - 63L
1,331 SR
Queue Stats
46W - 80L
1,082 Elo+
Party 2
Tiamat
Tiamat
x_xChuchix_x
Tiamat
Level 87
God Stats
13W - 24L
1,109 SR
Queue Stats
142W - 203L
1,066 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 2 / 4
10,957
645
9,428
15,635
12,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Hallowen_dm
Aphrodite
15
1 / 0 / 2
8,994
529
7,481
13,148
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SUP3R KAME GURU
Gilgamesh
13
10 / 1 / 2
9,181
540
8,116
8,681
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 2 / 6
8,485
499
6,667
12,363
5,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chang'e
celerykelery
Chang'e
14
5 / 2 / 9
8,891
523
8,943
11,346
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OnieDD
Chang'e
9
0 / 8 / 1
6,173
363
3,602
9,125
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 3 / 3
8,076
475
5,086
12,607
4,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
fossid
Xbalanque
12
2 / 5 / 3
7,694
453
9,342
13,107
4,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 2
7,679
452
8,644
11,598
4,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
15
1 / 2 / 0
8,446
497
7,373
11,810
5,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
7
7
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
4
2.5
W
Aphrodite
Hallowen_dm
Aphrodite
1
0
2
2
L
Chang'e
OnieDD
Chang'e
0
8
1
0.06
W
Gilgamesh
SUP3R KAME GURU
Gilgamesh
10
1
2
11
W
3
2
6
3
L
2
3
3
1.17
W
Chang'e
celerykelery
Chang'e
5
2
9
4.75
L
Xbalanque
fossid
Xbalanque
2
5
3
0.7
L
2
4
2
0.75
L
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,635
Damage
34,047
61,173
Taken
58,247
30,961
Mitigated
22,722
32,333
Healing
21,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,428
3,506
0
5,941
15,635
12,142
171
5,893
9,742
1,320
58,060
W
Aphrodite
Hallowen_dm
Aphrodite
7,481
341
1,082
10,787
13,148
5,109
46
5,909
6,445
51,583
0
L
Chang'e
OnieDD
Chang'e
3,602
597
395
1,649
9,125
3,475
432
4,576
4,217
18,733
0
W
Gilgamesh
SUP3R KAME GURU
Gilgamesh
8,116
2,230
732
2,320
8,681
3,903
1,015
1,054
7,507
0
35,756
W
6,667
992
0
3,805
12,363
5,782
55
2,813
9,550
52,154
0
L
5,086
1,456
354
5,086
12,607
4,853
0
2,400
10,119
0
32,975
W
Chang'e
celerykelery
Chang'e
8,943
1,234
2,060
5,606
11,346
4,025
1,977
2,784
8,310
42,817
0
L
Xbalanque
fossid
Xbalanque
9,342
5,101
125
3,260
13,107
4,178
928
4,337
8,368
0
34,480
L
8,644
2,318
746
3,379
11,598
4,639
0
2,817
8,741
30,185
0
L
Tiamat
7,373
953
0
6,719
11,810
5,577
507
7,592
3,711
51,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,508
Gold Earned
38,068
498
Minions Killed
332
0
Camps Cleared
0
1,573,765
Distance Traveled
1,274,613
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,957
645
129
8
0
266,031
3
W
Aphrodite
8,994
529
137
8
0
336,060
3
L
Chang'e
6,173
363
45
3
0
187,015
0
W
Gilgamesh
9,181
540
66
4
0
342,498
3
W
Ymir
8,485
499
91
5
0
304,566
0
L
Fenrir
8,076
475
65
4
0
291,060
2
W
Chang'e
8,891
523
75
4
0
324,610
0
L
Xbalanque
7,694
453
60
4
0
282,988
0
L
Hades
7,679
452
56
3
0
238,813
0
L
Tiamat
8,446
497
106
6
0
274,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role