Player Matchup

Artio
Artio
MatthewLovestein
Artio
Level 8
God Stats
7W - 4L
1,570 SR
Queue Stats
23W - 19L
1,628 Elo+
Solo
Arachne
Arachne
artemis_or_troll
Arachne
Level 26
God Stats
8W - 3L
1,970 SR
Queue Stats
127W - 123L
1,594 Elo+
Solo
Pele
Pele
fabotes11
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
gabbylosereyes
Hades
Level 29
God Stats
4W - 4L
1,502 SR
Queue Stats
6W - 14L
1,394 Elo+
Solo
Neith
Neith
xxxMarkGodboi
Neith
Level 24
God Stats
8W - 6L
1,322 SR
Queue Stats
261W - 234L
1,533 Elo+
Solo
Team Averages
Level 23
1,573 SR
1,530 Elo+

VS

Team Averages
Level 20
1,485 SR
1,599 Elo+
King Arthur
King Arthur
L1M00
King Arthur
Level 12
God Stats
7W - 7L
1,511 SR
Queue Stats
14W - 16L
1,592 Elo+
Solo
Sol
Sol
Zandi9
Sol
Level 28
God Stats
0W - 2L
1,216 SR
Queue Stats
14W - 21L
1,283 Elo+
Solo
Medusa
Medusa
jazzielstar
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,751 Elo+
Party 1
Discordia
Discordia
notriefie
Discordia
Level 4
God Stats
2W - 2L
1,697 SR
Queue Stats
6W - 7L
1,617 Elo+
Solo
Cerberus
Cerberus
xemani
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
5,618
562
2,719
5,790
3,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 0
6,241
624
2,906
7,733
2,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
9
3 / 1 / 6
5,899
590
2,416
6,550
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
8 / 0 / 4
6,996
700
6,344
5,511
2,418
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 0 / 4
6,418
642
7,689
4,031
1,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L1M00
King Arthur
12
2 / 1 / 0
6,108
611
4,876
7,212
2,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Zandi9
Sol
8
1 / 6 / 0
4,912
491
3,808
7,345
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
6
0 / 5 / 0
4,377
438
1,599
5,809
1,061
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
notriefie
Discordia
6
0 / 6 / 0
4,286
429
1,878
4,561
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xemani
Cerberus
6
0 / 3 / 0
4,366
437
4,003
7,153
2,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
21
Kills
3
3
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
L1M00
King Arthur
2
1
0
2
W
2
0
6
5
L
Sol
Zandi9
Sol
1
6
0
0.17
W
1
2
0
0.5
W
Pele
3
1
6
6
W
8
0
4
10
L
Medusa
0
5
0
0
L
Discordia
notriefie
Discordia
0
6
0
0
L
Cerberus
xemani
Cerberus
0
3
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,074
Damage
16,164
29,615
Taken
32,080
11,487
Mitigated
10,050
16,147
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
L1M00
King Arthur
4,876
437
0
1,732
7,212
2,906
324
721
6,491
0
39,357
W
2,719
418
433
1,969
5,790
3,517
93
1,435
4,293
16,405
0
L
Sol
Zandi9
Sol
3,808
903
0
1,974
7,345
1,993
0
3,379
3,966
21,899
0
W
2,906
1,453
0
4,170
7,733
2,493
468
0
7,733
0
33,682
W
Pele
2,416
714
0
2,747
6,550
1,812
0
2,474
3,806
0
24,933
W
6,344
133
183
4,432
5,511
2,418
1,138
3,226
1,858
34,995
0
L
Medusa
1,599
966
0
0
5,809
1,061
0
1,435
4,374
0
12,329
L
Discordia
notriefie
Discordia
1,878
140
0
0
4,561
1,126
0
1,927
2,634
14,192
0
L
Cerberus
xemani
Cerberus
4,003
303
0
1,762
7,153
2,964
0
1,601
5,552
12,042
0
W
7,689
4,490
0
2,213
4,031
1,247
1,205
1,679
2,236
0
34,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
24,049
302
Minions Killed
208
0
Camps Cleared
0
961,950
Distance Traveled
964,168
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,108
611
89
9
0
210,587
4
W
Artio
5,618
562
21
2
0
202,704
3
L
Sol
4,912
491
37
4
0
174,322
2
W
Arachne
6,241
624
77
8
0
193,162
1
W
Pele
5,899
590
61
6
0
209,886
2
W
Hades
6,996
700
60
6
0
182,361
4
L
Medusa
4,377
438
30
3
0
183,699
0
L
Discordia
4,286
429
29
3
0
198,898
0
L
Cerberus
4,366
437
23
2
0
196,662
1
W
Neith
6,418
642
83
8
0
173,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role