Player Matchup

Cthulhu
Cthulhu
BackupMarlin
Cthulhu
Level 89
God Stats
55W - 44L
1,409 SR
Queue Stats
362W - 440L
1,410 Elo+
Solo
Ares
Ares
Gorod0397
Ares
Level 48
God Stats
23W - 24L
1,587 SR
Queue Stats
139W - 162L
1,459 Elo+
Solo
Pele
Pele
MasterBarley
Pele
Level 90
God Stats
4W - 2L
1,469 SR
Queue Stats
65W - 67L
1,508 Elo+
Solo
Danzaburou
Danzaburou
Pelito22
Danzaburou
Level 147
God Stats
14W - 15L
1,475 SR
Queue Stats
547W - 585L
1,478 Elo+
Solo
Hades
Hades
TheAngeI
Hades
Level 145
God Stats
52W - 31L
1,646 SR
Queue Stats
143W - 131L
1,470 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,465 Elo+

VS

Team Averages
Level 98
1,452 SR
1,457 Elo+
Sobek
Sobek
AzeitonaAlada
Sobek
Level 127
God Stats
3W - 4L
1,465 SR
Queue Stats
63W - 87L
1,429 Elo+
Solo
Rama
Rama
Maukito
Rama
Level 64
God Stats
0W - 1L
1,263 SR
Queue Stats
93W - 89L
1,512 Elo+
Solo
Ymir
Ymir
PegasusForce
Ymir
Level 147
God Stats
2W - 8L
1,300 SR
Queue Stats
64W - 72L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
l-KevinRPG-l
Gilgamesh
Level 88
God Stats
44W - 37L
1,647 SR
Queue Stats
385W - 402L
1,459 Elo+
Solo
Merlin
Merlin
playgamerxv
Merlin
Level 65
God Stats
6W - 4L
1,585 SR
Queue Stats
84W - 90L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BackupMarlin
Cthulhu
16
3 / 5 / 4
9,836
546
10,866
15,038
11,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
3 / 2 / 14
9,482
527
8,701
18,968
15,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 1 / 6
10,101
561
11,355
16,707
6,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Pelito22
Danzaburou
18
8 / 1 / 3
11,335
630
10,270
12,763
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
TheAngeI
Hades
18
9 / 3 / 4
11,553
642
11,708
17,716
9,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
9,008
500
8,732
20,350
18,370
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
Maukito
Rama
16
0 / 6 / 2
9,196
511
4,920
13,049
4,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 2
10,143
564
10,204
16,104
5,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
l-KevinRPG-l
Gilgamesh
18
5 / 2 / 3
10,724
596
13,375
14,713
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
15
1 / 7 / 3
9,802
545
8,424
11,958
4,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
25
Kills
12
12
Deaths
25
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Cthulhu
BackupMarlin
Cthulhu
3
5
4
1
W
Ares
3
2
14
5
W
2
1
6
5
L
Rama
Maukito
Rama
0
6
2
0.17
L
3
5
2
0.8
W
Danzaburou
Pelito22
Danzaburou
8
1
3
9.5
W
Hades
TheAngeI
Hades
9
3
4
3.67
L
Gilgamesh
l-KevinRPG-l
Gilgamesh
5
2
3
3.25
L
Merlin
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,900
Damage
45,655
81,192
Taken
76,174
48,656
Mitigated
39,092
29,479
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,732
2,401
0
7,293
20,350
18,370
387
11,531
8,819
48,390
0
W
Cthulhu
BackupMarlin
Cthulhu
10,866
1,636
0
1,624
15,038
11,212
344
9,010
6,028
54,531
0
W
Ares
8,701
365
0
2,388
18,968
15,337
0
5,352
13,616
15,071
0
W
11,355
3,503
0
9,430
16,707
6,647
436
4,358
12,349
0
89,323
L
Rama
Maukito
Rama
4,920
2,633
0
4,087
13,049
4,445
329
2,889
10,160
0
60,563
L
10,204
1,354
483
4,142
16,104
5,818
89
5,259
10,845
38,906
0
W
Danzaburou
Pelito22
Danzaburou
10,270
5,334
0
7,374
12,763
5,917
835
2,164
10,599
0
91,629
W
Hades
TheAngeI
Hades
11,708
1,295
871
7,792
17,716
9,543
970
6,476
11,240
72,145
0
L
Gilgamesh
l-KevinRPG-l
Gilgamesh
13,375
4,373
0
3,147
14,713
5,920
186
3,993
10,720
0
67,066
L
Merlin
8,424
607
243
2,310
11,958
4,539
734
7,603
4,355
63,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,307
Gold Earned
48,873
537
Minions Killed
477
0
Camps Cleared
0
1,748,333
Distance Traveled
1,583,189
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,008
500
83
5
0
300,915
0
W
Cthulhu
9,836
546
101
6
0
362,457
2
W
Ares
9,482
527
14
1
0
366,177
12
W
Pele
10,101
561
143
8
0
394,828
4
L
Rama
9,196
511
108
6
0
263,738
4
L
Ymir
10,143
564
62
3
0
318,400
5
W
Danzaburou
11,335
630
141
8
0
303,399
6
W
Hades
11,553
642
138
8
0
321,472
0
L
Gilgamesh
10,724
596
120
7
0
381,196
3
L
Merlin
9,802
545
104
6
0
318,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role